OK, so I guess that's why retarget-and-follow no longer turns my camera to point at the new target. It's occasionally interesting to watch my character fight from the front, but it's not the way I want to play long term. How do I switch it back to the correct-for-me behavior of always centering the camera on my target? I mean, I like having the camera snap back to behind me if I've had the viewpoint turned around for screenshots or something, which was the good part of page 7, but mostly I want to have a toon's-eye view.
Edit: the important part for me is to recenter the camera on follow, because follow implies movement just like WASD do. That used to work, now it doesn't. Not sure yet what needs to be appended to repair 'follow', because the keybind is identical between Classic and Modern. ('camturn' is not it, it as no effect.)