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Saevu26

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Everything posted by Saevu26

  1. No thank you! I honestly have no idea what I am looking for, this is a great example of things I could be doing better. I have infinite resources on the guy, I just put stuff willy nilly, so I appreciate this! I will look it over. This looks like what I was trying to understand.
  2. Thanks, that is something I need to look at for sure. Like I said, I have no real idea what I was doing, and it's really a leveling build I threw some sets in. So that's a good note to look at. Freeing up slots is always fun. I might see if there is a meaningful way to just drop . I guess defensively, I don't know what Shield strives for....I am also thinking, is there a better epic pool that maybe synergizes better with shield? I think I took the one I took, just because endurance was always an issue when I was leveling. At this point, I don't know if I just have too much, or if all the sets are discounting stuff enough, but I never have end issues at all (the incarnate helps).
  3. So, I had this guy right after things came back up and I really love the SS/SD combo. This ended up mostly being my leveling build just slotted slightly different, so I never really had a goal in mind. The character remains just a blast to play and something just so satisfying about it. That being said, I recently came back for another round in the obsession chamber and it got me to thinking, how can I fix this guy. The trick is, I don't know what fixed is. Maybe make him better at S/L? I took his agility core all the way up so he has the recharge and endurance, I probably have way too much end now. I wanted to get some opinions on what I might be able to do to really kick this guy up a notch. I am terrible at franken slotting, but beyond recharge for my 1 aoe, I think maybe his defense are all over the place? What are your guys thoughts. Also the powers are maybe not in the right spot level wise, same for slots, I just copied him over as best I could. This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Bruteface: Level 50 Science Brute Primary Power Set: Super Strength Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: Level 1: Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7) Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(7), LucoftheG-EndRdx/Rchg(9), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(11), LucoftheG-Def/Rchg+(11) Level 2: Haymaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), SprBrtFur-Rech/Fury%(17) Level 4: Battle Agility -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(25), RedFrt-EndRdx(27) Level 6: True Grit -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27) Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(29) Level 12: Super Jump -- HO:Micro(A) Level 14: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(40), MckBrt-Taunt/Rchg/Rng(42), MckBrt-Acc/Rchg(43), MckBrt-Taunt/Rng(43), MckBrt-Rchg(43) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31) Level 18: Rage -- RechRdx-I(A), GssSynFr--Build%(31) Level 20: Against All Odds -- RechRdx-I(A) Level 22: Phalanx Fighting -- LucoftheG-Def/Rchg(A) Level 24: Boxing -- Empty(A) Level 26: Hurl -- Acc-I(A) Level 28: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(36), UnbGrd-ResDam/EndRdx/Rchg(36) Level 30: Weave -- EndRdx-I(A), LucoftheG-Def/Rchg+(37), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(37) Level 32: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), Arm-Dam%(34) Level 35: Grant Cover -- EndRdx-I(A) Level 38: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40) Level 41: Knockout Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(50), Hct-Dmg/EndRdx(50), Hct-Dam%(50) Level 44: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(45), EndMod-I(45), EndMod-I(45) Level 47: Physical Perfection -- EndMod-I(A), EndMod-I(48), NmnCnv-Heal(48), NmnCnv-Regen/Rcvry+(48) Level 49: One with the Shield -- GldArm-3defTpProc(A) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Heal-I(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Heal-I(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46), EndMod-I(46), EndMod-I(46) Level 12: Double Jump Level 50: Agility Core Paragon ------------
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