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BossBriquet

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Posts posted by BossBriquet

  1. On 11/8/2023 at 11:13 PM, C U R S E said:

    I have a Dark melee/Ninjitsu scrapper who is absurdly tough and dishes the pain lol. So my suggestion for siphon life is to 2 slot hetacomb Acc/rech/dam and damage IO +5 and this will cap your damage. Then throw in 3 procs with a +5 heal IO and now you have a heavy hitting attack with a decent heal. Slotting a preventative medicine set for the set bonuses is a major mistake. You can have best of both with the above slotting. Also you are losing out on a significant amount of Dps.

    Not trying to hijack the thread but I just rolled a dm/nin after trying db/nin.  DB is yummy damage but is boring to me.  You wouldn't happen to be willing to share your build CURSE?

  2. I was hovering around on my seismic/storm after some time realized i wasn't getting the "orange rings".  The ring makes all the difference in making rock shards worth taking.  My concept for the corr screams using hover, but I prefer the effectiveness of using it...... concept adjusted

  3. Hit lvl 26 and I am enjoying her.  She's an end hog and not much on ST damage atm.

     

    Great write up and combo suggestion.  One of these days I'll log in early enough to team with friends so I can lvl a bit faster non-solo.

     

    One Question: have you ever tried soul mastery for soul drain (dark's is better I know) and dark oblit and dark embrace? maybe drop fluffy to fit? more -tohit

     

    Anyway again thanks for the thread

     

    Boss

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  4. On 5/27/2020 at 8:13 AM, Redlynne said:

    So it wasn't until the last couple of posts that I seriously considered this idea of going 3D movement Mastermind with Mercenaries/Force Field.  Might be worth doing a little more research into because the combination sounds REALLY versatile, and you'd be able to stack SO MANY Force Feedback procs into the build that you might even be able to leverage long recharge powers such as Serum to much greater effect than you'd otherwise expect.

    Yes please 🙂

     

    Seriously though, if you ever come up with a build I'd love to see it. 

     

    As an aside... "raining" perma gang war sounds fun

  5. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Natural Blaster
    Primary Power Set: Water Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Concealment
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Hydro Blast -- Empty(A)
    Level 1: Ring of Fire -- Empty(A)
    Level 2: Water Burst -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(3), SprFrzBls-Acc/Dmg/EndRdx(3), SprFrzBls-Acc/Dmg/Rchg(5), SprFrzBls-Dmg/EndRdx/Acc/Rchg(5), SprFrzBls-Rchg/ImmobProc(9)
    Level 4: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
    Level 6: Whirlpool -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(9), SprDfnBrr-Rchg/+Status Protect(15), TchofLadG-%Dam(17)
    Level 8: Stealth -- LucoftheG-Def/Rchg+(A)
    Level 10: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17)
    Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
    Level 16: Build Up -- RechRdx-I(A)
    Level 18: Water Jet -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(19), SprWntBit-Dmg/EndRdx/Acc/Rchg(21), SprWntBit-Rchg/SlowProc(25)
    Level 20: Cauterizing Aura -- Erd-%Dam(A), ScrDrv-Dam%(21), Dmg-I(23), Obl-%Dam(25), FuroftheG-Acc/Dmg(50), FuroftheG-Dam/Rech(50)
    Level 22: Invisibility -- LucoftheG-Def/Rchg+(A)
    Level 24: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(27), SprBlsCol-Rchg/HoldProc(29), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(45)
    Level 26: Tidal Forces -- GssSynFr--Build%(A), RechRdx-I(27)
    Level 28: Steam Spray -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(29), Ann-Acc/Dmg/Rchg(31), Ann-Acc/Dmg/EndRdx(37), Ann-Acc/Dmg/EndRdx/Rchg(40), Ann-ResDeb%(46)
    Level 30: Tough -- GldArm-3defTpProc(A), Ags-ResDam/EndRdx(31), Ags-ResDam/Rchg(31), Ags-ResDam(46)
    Level 32: Geyser -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg(33), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(34), PstBls-Dam%(46)
    Level 35: Burn -- Arm-Dmg(A), Arm-Dam%(36), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(37), FuroftheG-ResDeb%(37), Arm-Acc/Rchg(39)
    Level 38: Hot Feet -- FuroftheG-Acc/Dmg(A), Erd-%Dam(39), ScrDrv-Dam%(39), Dmg-I(40), Obl-%Dam(43), FuroftheG-Dam/Rech(50)
    Level 41: Bonfire -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Dmg/EndRdx(43), OvrFrc-Dam/KB(43)
    Level 44: Weave -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(45), LucoftheG-Def(45)
    Level 47: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-ResDam(48), StdPrt-ResDam/Def+(48)
    Level 49: Melt Armor -- AchHee-ResDeb%(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Defiance 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(34)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34)
    Level 50: Rebirth Radial Epiphany 
    Level 50: Assault Radial Embodiment 
    Level 50: Ion Core Final Judgement 
    Level 50: Reactive Core Flawless Interface 
    Level 1: Combo Level 1 
    Level 1: Combo Level 2 
    Level 1: Combo Level 3 
    Level 50: Musculature Radial Paragon 
    Level 50: Banished Pantheon Radial Superior Ally 
    Level 1: Quick Form 
    ------------

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