
Tyrose
Members-
Posts
17 -
Joined
-
Last visited
Reputation
3 NeutralRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
ok thank you 2 for your help. You have given me alot to think about and have made this game better for me.
-
Thanks both of you, I moved some things around a bit and it looks better. My question is for the Spiritual Alpha because of the procs but the two powers with the procs have a 60 and 90 sec base recharge. I thought that would counteract the lower proc %. So is the proc % based on the adjusted recharge and not the base? If so I have alot of rework to do on several characters. So here is my rework, I think it looks better with the new info. I welcome your opinions Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! allwet: Level 50 Mutation Sentinel Primary Power Set: Water Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Hero Profile: Level 1: Hydro Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Dehydrate -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(13), AchHee-ResDeb%(29), TchofLadG-%Dam(29), ImpSwf-Dam%(31), PstBls-Dam%(31) Level 14: Water Burst -- Rgn-Dmg(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(43), FrcFdb-Rechg%(43) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Water Jet -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(42) Level 26: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(42) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Assault -- EndRdx-I(A) Level 32: Geyser -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(45), Ann-ResDeb%(45), ExpStr-Dam%(45), PstBls-Dam%(46), FrcFdb-Rechg%(46) Level 35: Kick -- Acc-I(A) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Ageless Core Epiphany Level 50: Melee Radial Embodiment Level 50: Musculature Core Paragon ------------
-
I'm going to have to quit playing with Mids, as I keep finding builds that I want to try. As such I will never get a main due to terminal altitas. Please give me any feedback on this build. I skipped water burst, was that a mistake, if so what would I drop to take it. The incarnates I took was for mainly recharge so my 2 proc powers (whirlpool and geyser) would be up every fight. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! allwet: Level 50 Mutation Sentinel Primary Power Set: Water Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Hero Profile: Level 1: Hydro Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Dehydrate -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(13), AchHee-ResDeb%(29), TchofLadG-%Dam(29), ImpSwf-Dam%(31), PstBls-Dam%(31) Level 14: Tidal Forces -- RechRdx-I(A), RechRdx-I(15) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Water Jet -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43) Level 26: Steam Spray -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), Rgn-Knock%(42) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Assault -- EndRdx-I(A) Level 32: Geyser -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(45), Ann-ResDeb%(45), ExpStr-Dam%(45), PstBls-Dam%(46), FrcFdb-Rechg%(46) Level 35: Kick -- Acc-I(A) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Spiritual Core Paragon Level 50: Ageless Core Epiphany Level 50: Melee Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1500;699;1398;HEX;| |78DA6594C94F535114C6DF6B1F43990AB4CC3C3A3015684B1F832E4D14355148A06| |548DC348D5C4BB57990B64659BAF01F70C33FA0A81B372C3471E55E1C768E6B47D4| |444D74554FFB7D4293BEB4FDDD7EE79C7BCE3DF7DDBB707DAEE9C1D91B2734BDE55| |43695CF2713CA2E646C95AD5FB85A4815329BB6264F6D2A9BBDA60A7532ECFBEF90| |8CA7ECB45A8FAEA50A2A973C29C105F3D036A72E293BAFA2719556B6CA61A2C6C5C| |DCD6CF44C3693DE28B8CBE379955A57B9FC4666AB19B6922963A71BCAFF125B4AAD| |F79EDECA5C8C1E4D9CCA5D492E482E95DBEE967242F2354B3FE5A758A33D3534CD3| |234C73EF90C349E932FC0DA9760BC14AB33F6A313B64F60FD67F20BD8F0953C0013| |12AB2356D367F5B2B62C9A139AEEDC7194B5965BA04F6C35ACB3E615F2B7BE26DF8| |0ED6FC977A0F73DE892DED7615E475D077279CFA38ECE9FE08ACCEFE25A5C4BF0E9| |8C83DD097219EC5D2157C180C436B2B6C63DADAC353D04FB9F48FD1EE13ED631B02| |B31A6F011EC7E896D46ACDE3C01AD855C159B1B36879B35F899DBCF1A83E2D3C6DC| |6D61E4F047C040949C2463E0A005AE49AC876BF6F4A30F832639000EF9483F1900D| |BA4A71DEC69077B3AE2255B418FF87471FEAEDBC8397687DC05C7EF92F7C8FBAC51| |6AEBE1BA7AA6A08D4C83A333E42C798C731E07F7C6E4A8B1B6BE2EF67B0A755B26F| |EB74B6D26DF3F33807E0F494E1F73FAB88F61EE63F803E2C3DBD8CF08F72F721339| |1D325F10B15AB01736A768C3C8E11CFE8BF8C82F70F237F90734C437C49A43ECE72| |4FB69B19F17A4BE09E698A04F50E2A23C3351BE3716E9155B8CFE31FAF71B87E75D| |3EF26897C74AA7B874B68AC5F12A6BAC4AB1AA94E92A65A64A99AF545CE8D9A2C1E| |BA37407F851B3AB55EE0068C583868A3B2202FBF74AED9C0C460DED5BA51682DF8F| |234DD7799734F12E59F208602BEE548C1FCB065AE5ECC5E23FE153E3AF| |-------------------------------------------------------------------|
-
ok thankyou for your input. I wasw hoping that this build was viable. Was worried about end issues, but that could be fixed with ageless I guess which would help with the recharge also. Was gonna run him through the normal leveling, as I allready have a rad/fire farmer. was also looking at this version of it for darkest night for more debuffs as well as tentacles for some more aoe. might just be overthinking it again. I tend to do that. (just ask my grandkids) Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Sentinel Primary Power Set: Dark Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Speed Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Dark Mastery Hero Profile: Level 1: Gloom -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Abyssal Gaze -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Acc/Dmg(29), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31) Level 14: Aim -- RechRdx-I(A), RechRdx-I(15) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Antumbral Beam -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dam%(34), Apc-Dmg/EndRdx(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 24: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42) Level 26: Invisibility -- LucoftheG-Def/Rchg+(A) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Kick -- Empty(A) Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43) Level 35: Netherworld Tentacles -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg(39), Ann-Acc/Dmg/Rchg(40), Ann-Dmg/Rchg(40), Ann-Acc/Dmg/EndRdx(40), Ann-ResDeb%(42) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Engulfing Darkness -- Empty(A) Level 44: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(45), DarWtcDsp-ToHitdeb/Rchg/EndRdx(45), DarWtcDsp-Rchg/EndRdx(45), DarWtcDsp-ToHitDeb/EndRdx(46), DarWtcDsp-Slow%(46) Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50) Level 49: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 50: Diamagnetic Core Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1503;686;1372;HEX;| |78DA6594CB4F135114C667DA412850A002F26AA1B4425B1E43EB636DA2A8D140822| |D60A231A4CA58479B81D06A64E9BFE0868DEF153E372A0FF5AF30681075E3FB85BA| |D04457F54CBF4FDAA49336BF3BE7DC73BF33DFCCBDC3E707ABEFEDBFB04B516BF6A| |49399CC44C2B0B2A665A42B86CF66935973CA52ECAB5CFEADFF5313F1A4953226F5| |C1E4CC9989DD5295F56DA4068D93869531F4B891322C63062B548D4C4DA5F57D693| |3752A5B991F27A60D63D2931F1EB0CE9919F3B89936B3B36E4CB4E79956AA75EFB4| |79422F2C6DCB0D8B9A3133DB2CFD44E4FF34A4F0CA952977344589698AE32E791BD| |46E9137C14DF3603C2C652A6B3F3991FB0C567C21BF8295DFC8753021B52A6A1575| |A79A8F8D4ACC8998EA9C73E4633517C115E9B38C7D96AD42BFEE05B9066E7E49BE0| |21B5E832E31BF1CEB3ACA1BA1D5D0006EA903C744DBC567711D622E0E3627C851B0| |758C1C079F4B6F55ECAD6A199AD50BA077897C00B63F2417C16752EB46ADEAEE55F| |0CCE4B8F4548B9CA3963DF8A9ED678FAB52EFA1B6A70F5EF9FBC14E9D1C20636030| |0A1E96F5EBF9CCF55EBC97A08F6C07B776907EB2130C88A78D7C578DEC3746BA25D| |744BF9BE877847E47E877ADCC6941DF4A0BE7DC970FB28D756DF6023EF1691BF462| |3EDC3BA4CEC73A5F4E2E654D1CE8A0031D97E06AF765F20AD87395BC465E078F8A6| |280B5810F50EA7E0386DE916FC9F760E423E8944EBAD0ADB3EB2F62FDBFC081DFE4| |1FF098E884D97538DFF50DB9EDA5F7BD0B781F7D8BE412B90CF63F221F839A28EBF| |449A77703F435469F8FC8FA512A4639C7AB6DEC75F9D95D9CB68F00D5DE57B95C4F| |49365A12899544B69744769444868A232E3CC388C6A3C3DEFF7E7C37AE3AD9FF88E| |5D62B8BCE8720F23F8A63076510D294EFC5B130E6FD2CC45495E74835CF91A17A01| |35E68AC6F381C2F84951FC1F746EF400| |-------------------------------------------------------------------|
-
I was messing around today and realized I hadn't tried regen. So I decided to pair it with dark because of the -tohit seemed to go well with regen low defenses. This is a build I came up with, am open to sugestions. also advice on the incarnates for it. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! allwet: Level 50 Mutation Sentinel Primary Power Set: Dark Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Concealment Power Pool: Fighting Power Pool: Speed Hero Profile: Level 1: Gloom -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Abyssal Gaze -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/EndRdx/Rchg(43) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Acc/Dmg(29), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31) Level 14: Aim -- RechRdx-I(A), RechRdx-I(15) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Antumbral Beam -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dam%(34), Apc-Dmg/EndRdx(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Fly -- Empty(A), Empty(39), Empty(39) Level 24: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(43) Level 26: Life Drain -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(39), SprSntWar-Acc/Dmg/Rchg(40), SprSntWar-Acc/Dmg/EndRdx(40), SprSntWar-Acc/Dmg/EndRdx/Rchg(40), SprSntWar-Rchg/+Absorb(42) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Invisibility -- LucoftheG-Def/Rchg+(A) Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46) Level 35: Kick -- Acc-I(A) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Second Wind -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;674;1348;HEX;| |78DA65944953135114855F27CD10421884080402010412862671585BA5A8A565AA3| |001AC72434569636BAAA1483BB0F42FB871E3B873DE88D37F702EB50075EF84BAD0| |2A5DC5DB394788A62BE9AFFBDC7787775FBF973C33567B67CFD9ED4AABDB99CBE4F| |3D369D3762CDBCC55274F3A19C79AB5955C95995CEEB4E954C963E8EF80E954C6CE| |9A33C65866FEC4F40EF175C26BA631F3A869E74D2365664DDB9C471CFFF8EC6CCED| |89DB3B2C79CC6E2F35EFB9495B70E5B39CB5908C0EA1A2D3B5B537C4BCF99E64C68| |D79C75C4580FEDA64B4A36737EA155EAE993FFCB01C5AB50A16EE94A2574E5B94DD| |E04F51BE475B0F21A988A8A9B46DF0F5ED83E82D59FC8CF60CD1772154C8BAF065F| |A56DD38ADA84685E689AF7BCA7A8D59D035F499D15ACB36209F91B96C91570C35BF| |21DD8FC1EF449F3AB10D75B1544AEE66670630338D8044E4A0D3ECEC97780635260| |6B9A9C004393E414F8466AF4B346FF23E4AEBD0F763C2417C1CE7BE403F0B5F806E| |0AB058614E64E4E494DF5B079EA594384B923AC7149FC1B99BB71183D8B8C80DD06| |394A26C0DE387850E23771CE4D1D589FDE30D9096EEA22236437E897DE06595BB02| |097EA2FB907C4DAC2CEB7B0F331763EF65FE79765066D9C41DB6374A5FF0938F094| |7C463E07632FC0BB31A5DA91C7D3EE260C4B6737A3C24418EFF5524B18F15598B5A| |C48CE2EE6ECBA8058C317C92BE45570E4127999BB43E2F5305E4F082BE515AD8FF3| |EDFB8DFC233FC0D19FE42F5097B1518E8D06FFEDC5287B94608F0EC90A0D31D710C| |7F688BFC1DD62F04B49908BD28F38C7C7A975E86B3B5D7EEEEA1C8FB9FBD7DD5585| |C26099355EA624CA942D65CAD632657FA9E2C31737AEF3E070777F04F5F91A64F74| |32BACD6949C0EBDB07F2BD5F6C9C380AEBE966A518CFBBEAE691A4F915A9E227F00| |2CE3EAB2| |-------------------------------------------------------------------|
-
are you saying that I can't use those in grounded? It seemed like a good place to me, but I havent played long enough to be sure. Is why I was asking to make sure that I am not making some huge error without realizeing it.
-
Was messing around with mids and made something interesting. Dont have a lev 50 character yet so am still learning. Please eval this build and tell me what I have done wrong and why. Thank you. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Radioactive Smash -- Hct-Dam%(A), Hct-Dmg/Rchg(3), Hct-Dmg(3), Hct-Acc/Dmg/Rchg(5), Hct-Dmg/EndRdx(5), FrcFdb-Rechg%(46) Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9) Level 2: Lightning Field -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-%Dam(11), FuroftheG-Acc/Dmg/End/Rech(11), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(13), FuroftheG-ResDeb%(15) Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(17) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(7), ShlWal-ResDam/Re TP(19) Level 8: Radiation Siphon -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(23), SprUnrFur-Rchg/+Regen/+End(25) Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27) Level 12: Super Jump -- Jump-I(A) Level 14: Fusion -- RechRdx-I(A), RechRdx-I(29) Level 16: Grounded -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19) Level 18: Kick -- Empty(A) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34) Level 24: Irradiated Ground -- ShlBrk-Acc/EndRdx/Rchg(A), TchofLadG-DefDeb/EndRdx(29), Erd-%Dam(34), ShlBrk-%Dam(34), TchofLadG-%Dam(36), AchHee-ResDeb%(36) Level 26: Weave -- RedFrt-Def/EndRdx/Rchg(A), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx(39), LucoftheG-Def/Rchg+(39), RedFrt-Def(48), RedFrt-EndRdx(50) Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(50) Level 30: Devastating Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(31), CrsImp-Acc/Dmg/EndRdx(31), CrsImp-Dmg/Rchg(31), CrsImp-Acc/Dmg/Rchg(36), TchofLadG-%Dam(42) Level 32: Atom Smasher -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43) Level 35: Power Sink -- PrfShf-EndMod/Acc(A) Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(45) Level 41: Focused Accuracy -- AdjTrg-ToHit(A), GssSynFr--Build%(45), AdjTrg-ToHit/Rchg(46), AdjTrg-ToHit/EndRdx/Rchg(46), AdjTrg-EndRdx/Rchg(48), AdjTrg-ToHit/EndRdx(48) Level 44: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(45) Level 47: Taunt -- PrfZng-Acc/Rchg(A) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(37) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(37) ------------
-
ok thank you all for this info, it is nice to know that it wasn't just me having problems.
-
If I have stealth, Will it make me lose npcs that I am taking to exit more often? I have to sometimes fight to keep them in range with or without stealth.
-
ok thank you for your replies, gives me something to think abut.
-
how much defense do you get from stealth after you have been detected? am trying to see if it would be worth slotting it for defense
-
I know it wont stack it just refreshes,but didnt know if it was for each or both... thank you for your help.