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Shred Monkey

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About Shred Monkey

  • Birthday August 29
  1. Devices is good. TA is really good, but I'd skip the arrow powers because... well.. if you have a beam rifle, why are you drawing a bow?
  2. But Sentinels don't have to go into melee. That means they can beat scrappers by a mile in durability. A hover blaster is easily up there in competition with tanks and brutes.
  3. I think there's 2 key things the OP said. 1. They like their sentinel. 2. They don't need an ultimate endgame build. With those 2 things in mind, I'd say go Sentinel. Personally, I go for ultimate endgame builds which raises both the blasters durability and damage by so much that sentinals feel underwhelming in damage and like overkill in durability. I think where sentinels shine is if you compare them to tanks. Sentinels do more damage with bigger AoEs then tanks (that's true isn't it?), and they have similar levels of durability... in fact if you hover-blast on a sentinel, you are probably more durable then most tanks.
  4. I'd remove the level setting in the difficulty slider and make all pre 20 missions +0, level 20s misisons +1, all level 30s +2, all level 40s +3, and all 50s +4. Then I'd remove the xp from AE and remove XP boosters from P2W. Then I'd do a player-wipe so we can all start over again and play the game for real this time. I feel I should also point out that I'm also ok just leaving the game as is.
  5. This is how I feel these days. The "golden rules" of gaming are very important to me. I abhor anything that is "pay to win." And "power-leveling exploits" are next in line in my hate list. And LOOTBOXES!!! Ugghhh... don't get me started. But this game is so far gone that all of that now gets a pass from me. Essentially CoH is no longer a game. It's a broken game. It's a sandbox. It's a creator mode game, not a survival mode game. This is also fun, but not in the same way.
  6. What I meant with my statement is that getting very high ranged defense from IO sets gives energy defense. Plus using scorpion shield to get smash/lethal also gives energy defense. Therefore, if you are going for smash/lethal (using scorpion shield) and ranged (using IO sets) you will get good energy as well.
  7. Just going to add, I find that a combination of smash/lethal and ranged defense covers almost everything. Plus, given that many classes have access to scorpion shield in their epic pools which gives smashing/lethal and energy defense, and the fact that there's an overlap between ranged and energy defense in IO set bonuses, it's pretty easy to add a ton of energy defense for free to a lot of builds. This is great given that Energy is the most common damage type after smashing and lethal.
  8. I'm sure I'm not the only one thinking this, but in today's world, not having a streaming and YouTube presence is a pretty big deal for a game. I personally, was hoping whatever is causing this restriction wasn't going to last very long. Equally, I believe it speaks well of the player base of homecoming that we have been responsible enough to accept and respect this restriction.
  9. Shred Monkey

    Build Up

    The math is basic. By using build-up you skip an attack. If the added damage from the bonus is less that the damage from that missed attack, then build-up hurt you rather than helped you. Brutes, have a low base damage, so the bonus from buildup is multiplied by a relatively low amount compared to other damage ATs. On the other hand the skipped attack is boosted by fury. Thus if fury is high it is very possible that missed attack out damages the build-up bonus. In the end, Brutes, benefit the least from buildup of all ATs. And in some cases the Brute doesn't benefit at all.
  10. Shred Monkey

    Build Up

    Yes while leveling up. I use it when I am tohit debuffed, and I don't have endurance efficiency to run all the toggles I would be taking anyway. No in my final build. If I want the Gaussian set or proc, I put it in Tactics or Focused Accuracy.
  11. Posi 1 and 2. If you ride DFB up to level 16-17 then do both posi's you'll be really close to level 22. 22 being the magic level where you can get decent IOs. Also, Air Superiority. It works on any AT. Give it 2-4 of those Patron IOs from the P2W vendor so you can perma-knock a single target. This should make it easy to solo missions on any low level toon.
  12. But what happens when you move a toon between servers? Do all of the alternate universes from the original server get destroyed? Or does their previous existence get erased?
  13. Some Dark Blast attack chain data.... I'm not sure your budget. So here's a low budget attack chain with required recharge %s. If you put the ATO set in Umbral Torrent and Moonbeam, then you just need tiny amounts or recharge in your other powers: Umbral Torrent (80%) > Life Drain (10%) > Dark Blast (20%) > Moonbeam (60%) > Gloom (10%) > Dark Blast (20%) > repeat And here's a more expensive, but higher damage chain. You'll need a bunch of global recharge for this. Moonbeam (200%) > Life Drain (115%) > Gloom (170%) > repeat Neither is *AMAZING* damage. But the 2nd one is as good as I can calculate with Dark Blast and includes a self heal. Both are pretty easy on endurance relative to other blast sets.
  14. If you can hold or stun sorcerers that's going to cover 90% of the problems. Add knock protection versus Ancient Spirits, but that's available to all using IOs.
  15. So... they went to college?
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