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skylee131

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Posts posted by skylee131

  1. Questions....

     

    I've Heard Scorpion shield has been nerfed dramatically, and it's not worth taking anymore.  Is this correct?

     

    Also, apparently I had intuition core slotted, which I've been told is terrible for dark/pain.  Spiritiual was recommended to me, and you have agility on yours.  Any feedback on that also please?

     

    My intention is to eventually fully unlock the incarnates and use this character for Hamidon, and other larger group content as well as incarnate "stuff" (depending on my usefulness in such endeavors.

     

    So suggestions in that regard would be much appreciated.  TY in advance for any assistance you would be willing to provide

     

  2. Bumping this post as I'm back playing again.

     

    Character is 50 now, if anyone would be willing to optimize my build for group &/or Incarnate

    Activities I would greatly appreciate it before I spend hundreds of millions of influence on it.

     

    I just got back to playing, so I'd really appreciate some positive or contructive veteran advice of any kind please.  TY in advance for your suggestions

  3. Repost of Rog's Build with a workable link hopefully...

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    RogDodge: Level 50 Natural Defender
    Primary Power Set: Sonic Resonance
    Secondary Power Set: Sonic Attack
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Medicine
    Ancillary Pool: Psychic Mastery

    Hero Profile:
    Level 1: Sonic Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(25), StdPrt-ResDam/Def+(34)
    Level 1: Shriek -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(7), Thn-Dmg/EndRdx/Rchg(7)
    Level 2: Sonic Haven -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(33), UnbGrd-Max HP%(50)
    Level 4: Scream -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(9), SprVglAss-Dmg/EndRdx/Rchg(11), SprVglAss-Acc/Dmg/EndRdx(11), SprVglAss-Acc/Dmg/EndRdx/Rchg(13), SprVglAss-Rchg/+Absorb(13)
    Level 6: Howl -- DfnBst-Acc/Dmg(A), DfnBst-Dmg/Rchg(15), DfnBst-Dmg/EndRdx/Rchg(15), DfnBst-Acc/Dmg/EndRdx(17), DfnBst-Acc/Dmg/EndRdx/Rchg(17), DfnBst-Rchg/Heal%(33)
    Level 8: Disruption Field -- EndRdx-I(A), EndRdx-I(19)
    Level 10: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(23), BlsoftheZ-ResKB(34)
    Level 12: Sonic Dispersion -- Ags-ResDam(A), Ags-ResDam/EndRdx(19), Ags-ResDam/EndRdx/Rchg(21), Ags-EndRdx/Rchg(21), Ags-ResDam/Rchg(23)
    Level 14: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(34)
    Level 16: Sonic Siphon -- Acc-I(A)
    Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def/Rchg(27), LucoftheG-Rchg+(29)
    Level 20: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33)
    Level 22: Afterburner -- LucoftheG-Rchg+(A)
    Level 24: Boxing -- Empty(A)
    Level 26: Tough -- EndRdx-I(A)
    Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def/Rchg(39), LucoftheG-Rchg+(39)
    Level 30: Aid Other -- DctWnd-Heal(A)
    Level 32: Liquefy -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(36), CldSns-Acc/Rchg(36), CldSns-ToHitDeb/EndRdx/Rchg(36), CldSns-Acc/EndRdx/Rchg(37), CldSns-%Dam(37)
    Level 35: Screech -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(42), Stp-Acc/EndRdx(42), Stp-Stun/Rng(43), Stp-Acc/Stun/Rchg(43), Stp-KB%(43)
    Level 38: Dreadful Wail -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(39), ScrDrv-Dmg/Rchg(40), ScrDrv-Acc/Rchg(40), ScrDrv-Acc/Dmg/EndRdx(40), ScrDrv-Dam%(42)
    Level 41: Dominate -- Lck-Rchg/Hold(A), Lck-EndRdx/Rchg/Hold(45), Lck-Acc/EndRdx/Rchg/Hold(45), Lck-%Hold(45), Lck-Acc/Rchg(46), Lck-Acc/Hold(46)
    Level 44: Mind Over Body -- Ags-ResDam(A), Ags-ResDam/EndRdx(46), Ags-ResDam/EndRdx/Rchg(48), Ags-EndRdx/Rchg(48), Ags-Psi/Status(48)
    Level 47: Sonic Cage -- RechRdx-I(A)
    Level 49: Assault -- EndRdx-I(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- UnbLea-Stlth(A)
    Level 1: Vigilance 
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), EffAdp-EndMod(25), PrfShf-End%(50)
    Level 50: Cardiac Core Paragon 
    ------------

  4. Tried Building a Dark/Pain controller.  at level 40 so far, this would be the build I respec to at 50.  Would love to hear suggestions, criticism, or any kind of advice on sets, etc.

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Suffering Gloom: Level 50 Technology Controller
    Primary Power Set: Darkness Control
    Secondary Power Set: Pain Domination
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Flight

    Hero Profile:
    Level 1: Shadowy Binds

    • (A) Apocalypse - Chance of Damage(Negative)
    • (3) Apocalypse - Damage/Endurance
    • (3) Apocalypse - Accuracy/Recharge
    • (5) Apocalypse - Accuracy/Damage/Recharge
    • (5) Apocalypse - Damage/Recharge

    Level 1: Nullify Pain

    • (A) Numina's Convalesence - Heal/Endurance
    • (7) Numina's Convalesence - Endurance/Recharge
    • (31) Numina's Convalesence - Heal/Recharge
    • (34) Numina's Convalesence - Heal/Endurance/Recharge
    • (34) Numina's Convalesence - Heal
    • (36) Numina's Convalesence - +Regeneration/+Recovery

    Level 2: Dark Grasp

    • (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage
    • (7) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
    • (9) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
    • (9) Superior Will of the Controller - Endurance/Recharge
    • (11) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
    • (11) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized

    Level 4: Living Shadows

    • (A) Siphon Insight - Chance for +ToHit
    • (13) Superior Overpowering Presence - RechargeTime/Energy Font
    • (13) Positron's Blast - Chance of Damage(Energy)
    • (15) Cloud Senses - Chance for Negative Energy Damage
    • (15) Positron's Blast - Accuracy/Damage/Endurance
    • (50) Positron's Blast - Accuracy/Damage

    Level 6: Possess

    • (A) Coercive Persuasion  - Contagious Confusion
    • (17) Coercive Persuasion  - Confused/Endurance
    • (17) Coercive Persuasion  - Accuracy/Recharge
    • (19) Coercive Persuasion  - Accuracy/Confused/Recharge
    • (19) Coercive Persuasion  - Confused/Recharge
    • (21) Coercive Persuasion  - Confused

    Level 8: Fearsome Stare

    • (A) Cloud Senses - Chance for Negative Energy Damage
    • (21) Cloud Senses - Accuracy/Endurance/Recharge
    • (23) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (23) Cloud Senses - Accuracy/Recharge
    • (25) Cloud Senses - Accuracy/ToHitDebuff
    • (25) Cloud Senses - ToHit Debuff

    Level 10: Soothe

    • (A) Regenerative Tissue - Heal/Endurance
    • (27) Regenerative Tissue - Endurance/Recharge
    • (48) Regenerative Tissue - Heal/Recharge
    • (50) Regenerative Tissue - Heal/Endurance/Recharge
    • (50) Regenerative Tissue - +Regeneration

    Level 12: Heart of Darkness

    • (A) Armageddon - Chance for Fire Damage
    • (27) Obliteration - Chance for Smashing Damage
    • (29) Eradication - Chance for Energy Damage
    • (29) Scirocco's Dervish - Chance of Damage(Lethal)
    • (31) Absolute Amazement - Accuracy/Stun/Recharge
    • (31) Absolute Amazement - Accuracy/Recharge

    Level 14: Share Pain

    • (A) Triage - Heal/Recharge
    • (33) Triage - Endurance/Recharge
    • (33) Triage - Heal/Endurance/Recharge

    Level 16: Enforced Morale

    • (A) Recharge Reduction IO

    Level 18: Haunt

    • (A) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (36) Expedient Reinforcement - Endurance/Damage/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (36) Expedient Reinforcement - Damage/Endurance
    • (37) Expedient Reinforcement - Accuracy/Recharge
    • (37) Soulbound Allegiance - Chance for Build Up

    Level 20: Hasten

    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO

    Level 22: Soothing Aura

    • (A) Miracle - +Recovery
    • (34) Miracle - Heal
    • (39) Miracle - Heal/Endurance

    Level 24: Conduit of Pain

    • (A) Recharge Reduction IO

    Level 26: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed

    Level 28: World of Pain

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 30: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed

    Level 32: Umbra Beast

    • (A) Blood Mandate - Accuracy/Damage
    • (39) Blood Mandate - Damage
    • (40) HamiO:Nucleolus Exposure

    Level 35: Anguishing Cry

    • (A) Empty
    • (39) Empty

    Level 38: Painbringer

    • (A) Efficacy Adaptor - EndMod
    • (40) Efficacy Adaptor - EndMod/Recharge
    • (45) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (46) Efficacy Adaptor - EndMod/Accuracy
    • (46) Efficacy Adaptor - EndMod/Endurance
    • (46) Efficacy Adaptor - Accuracy/Recharge

    Level 41: Shadow Field

    • (A) Unbreakable Constraint - Hold
    • (42) Unbreakable Constraint - Hold/Recharge
    • (43) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (45) Unbreakable Constraint - Accuracy/Recharge
    • (45) Unbreakable Constraint - Endurance/Hold
    • (48) Unbreakable Constraint - Chance for Smashing Damage

    Level 44: Fly

    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (48) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 47: Super Speed

    • (A) Winter's Gift - Slow Resistance (20%)

    Level 49: Hover

    • (A) Luck of the Gambler - Recharge Speed

    Level 1: Brawl

    • (A) Empty

    Level 1: Containment 


    Level 1: Prestige Power Dash
  5. 3 hours ago, Coyote said:

    Are you sure you didn't misunderstand? Maybe a Water/Cold BLASTER?

    Dominators have Icy Assault as a secondary, but it doesn't have "Cold" in the name. Similarly, they have Ice Control as a primary, but nothing with Water.

     

    He could also have meant a Water Blast/Cold Domination CORRUPTOR, or a Cold/Water DEFENDER.

    You're correct...Corrupter..my bad

     

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