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wahooker

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Posts posted by wahooker

  1. This is a leveling build with a few Set IOs thrown in. I'm at 22 now, and a major focus is reducing End cost...Not sure if I did it ok, or if I overdid it.

     

    Any major mistakes I made here?  I'm not particularly tied to any of the power picks, if there is something better to substitute in there, let me know.

     

    And if anyone wants to take a shot at final build with Set Bonuses for 50, that would be great.

     

     

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Sanguine Shard IO: Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Stone Melee
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    ------------
    Level 1:    Death Shroud            EndRdx-I(A), EndRdx-I(3), Acc-I(3), Dmg-I(25), Dmg-I(34), Dmg-I(42)
    Level 1:    Stone Fist            EndRdx-I(A), Acc-I(5), Dmg-I(5), Dmg-I(34), Dmg-I(43)
    Level 2:    Dark Embrace            EndRdx-I(A), EndRdx-I(7), ResDam-I(7), ResDam-I(21), ResDam-I(31)
    Level 4:    Murky Cloud            EndRdx-I(A), EndRdx-I(9), ResDam-I(9), ResDam-I(25), ResDam-I(31)
    Level 6:    Obsidian Shield            EndRdx-I(A), EndRdx-I(11), ResDam-I(11), ResDam-I(46)
    Level 8:    Heavy Mallet            EndRdx-I(A), Acc-I(13), Dmg-I(13), Dmg-I(33), Dmg-I(43)
    Level 10:    Combat Jumping            LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(15)
    Level 12:    Cloak of Darkness        LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(15)
    Level 14:    Super Jump            EndRdx-I(A)
    Level 16:    Dark Regeneration        Acc-I(A), RechRdx-I(19), Heal-I(33), Heal-I(34)
    Level 18:    Cloak of Fear            EndRdx-I(A), EndRdx-I(21), Acc-I(40), Fear-I(43)
    Level 20:    Fault                EndRdx-I(A), Acc-I(23), Dsrnt-I(37), Dsrnt-I(37)
    Level 22:    Hasten                RechRdx-I(A), RechRdx-I(23)
    Level 24:    Boxing                Acc-I(A), TchofDth-Dam%(48), Mk'Bit-Dam%(50), GldStr-%Dam(50), Dmg-I(50)
    Level 26:    Oppressive Gloom        EndRdx-I(A), EndRdx-I(27), Acc-I(27), Dsrnt-I(45), Dsrnt-I(45)
    Level 28:    Tough                EndRdx-I(A), EndRdx-I(29), ResDam-I(29), ResDam-I(45), ResDam-I(46)
    Level 30:    Weave                LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31)
    Level 32:    Maneuvers            LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33)
    Level 35:    Tremor                EndRdx-I(A), Acc-I(36), Dmg-I(36), Dmg-I(36), Dmg-I(37)
    Level 38:    Seismic Smash            EndRdx-I(A), Acc-I(39), Dmg-I(39), Dmg-I(39), Dmg-I(40), Hold-I(40)
    Level 41:    Conserve Power            RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
    Level 44:    Physical Perfection        Prv-Absorb%(A), PrfShf-End%(46)
    Level 47:    Tactics                EndRdx-I(A), EndRdx-I(48), ToHit-I(48)
    Level 49:    Taunt                RechRdx-I(A)
    Level 1:    Brawl                Empty(A)
    Level 1:    Gauntlet    
    Level 1:    Prestige Power Dash        Empty(A)
    Level 1:    Prestige Power Slide        Empty(A)
    Level 1:    Prestige Power Quick        Empty(A)
    Level 1:    Prestige Power Rush        Empty(A)
    Level 1:    Prestige Power Surge        Empty(A)
    Level 1:    Sprint                Empty(A)
    Level 2:    Rest                Empty(A)
    Level 4:    Ninja Run    
    Level 2:    Swift                Empty(A)
    Level 2:    Health                NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(19)
    Level 2:    Hurdle                Empty(A)
    Level 2:    Stamina                EndMod-I(A), PrfShf-End%(17), PrfShf-EndMod(17)
    ------------

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    |-------------------------------------------------------------------|

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