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Posts posted by NodHero
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So http://www.cityofplayers.com/coh-modder/ still mentions version 1.5 in the "about" paragraphs. I've got v1.62 installed on my computer so I thought you might want a heads up.
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On 10/16/2020 at 4:12 PM, Solarverse said:
Done, check the CoH Modder Tool for "Quieter Storm Powers"
Thank you thank you!
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4 hours ago, Solarverse said:
Hey, was going to try and work on this today, but I don't know which powers you are having issues with. Need some feedback.
Hurricane is the primary one.
The ice crackling from Ice Storm is another that could be lowered a bit.
Tornado if you have the time.
Lightning Storm I just outright went quiet with.
I can get a sound muted no problem, I have the spreadsheet by PK and a quiet file to rename as needed.
It's the powers that are cool sounding but JUST.TOO.LOUD to enjoy on a constant/loop basis.
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I'm not looking to mute them entirely, just maybe turn them down 50% so they don't overpower every other game sound while Hurricane is running, heh.
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On 10/1/2020 at 2:40 PM, Solarverse said:
NEW MOD VERSION UPDATE
If your mod does not have the current version listed below, please remove the mod and uninstall it and install it again to update the version.
I suggest creating a backup of your current zip file just in case you dislike the newer versions that way you can always replace the new back with the old.
PSIONIC BLAST MOVIE SFX MOD (V7)
I've reloaded this on Mod several times now and it's still showing v6. Is there an actual v7 or are you just playing Mind Games with us?
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On 3/25/2020 at 2:09 PM, Solarverse said:
- Katana/Ninja Blade/ Dual Blade Lightsaber SFX Mod Part 1: Changes your Katana/Ninja Blade/Dual Blades into Lightsabers! (Requires part 1 and part 2 to work correctly)
- Lightsaber Mod Part 2: This is part 2 to the Lightsaber mod above. {This mod requires both files to work correctly)
Can a request a similar pack for Staff Fighting? There's a couple of tech based weapons that this would be neat for.
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On 7/21/2020 at 1:10 PM, Infinitum said:
Staff is one that i am least familiar with, but ill try to pull something together for you.
On 8/4/2020 at 4:34 PM, Infinitum said:Sorry it took so long, had a lot of real life stuff going on the last 2 weeks, but I think I covered all holes and staff covers melee defense also, by the time might of the tanker procs twice you should be res capped to all.
I'm looking into making an Invul/Staff tanker. Toggle up and GO!
Any tricks/tips/suggestions/warnings? -
Excellent feedback, thank you!
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Does Fury still carry this combo or do the Tanker changes make Staff a better set as a secondary?
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An all-too-common story, which I myself have written more than one page in...
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Leaving any kind of noisy /power/aura/ going when they are doing something that doesn't require it.
Training, building an ae arc, whatever, you don't need Flame Aura or auto-Heal going during all that.
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On 5/30/2020 at 11:21 PM, Solarverse said:
Yes...and done. Posted. 🙂 Hope you enjoy.
I just wanted to come back and say thank you again for this sound mod.
It turned one of my characters (so far) from "I love this character concept but I can't stand the game play" into "I can't wait to play this character again!"
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On 5/30/2020 at 11:21 PM, Solarverse said:
Yes...and done. Posted. 🙂 Hope you enjoy.
It's magnificent. It didn't quite get everything on my /Psi Dominator but it changed enough to make that character so much more exciting!
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If you are taking requests a version of Psionic Assault that isn't so "wubbly" would be very interesting.
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Tired of having to drag and delete a bunch of powers after a respec? Just use the /cleartray command and voila-- nice empty trays to put your powers wherever you want them. This command does *NOT* delete macros, so those stick around!"
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Stone/Rad controller, bug themed.
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21 hours ago, Croax said:
AND if you miss one hit, the combo is wasted.
This is why I gave up on DB and went with the other stacking type power sets.
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You're using the Arcane Beacons instead of the Tech ones, sounds like.
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Is there any plans for making this usable for the Rebirth or Reborn servers?
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Okay well not as exciting as some previous posts but a couple shots of my entrance...
and transportation hub...
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That looks pretty badass!
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Now what would really be nice is a way to invite alts without recruiting random people or making a second account.
Ah! But you can! As long as you're on a character with invite permission, type /altinvite (your other character's name)
THIS is something that makes me glad I read this thread.
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I don't know about mandibles but with a foo-manchu beard and some scaling bar mixology you can get... something
Confused about Ion Judgement
in General Discussion
Posted