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Iggylove

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About Iggylove

  • Birthday 01/01/1004

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  1. This is fantastic news and congrats to the entire team for the continued push. Apologies for being naive but this agreement doesn't give the team any of the content files right? Ie So they have access to the content of the zones, 3D models, Character models, animations etc etc? This is so we can operate without the fear of being shut down? Again great news.
  2. I asked that question a while ago and got some really great responses. Really informative.
  3. @ Redlynne, thanks for taking the time to explain. I believe I am following along. So with that said. With what I am experiencing in game, most mobs endurance recovery rate is so large it allows them to use all their powers even if they are at zero endurance? and/or all their endurance costs for their powers is so low that they all fit into that first endurance recovery tick? So, (bad example, made up numbers) Boss at 0 endurance, end recovery rate is 10 per tick. If all his powers only cost 3 endurance each to fire, he would still have access to any power to attack? I am not really get under the hood kind of guy, if it's working as intended I am fine with that. Just visually within the game it's annoying having bosses sitting at zero end and they just attack normal. I will look into adding endurance recovery debuff. Thanks for the insight, and enjoy the holiday ~Iggy
  4. Devs, smart people, One of my mains is a Dark/Elec brute. Love the character. One of my staples of course is energy drain - Power Sink (transfer). My only beef is (this is only from observation so I could totally be wrong) and something I would love to get looked at, is when I do energy drain on Mobs, taking their endurance down to zero, it does nothing? They can still use all their powers; all their toggles or pins on me stay active (ie: longbow bosses) If they did the opposite to me I would drop faster than a box of rocks as all my shields would shutdown, and I could not use any of my powers. Besides the endurance transfer to me there is no penalty to them for loss of endurance? All about balance, not looking for an easy button, but I was just curious if we could add some kind of benefit to the player or penalty to a mob if their endurance goes to zero. Maybe they can only use one power, or they do less damage, they become feared? I am sure this had been discussed but I could not find anything, but I would love some insight. Thanks for listening and keep up the great work. ~Iggy
  5. Curious why this power doesn’t allow for fly/run sets to be slotted? Even though fly and run IOs can be put into it? Thanks in advance, Iggy
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