jjolin01
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Posts posted by jjolin01
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5 minutes ago, Wavicle said:
It USED to be you just couldn’t have both toggles running at once at all. Now you can have them both on and the best effects from both apply.
I guess it'll make slotting shadow fall easier at least.
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3 minutes ago, Wavicle said:
Yea, the defenses bonuses do not stack. Only the strongest one applies.
Thank you!
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How about a option to only show buffs that I personally gave to players, so they can be tracked easier.
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How about a option that'll help buffers keep track of their buffs on other players, which would only show your buffs on them?
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2 minutes ago, Dr_Snokle said:
I ran it for a bit on my Ice dom, I think with domination adding on AA, you only really need that, as the stacking really works nicely. AA alone with domination going I was able to confuse bosses at times, AVs not so much. You might be able to with AA and WoC but you need to be able to hit the target with WoC for it to trigger. While it is usually easier to confuse a AV(?) I think single target is the way to go their, than the auras as they have a pulse of 2 secs per tick to trigger confusion -AA-, and then WoC has a pule and a to-hit, when could miss or not get enough triggers on the stack for it.
My honest opinion, AA with domination is enough for mobs and bosses, WoC does not help much with that in Ice, and AVs will be very hard no matter what with those.
Thanks for the info! Is your Ice Dom Psicy Chill? Would you mind sharing your build?
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Has anyone tried this since they revamped Ice Domination?
I know the confuse on both get enhanced by domination. Would it be worth it to pick up both? Would it be enough confuse to affect say, an arch villain while under domination, instead of just Boss mobs?
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So I plan to take Spiritual Core for my alpha, to help with the heals and the recharge on my buffs/debuffs, and Ageless for even more recharge and to fix my end issues. I have no idea what to take for Interface and Hybrid. Degenerative interface to help out the team? Support hybrid to give everyone on the team some more buffs?
Pain/Dark Defender, if that matters at all.
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5 hours ago, SeraphimKensai said:
Here's City of Data on the power. Half the regen buff ignores enhancements the other is enhanceable so that's why you see two lines for it. Stacking is per caster and replaces the existing effect. Each of the regen buffs are 112.5% of the base, so that's why you see .47/sec times two.
Your end bonus shows a base 1.67 end/sec, so the end bonus of touch of the beyond is 50% of the base but you can enhance the end aspect. Based on your numbers in combat attributes, your getting a 97.6% end bonus on touch of the beyond, so you have it slotted with endurance enhancements, but not health enhancements.
The tooltip numbers seem off.
I do indeed have it slotted with three endurance mods, but yeah, the tooltip numbers are off.
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The regen and recovery amounts are vastly different when I mouse over the icon compared to the combat attribute window.
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Rolling with a Dark/SR sentinel, and I'm really liking it. When all is said and done, I plan to have a 3 attack single target rotation of Antumbral, Gaze, and Gloom. This means I wont have a heal, so should I go for Destiny: Rebirth, or pick up Life Drain which will lower my dpm by a bit?
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Same here. Put in my user and password, hit connect, then it just freezes up. After a while it reports that it couldn't connect.
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Haven't done a build in years. Smashing and lethal at defense cap. Permadom, one second off of permahasten.
Powers taken:
Level 1: Hymn of Dissonance
A: Superior Dominating Grasp: Accuracy/Control Duration7: Superior Dominating Grasp: Control Duration/RechargeTime7: Superior Dominating Grasp: Endurance/RechargeTime9: Superior Dominating Grasp: Accuracy/Control Duration/Endurance9: Superior Dominating Grasp: Accuracy/Control Duration/Endurance/RechargeTime11: Superior Dominating Grasp: RechargeTime/Fiery OrbLevel 1: Flares
A: Decimation: Accuracy/Damage3: Decimation: Damage/Endurance3: Decimation: Damage/Recharge5: Decimation: Accuracy/Endurance/Recharge5: Decimation: Accuracy/Damage/RechargeLevel 2: Aria of Stasis
A: Gravitational Anchor: Immobilize37: Gravitational Anchor: Immobilize/Recharge39: Gravitational Anchor: Immobilize/Recharge/Accuracy39: Gravitational Anchor: Recharge/Accuracy39: Gravitational Anchor: Immobilize/EnduranceLevel 4: Fire Breath
A: Positron's Blast: Accuracy/Damage11: Positron's Blast: Damage/Endurance13: Positron's Blast: Damage/Recharge13: Positron's Blast: Damage/Range15: Positron's Blast: Accuracy/Damage/EnduranceLevel 6: Hover
A: Luck of the Gambler: Defense/Increased Global Recharge Speed15: Kismet: Accuracy +6%Level 8: Dreadful Discord
A: Positron's Blast: Accuracy/Damage17: Positron's Blast: Damage/Endurance17: Positron's Blast: Damage/Recharge33: Positron's Blast: Damage/Range33: Positron's Blast: Accuracy/Damage/EnduranceLevel 10: Fire Blast
A: Decimation: Accuracy/Damage36: Decimation: Damage/Endurance36: Decimation: Damage/Recharge37: Decimation: Accuracy/Endurance/Recharge37: Decimation: Accuracy/Damage/RechargeLevel 12: Fly
A: Invention: Flight SpeedLevel 14: Kick
(Empty)Level 16: Tough
A: Gladiator's Armor: TP Protection +3% Def (All)42: Steadfast Protection: Resistance/+Def 3%Level 18: Confounding Chant
A: Ragnarok: Damage19: Ragnarok: Damage/Recharge19: Ragnarok: Damage/Recharge/Accuracy21: Ragnarok: Recharge/Accuracy21: Ragnarok: Damage/EnduranceLevel 20: Embrace of Fire
A: Invention: Recharge Reduction50: Invention: Recharge ReductionLevel 22: Chords of Despair
A: Superior Ascendency of the Dominator: Accuracy/Control Duration23: Superior Ascendency of the Dominator: Control Duration/Recharge23: Superior Ascendency of the Dominator: Endurance/Recharge31: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance33: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge43: Superior Ascendency of the Dominator: Recharge/Chance for +DamageLevel 24: Consume
A: Armageddon: Damage25: Armageddon: Damage/Recharge25: Armageddon: Damage/Recharge/Accuracy27: Armageddon: Recharge/Accuracy27: Armageddon: Damage/EnduranceLevel 26: Reverberant
A: Call to Arms: Accuracy/Recharge43: Call to Arms: Accuracy/Damage46: Call to Arms: Damage/Endurance48: Call to Arms: Accuracy/Damage/Recharge48: Call to Arms: Endurance/Damage/Recharge48: Soulbound Allegiance: Chance for Build UpLevel 28: Blazing Bolt
A: Sting of the Manticore: Accuracy/Damage29: Sting of the Manticore: Damage/Endurance29: Sting of the Manticore: Accuracy/Interrupt/Range31: Sting of the Manticore: Damage/Interrupt/Recharge31: Sting of the Manticore: Damage/Endurance/RechargeLevel 30: Blaze
A: Apocalypse: Damage34: Apocalypse: Damage/Recharge34: Apocalypse: Damage/Recharge/Accuracy34: Apocalypse: Recharge/Accuracy36: Apocalypse: Damage/EnduranceLevel 32: Weave
A: Luck of the Gambler: Defense/Increased Global Recharge Speed40: Shield Wall: +Res (Teleportation), +5% Res (All)40: Luck of the Gambler: Defense/Endurance40: Luck of the Gambler: Defense50: Reactive Defenses: Scaling Resist DamageLevel 35: Sleet
A: Invention: Recharge ReductionLevel 38: Frozen Armor
A: Luck of the Gambler: Defense/Increased Global Recharge Speed42: Luck of the Gambler: Defense/Endurance42: Luck of the Gambler: Defense43: Luck of the Gambler: Defense/Recharge50: Luck of the Gambler: Defense/Endurance/RechargeLevel 41: Stealth
A: Luck of the Gambler: Defense/Increased Global Recharge SpeedLevel 44: Hasten
A: Invention: Recharge Reduction45: Invention: Recharge ReductionLevel 47: Ice Storm
A: Invention: Recharge ReductionLevel 49: Hibernate
A: Invention: Recharge Reduction
──────────────────────────────Inherents:
Level 1: Domination
Level 1: Brawl
(Empty)Level 1: Sprint
(Empty)Level 2: Rest
(Empty)Level 1: Swift
(Empty)Level 1: Hurdle
(Empty)Level 1: Health
A: Miracle: +Recovery46: Numina's Convalesence: +Regeneration/+Recovery46: Panacea: +Hit Points/EnduranceLevel 1: Stamina
A: Performance Shifter: Chance for +End45: Performance Shifter: EndMod45: Invention: Endurance ModificationLevel 12: Afterburner
Level 49: Quick Form
Data Chunk for mids:
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Thanks a TON!
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Would you happen to have a Katana/Stone Armor scrapper build?
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11 hours ago, InvaderStych said:
Words
Thank you for this! Decided to go with a scrapper.
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Has been a very long time since I have made a build. Would really appreciate it if it was given a look over.
This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Ice MasteryVillain Profile:
Level 1: Block of Ice- (A) Basilisk's Gaze - Accuracy/Hold
- (43) Basilisk's Gaze - Accuracy/Recharge
- (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Basilisk's Gaze - Endurance/Recharge/Hold
Level 1: Mind Probe
- (A) Superior Blistering Cold - Accuracy/Damage
- (40) Superior Blistering Cold - Accuracy/Damage/Endurance
- (40) Superior Blistering Cold - Accuracy/Damage/Recharge
- (43) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
- (50) Superior Blistering Cold - Recharge/Chance for Hold
Level 2: Frostbite
- (A) Superior Dominating Grasp - RechargeTime/Fiery Orb
- (3) Superior Dominating Grasp - Accuracy/Control Duration
- (5) Superior Dominating Grasp - Control Duration/RechargeTime
- (5) Superior Dominating Grasp - Accuracy/Control Duration/Endurance/RechargeTime
- (11) Superior Dominating Grasp - Accuracy/Control Duration/Endurance
Level 4: Kick
- (A) Empty
Level 6: Arctic Air
- (A) Coercive Persuasion - Confused
- (7) Coercive Persuasion - Contagious Confusion
- (7) Coercive Persuasion - Confused/Endurance
- (9) Coercive Persuasion - Confused/Recharge
- (9) Coercive Persuasion - Confused/Recharge/Accuracy
Level 8: Super Speed
- (A) Empty
Level 10: Mental Blast
- (A) Thunderstrike - Accuracy/Damage
- (11) Thunderstrike - Damage/Recharge
- (39) Thunderstrike - Accuracy/Damage/Recharge
- (40) Thunderstrike - Accuracy/Damage/Endurance
Level 12: Ice Slick
- (A) Ragnarok - Damage/Recharge
- (13) Ragnarok - Damage/Recharge/Accuracy
- (13) Ragnarok - Recharge/Accuracy
- (15) Ragnarok - Damage/Endurance
- (15) Ragnarok - Chance for Knockdown
Level 14: Tough
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (17) Steadfast Protection - Resistance/+Def 3%
Level 16: Weave
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (17) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (37) Luck of the Gambler - Defense/Recharge
Level 18: Hasten
- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
Level 20: Drain Psyche
- (A) Touch of the Nictus - Healing/Absorb
- (21) Touch of the Nictus - Healing/Absorb/Recharge
- (21) Touch of the Nictus - Accuracy/Healing/Absorb
- (27) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
- (29) Touch of the Nictus - Accuracy/Endurance/Recharge
- (29) Touch of the Nictus - Chance for Negative Energy Damage
Level 22: Glacier
- (A) Superior Ascendency of the Dominator - Accuracy/Control Duration
- (23) Superior Ascendency of the Dominator - Control Duration/Recharge
- (23) Superior Ascendency of the Dominator - Endurance/Recharge
- (25) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
- (25) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
- (27) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
Level 24: Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 26: Jack Frost
- (A) Edict of the Master - Accuracy/Damage
- (39) Edict of the Master - Defense Bonus
- (48) Edict of the Master - Accuracy/Endurance
- (48) Edict of the Master - Accuracy/Damage/Endurance
Level 28: Psionic Lance
- (A) Apocalypse - Damage
- (34) Apocalypse - Damage/Recharge
- (34) Apocalypse - Damage/Recharge/Accuracy
- (34) Apocalypse - Recharge/Accuracy
- (36) Apocalypse - Damage/Endurance
- (36) Apocalypse - Chance of Damage(Negative)
Level 30: Psychic Shockwave
- (A) Armageddon - Damage
- (31) Armageddon - Damage/Recharge
- (31) Armageddon - Damage/Recharge/Accuracy
- (31) Armageddon - Recharge/Accuracy
- (33) Armageddon - Damage/Endurance
- (33) Armageddon - Chance for Fire Damage
Level 32: Combat Jumping
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (33) Shield Wall - +Res (Teleportation), +5% Res (All)
- (50) Kismet - Accuracy +6%
Level 35: Psychic Scream
- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
Level 38: Sleet
- (A) Recharge Reduction IO
Level 41: Frozen Armor
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (42) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Recharge
Level 44: Hoarfrost
- (A) Preventive Medicine - Heal
- (45) Preventive Medicine - Heal/Endurance
- (45) Preventive Medicine - Endurance/RechargeTime
- (45) Preventive Medicine - Heal/RechargeTime
- (46) Preventive Medicine - Heal/RechargeTime/Endurance
- (46) Preventive Medicine - Chance for +Absorb
Level 47: Tactics
- (A) Endurance Reduction IO
Level 49: Hibernate
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
Level 1: Domination
Level 1: Sprint| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1641;702;1404;HEX;| |78DA75945B4F135110C7FFDBDD0A9442A9A5B450105A44A040292A200211029A283| |421F155C54D6960136C9B6E4DF45B182FF1C9A89FC1FBEDC9577DD3E80730282AEA| |173075BAB303070C2739D9DF9CB99C3973664FE6DABCFFFDBBC5196881B975D3B69| |7E70B57ACBC592E94BC1973D5CAEAA05143B3635BB13C57C8974B85F5D4D96C4E38| |BEA39DB56DF3EA7A39B5645B85BC9515190D4B05F23963ADAE95ADFCAACF91CE177| |3B99580838B39732557B2D7ACA25FE422D9B59D2E5A5967A78C699773A5EB3B0946| |29AB38CDD16A8E1A645448FCE0A1840D24F19161089F1986F189A1768F9301DCA03| |962A01737056E3124719B61047718C674D599BC35CCB2C683290603D302330C3E9C| |726DA89EBAE24D428506C669D1ABE6E4C5058FE37100A6C065865A5C14B8C4D05DC| |317B51DB586A3FA286A9D5A9E3ADC839BD07D86237800F7C80F1926C8A95E3D603D| |8EF1367E1C17186568C498C038834E7934285B6A0D38AA3B9A264434A7FE069904D| |4B30610D65C932686836866E84688E130820C09F20EAA1B043100D7C9053F6D486E| |6254F18610E21C9AD12C106668430B433B2202518649FA84954278C378CE9A16BC1| |078C910C52B813712F8354390128E28092322C79D228356F57A5AF185BEBDD55BD9| |6418C686C0578646728A294EDE1806B9F4710C09A40486DD06415A60842140613AD| |4301D38C19A439810382930C9D08529816986163A5CA712C6D32987EBC282EEFE39| |7FE1DC7B3DC909F5DE137804F7721F0B3C91B67C0AD7FB19433408F4A865EC91EB8| |E91A64F8DDB2739F44B3FF54B1BF54B6325A59FDAC87B402DC400BEE94EBE83D8E4| |130CE2BBC00F8621FC14D862085121526A7A29E781224D2B6D9056356949BCDD803| |A2AD559FD6D137BD62B8BFB182E19BBDF22129CF52DDFEE174EEC7FEF59278CEBEE| |DB754E73DAEBD73EAE7FFE5FBFCB2DF036B9FBF1A92CD0425A5DF8075F73CFAB| |-------------------------------------------------------------------|
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I know Stone Armor is a mostly defense set, but it does have a damage toggle, which fury would do nicely with, so I'm unsure.
Also, some level 50 builds would be nice, if anyone has one laying around that they'd like to share.
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Does Fury buff all the damage on moves like Frost and Freezing Touch, or just the initial hit of the move? Curious because I want to make an Ice Melee Brute.
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I'm leveling up a Ice/Psi dominator, and I'm at the point where I can pick up a Epic power set. Reading the forums, people's preferences seem to be all over the place, from Mu, to Mace, Fire, Ice, and Psi. I have looked through them all, and am still having a touch time deciding, though fire and mace do look pretty awesome with the AOE's that would go well with Psionic assault.
Is one superior to all the rest, or is it all just preference?
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I am making a blaster for the first time since live shut down, and I have no idea if they play the same as back then or not. A build would be awesome.
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18 minutes ago, Saikochoro said:
Main reason to make a brute over a scrapper is if you intend on leveraging higher resist caps, higher hp, and don’t like runners.
In most cases, a scrapper will out damage a brute as long as the enemies aren’t running. But runners are a problem. That’s one of the reasons sets with a taunt aura on scrappers, such as shield or ea, are popular on scrappers.
Wait, really? I always thought that a brute with a maxed fury bar would do more damage than a scrapper doing a crit every so often.
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Besides for "the lore", is there a reason why someone would make a Spines/Stone Scrapper over a Brute? Seems like they'd be gimping their damage by a decent amount, no?
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Fire/Energy Aura Stalker.
Tier 3 Musculature, Ageless, Interface, and assault. No Lore or judgement used.
Rotation was Greater Fire Sword, Cremate, Firesword, Assassin's strike.
240 seconds, give or take 2 seconds. Only did one run, and missed a few attacks. Damn you 5%!
If anyone has any input, I'd be happy to hear it.
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Shadow Fall Borked?
in Bug Reports
Posted
That's interesting, considering Cloaking Device only takes defensive sets. Lotg fodder then.