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Shred Monkey

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Posts posted by Shred Monkey

  1. The problem here is that dead people don't get the benefits of vengeance.  If they did, any self respecting blaster would happily die and wait for the buff.  If there's one thing I've learned, it's that you can always trust people to act in their own self interest.

  2. Brutes are especially good at low level content since you don't have enough slots to enhance for damage... brutes do really good damage without enhancements.  I'd especially look at Martial Arts for the +defense bonus. 

     

    Also, I'd pick up Air Superiority and slot for recharge in whatever you pick.  This power allows you to knock down a single target permanently.... which is very very helpful when soloing at low levels. (I use this attack on almost every toon I make for the first 15-25 levels.)

  3. On 6/25/2024 at 8:17 PM, Snarky said:

    i have taken range to the extreme with a build like AR/Dev with +range in set bonuses and alpha slot.  this lengthens cones and provides safety.  in my opinion this is the best value for building +range.  

     

    Cones with +range are nasty nasty things.  I highly recommend abusing this option when possible.

    • Thumbs Up 2
  4. Along with the "there's no best choice, choose what you want to do" comments I'll add this personal view... (and again, it's not an absolute in all cases fact).

     

    I would play dominator if I was focused on solo play because I can do good single target damage and use my controls on the few targets I'm not directly attacking.

     

    I would play controllers on teams where I'm contributing buffs to my teammates or debuffs in large spawns, while using bigger AoE controls to keep my teammates safe.

     

    Again, both options play just fine and can be fun in all situations, but that's a personal view that may help you decide.

  5. I play this way, although mostly solo because I like to go slow enough to read the stories and also stop to update and play around with my build as I level up.  I still go all the way up through the endgame.  But I have way fewer alts then I suspect most players because i never farm and I am not in a particular hurry to level up.  In fact I have a few alts frozen at level 25 and another at 40 with the intention of just playing those toons at that level because they're fun that way.

    • Thumbs Up 1
  6. Before the concealment pool update, there were 3 powers that took LoTG sets, one of which was useful (Stealth), the other 2 were mules (grant invis and improved invis).   At that time, most of my builds were tight enough that I generally used Ninja Run and skipped travel powers.

     

    With the change to remove improved invisibility and add Infiltration the needed to keep 3 powers that took LoTGs.  Furthermore they made one more power useful.  I can now drop Ninja Run and use Infiltration as my travel power.  This is much better because, unlike Ninja Run, Infiltration can be slotted with enhancements to improve my run/jump speed and endurance use in the event I want to keep it on in combat.  

     

    Also, for the record, being hidden is pretty useless in today's game.  Yes you can stealth missions.  But no, there's no real benefit in being able to stealth missions.

    • Confused 3
  7. Everyone's focusing on the penalty part of the OP.  But in reality that's already covered.  If you leave before the missions over, you don't get the mission completion bonus.  

     

    However,  I do agree with the sentiment of the OP in that you should say something before dropping.  Just to be polite.  Furthermore, say hello when joining a team.  And while you're at it maybe try making at least other socially acceptable comment in each mission.  Then respond to 2 other peoples' comments with an "LoL" or a "good one."  Look at you now.  You're already interacting with people who share a common interest.  You keep this up and before you know it, you might find yourself with some decent friends.  

     

     

     

     

    • Haha 1
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  8. 8 hours ago, Ukase said:

    They just say "Stay behind me". 

     

    Counterpoint...  if they don't say what they're doing and why, the eager beavers might just think they are jerk leader who wants to be in control of everything.  There's enough of control freak leaders out there for that to be plausible.  

  9. Here's fully maxed.  All 4 healing procs and 2 of the matching IO set Heals to get the set bonus and more healing.  Then Stamina has Performance shifter proc and heal, and synapse proc and heal. 

     

    image.png.234147d3118d46f6d1505f7df651317b.png

     

     

    Here's my basic minimal slotting that I'll drop in every build to start with.  3 procs in Heath, and the Performance shifter proc, heal and basic IO heal in stamina.  

     

    image.png.dccf9faa214026e79d51f771d2687914.png

     

     

     

    • Like 2
  10. Thunderstrike sets in ranged ST attacks and Artillery sets in ranged AOE attacks.  This plus defense pools can give you excellent ranged defense.  If you can get above 30% range defense in your 30s you'll be plenty safe to solo... then in your 40s and up to level 50 you're going to want to be at 45+ defense. 

     

    And then just stay out of melee.  Hover is the easy way to stay out of melee... but I prefer just running and jumping around using the terrain, combined with lining up cones, you do a fun type of dance always 1 step ahead of the attackers while doing effective damage.

     

    If you add in knockdowns and slows, you can be extremely safe.  In theory you may think you need AoE defense also, but in reality AoE attacks are generally weak so they aren't going to kill you (unless their status affect does).

     

    • Thumbs Up 1
  11. OK... first off.. Don't rush.  I know you want to get to 50, but seriously, you're not missing out on a secret handshake prize vault by hitting 50 this week instead of next week.

     

    That said, I usually work on accolades once I hit 40.  Killing 100 fake nemesis alone usually gets me through level 41.  Then I start Tina McEntire arc until I get the arc that finishes with Positron.  That gets me to 44.  Then a few more missions to 45 where I can start Maria Jenkin's arc and missions for the rest of the Portal Jockey enemies.  At that point I'm about level 48.  That's only 1-2 more Task Forces from 50. 

     

    The only TF's you can't do before 50 are Tinman and Apex.  ITF is probably the most common one for XP, and Penelope Yin for merits.  I'd avoid "Speed ITFs" because they don't give much XP when truly run for speed.

     

     

     

     

     

    • Like 1
    • Thanks 1
  12. 4 hours ago, Player-1 said:

    Hello all,

     

    When the powers team revamped Electrical Blast, endurance drain became a hot button issue. The concept of "shocked" came about as a way to address the core issue with the mechanic being that it is incredibly binary: either it does nothing, or it for all intents and purposes locks down the target forever. This is why certain enemy ranks were altered to have a new endurance floor that allows for some power use, but if they are kept drained it would still reduce their attack rate significantly. 

     

    "Shocked" allowed for a scaling effect where there was some benefit even if you did not fully drain a target, but it is not applicable for all instances of endurance drain either thematically or mechanically. This is something we are still looking into as it would have game-wide implications.

     

    Just make sure you put "SHOCKED" in big letters when you do it, so people can feel happy about what they've done.  

     

    (btw, I'd go with "EXHAUSTED" myself, but whatever it is, make it visible)

     

     

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