SpidaWebz
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Posts posted by SpidaWebz
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My build so far; got main defenses to 40%, main resists to 75% with focus on -to hit rather than fear. end drain is 1.29 but recov is 3.64. Let me know what ya'll think
Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Mutation Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Body MasteryVillain Profile:
Level 1: Shadow Punch- (A) Touch of Death - Accuracy/Damage
- (5) Touch of Death - Damage/Endurance
- (5) Touch of Death - Damage/Recharge
- (7) Touch of Death - Accuracy/Damage/Endurance
- (7) Touch of Death - Damage/Endurance/Recharge
- (9) Touch of Death - Chance of Damage(Negative)
Level 1: Hide
- (A) Shield Wall - Defense/Endurance
- (23) Shield Wall - Defense/Recharge
- (23) Shield Wall - Endurance/Recharge
- (25) Shield Wall - Defense/Endurance/Recharge
- (25) Shield Wall - Defense
- (27) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 2: Smite
- (A) Superior Assassin's Mark - Accuracy/Damage
- (9) Superior Assassin's Mark - Damage/RechargeTime
- (11) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
- (11) Superior Assassin's Mark - Damage/Endurance/RechargeTime
- (13) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
- (13) Superior Assassin's Mark - RechargeTime/Rchg Build Up
Level 4: Dark Embrace
- (A) Gladiator's Armor - Resistance
- (42) Gladiator's Armor - Resistance/Rech/End
- (43) Gladiator's Armor - End/Resist
- (43) Gladiator's Armor - TP Protection +3% Def (All)
- (43) Gladiator's Armor - Recharge/Endurance
- (46) Gladiator's Armor - Recharge/Resist
Level 6: Assassin's Eclipse
- (A) Superior Stalker's Guile - Accuracy/Damage
- (15) Superior Stalker's Guile - Damage/Recharge
- (15) Superior Stalker's Guile - Accuracy/Damage/Recharge
- (17) Superior Stalker's Guile - Damage/Endurance/Recharge
- (17) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
- (19) Superior Stalker's Guile - Recharge/Chance to Hide
Level 8: Murky Cloud
- (A) Steadfast Protection - Resistance/Endurance
- (21) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
Level 10: Combat Jumping
- (A) Reactive Defenses - Scaling Resist Damage
- (45) Luck of the Gambler - Recharge Speed
Level 12: Build Up
- (A) Adjusted Targeting - To Hit Buff
- (19) Adjusted Targeting - To Hit Buff/Recharge
- (21) Adjusted Targeting - To Hit Buff/Endurance
Level 14: Shadow Dweller
- (A) Red Fortune - Defense/Endurance
- (27) Red Fortune - Defense/Recharge
- (29) Red Fortune - Endurance/Recharge
- (29) Red Fortune - Defense/Endurance/Recharge
Level 16: Obsidian Shield
- (A) Unbreakable Guard - Resistance/Endurance
- (46) Unbreakable Guard - Resistance
- (48) Unbreakable Guard - RechargeTime/Resistance
- (48) Unbreakable Guard - +Max HP
Level 18: Siphon Life
- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (33) Preventive Medicine - Heal
- (33) Preventive Medicine - Heal/Endurance
Level 20: Fly
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 22: Kick
- (A) Empty
Level 24: Tough
- (A) Unbreakable Guard - Resistance
- (34) Unbreakable Guard - Resistance/Endurance
- (34) Unbreakable Guard - RechargeTime/Resistance
- (36) Unbreakable Guard - Resistance/Endurance/RechargeTime
Level 26: Weave
- (A) Shield Wall - Defense/Recharge
- (34) Shield Wall - Defense
- (36) Shield Wall - Defense/Endurance
- (50) Shield Wall - Defense/Endurance/Recharge
Level 28: Cloak of Fear
- (A) Siphon Insight - ToHit Debuff
- (40) Siphon Insight - Accuracy/ToHit Debuff
- (40) Siphon Insight - Accuracy/Endurance/Recharge
- (42) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (50) Siphon Insight - Accuracy/Recharge
Level 30: Dark Regeneration
- (A) Touch of the Nictus - Healing
- (40) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (42) Touch of the Nictus - Chance for Negative Energy Damage
- (45) Touch of the Nictus - Accuracy/Healing
- (46) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (48) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 32: Touch of Fear
- (A) Glimpse of the Abyss - Chance of Damage(Psionic)
- (36) Cloud Senses - ToHit Debuff
- (50) Cloud Senses - Chance for Negative Energy Damage
Level 35: Midnight Grasp
- (A) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (37) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance/Recharge
- (39) Trap of the Hunter - Chance of Damage(Lethal)
- (39) Trap of the Hunter - Immobilize/Accuracy
Level 38: Soul Transfer
- (A) Preventive Medicine - Heal
- (39) Preventive Medicine - Heal/RechargeTime
Level 41: Superior Conditioning
- (A) Performance Shifter - Chance for +End
Level 44: Physical Perfection
- (A) Endurance Modification IO
- (45) Endurance Modification IO
Level 47: Hover
- (A) Luck of the Gambler - Recharge Speed
Level 49: Afterburner
- (A) Luck of the Gambler - Recharge Speed
Level 1: Assassination
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Is it better in general to focus on the -to hit, rather than the fear, in some of my powers? since fear deactivates once the target is hit generally
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Definitely solid advice I was looking for thank you! I've noticed as well DM doesn't have much for AoE so I was considering focusing him as a single target style DPS to focus on the tougher enemies in mobs. I was also considering skipping shadow maul since it has such a long animation for the attack, and during that time I could pop off several attacks keeping my focus on single target instead.(opinions on skipping?)
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I recently made my first stalker, and decided to go for a Dark melee/ Dark Aura combo, for the life of me though I cant figure out a decent build style set up for him and was wondering if anyone had one or at least had some advice on the matter? Cost of enhancements doesn't matter so any kind of build/advice would be most helpful whether its crazy expensive build or a more budgeted one.
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4 hours ago, atletikus said:
- Your Endurance management is subpar.
Frigid protection provides additional, end recovery, with that active it will in crease my end from 2.99/sec to 4.45/sec
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10 hours ago, Procellus said:
I played an Ice/Ice/Munitions blaster on live and for HC I remade the character as an Ice/Temp/Munitions so some of the advice I'm going to give will probably be outdated. With that disclaimer in mind here goes:
1) Take Shiver. Seriously take it. It's such a good control power, especially now with crashless nukes. Ice Storm, Blizzard, and Shiver. No one is getting out.
2) Six slot Freeze Ray and slot it as an attack. It's your highest DPA attack. Once you get enough recharge Freeze Ray -> Ice Bolt -> Bitter Ice Blast is your go to attack chain. Use Ice Blast as a finisher so you can keep your main attacks ready.
3) I'm not too wild about six slotting Build Up.
4) I'd slot Blizzard with the Blaster's Wrath set instead of Overwhelming Force and put Overwhelming in Ice Storm instead. That way you'd get twice the KD.
That's all I have off the top of my head. I'm sure I'll think of something later.
5) I knew I'd think of something else. Take another hold. Whether it's Bitter Freeze Ray with it's super-long (but super-cool) animation or Freezing Touch (giving you another opportunity to slot Kinetic Combat). That way you can hold bosses.
Doesn't the proc from Overwhelming force mean that: It turns knockdown/knockback into a chance for Knockdown? Putting it into ice storm with no kb/kd chance at all wouldn't help it would it? or am I reading that enhancement proc wrong? lol
And with what you said about freeze ray I understand that, so if I were to remove the 6 slot Ice bolt that, would allow me to 6 slot Freeze ray as a Damage, and choose a hold melee power with 4 slots to put in for Kinetic.
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Been messing around with my ice/ice/ice build and would just like some general opinions/advice as to whether this build is good or could use some rough changes. I choose not to get hasten, but with the use of Luck's global rech, I'm able to get fairly fast recharge on my abilities. I also went with a slight single target hold style + damage. I also use build up+aim together which is why I go for similar recharge speeds on them.
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Cold MasteryHero Profile:
Level 1: Ice Bolt- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Chilblain
- (A) Enfeebled Operation - Accuracy/Recharge
- (21) Enfeebled Operation - Accuracy/Endurance
- (21) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (37) Enfeebled Operation - Accuracy/Immobilize
Level 2: Ice Blast
- (A) Superior Winter's Bite - Accuracy/Damage
- (7) Superior Winter's Bite - Damage/RechargeTime
- (9) Superior Winter's Bite - Accuracy/Damage/Endurance
- (9) Superior Winter's Bite - Accuracy/Damage/Recharge
- (11) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
- (11) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
Level 4: Fly
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Frost Breath
- (A) Superior Frozen Blast - Accuracy/Damage
- (13) Superior Frozen Blast - Damage/Endurance
- (13) Superior Frozen Blast - Accuracy/Damage/Endurance
- (15) Superior Frozen Blast - Accuracy/Damage/Recharge
- (15) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
- (17) Superior Frozen Blast - Recharge/Chance for Immobilize
Level 8: Freeze Ray
- (A) Basilisk's Gaze - Accuracy/Hold
- (17) Basilisk's Gaze - Recharge/Hold
- (19) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (19) Basilisk's Gaze - Endurance/Recharge/Hold
Level 10: Frigid Protection
- (A) Performance Shifter - Chance for +End
- (23) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (27) Numina's Convalesence - Heal
- (33) Numina's Convalesence - Heal/Endurance
- (33) Numina's Convalesence - Heal/Recharge
Level 12: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Endurance
Level 14: Ice Sword
- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Aim
- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (34) Adjusted Targeting - To Hit Buff/Recharge
- (45) Adjusted Targeting - Recharge
Level 18: Bitter Ice Blast
- (A) Superior Defiant Barrage - Accuracy/Damage
- (31) Superior Defiant Barrage - Damage/RechargeTime
- (34) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (34) Superior Defiant Barrage - Accuracy/Damage/Endurance
- (36) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
- (36) Superior Defiant Barrage - RechargeTime/+Status
Level 20: Ice Patch
- (A) Recharge Reduction IO
Level 22: Kick
- (A) Empty
Level 24: Build Up
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff
- (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 26: Recall Friend
- (A) Winter's Gift - Slow Resistance (20%)
Level 28: Tough
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (29) Gladiator's Armor - Resistance
- (29) Steadfast Protection - Resistance/+Def 3%
Level 30: Ice Storm
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (39) Superior Blaster's Wrath - Damage/Recharge
- (39) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (40) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (42) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (42) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 32: Blizzard
- (A) Overwhelming Force - Accuracy/Damage
- (39) Overwhelming Force - Endurance/Recharge
- (40) Overwhelming Force - Accuracy/Damage/Endurance
- (40) Overwhelming Force - Damage/Endurance/Recharge
- (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
- (43) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 35: Hover
- (A) Luck of the Gambler - Recharge Speed
Level 38: Weave
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance
Level 41: Snow Storm
- (A) Pacing of the Turtle - Endurance/Recharge/Slow
Level 44: Frozen Armor
- (A) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Recharge
- (46) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Recharge Speed
- (50) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 47: Hoarfrost
- (A) Numina's Convalesence - Heal
- (48) Numina's Convalesence - Heal/Endurance
- (48) Numina's Convalesence - Heal/Recharge
- (50) Numina's Convalesence - Heal/Endurance/Recharge
- (50) Numina's Convalesence - Endurance/Recharge
Level 49: Afterburner
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Empty
Level 1: Defiance
Level 1: Prestige Power Dash| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1460;663;1326;HEX;| |78DA6593594F13511886CF74A640692B94B5EC145A459696AAF726E212A05536BD2| |50D4C4A93A66DA0247AE99D71490C6A4C541677704B4C5CFF87512F50F107B8FC83| |FACDBC2FC5644E3A7DCE79BFF32D674B9E3FEE7B75EAE251A5F947B2A9A5A5D963F| |25F3417AB92CBC5543193CF29AB55CA17A465762A954B9BF3D1D1391393BB770DD3| |CB85427EB1685B92A95CA6B09CB5430446730BE6A299130B3BDE897C3E1B3D99CDA| |4178A3EBB9F3053854C2EED87C1D26554678F66CCAC69C545AC1385CC5C74249F9D| |971456D60B41A92D22DFA8DA6D25B75A15C40DE55A23D7416383BC0F563C002FEDF| |9EAEABA666B0D2BE44D307C0B1C93591AF3689B06E26C8155CFC8E760F50BF225E8| |958DD4E1ABF46D97AD8DCBC8CD78EE3798E77B4BBE03F7BD273F80B51FC124CFC6A| |ABBF293C4EB10DB67B0EE2BF905BC22B33CCCE3B98DDC4D2BE40DB0F52CD6D83D49| |4E834D92C46B2FBAA4791BA1056BC1CBA2FA59837F42D063A8CE49720AEC9E06138| |21ACC75D56C2067685DD860A8C187E019B106586740619D9D1A1872913AD86B906E| |F09A78D5737FEB0778F6527B23B5C692347555FACDCCD0FC1859838FC0D6A7A86A7| |08BDC04879E801189D6C2682D6DBAADE9A2B561775C6D87A0B5C7C866CDDEFDD362| |ED60CE8E3BB0EDBF4BDE030FAC8207D7C875D0DACC2EFA766DD3E71B7DBE933FE8B| |303F6FF043D525B0FEBEDE1C919A245586F845A7F03C9534D8B7B1FFDFA5E43CB88| |36003F6380F3860224FD638C171F47FE1D9F5251C431A2BC5D31DEAE186F577C869| |C02559352C3CC3DCC78ED46F985CACF3AC590B1FB104BA57E8775D8A1C41DCA6187| |72C4A1241CCA84517EFF4AB3154F6DF955977E558B55FBDFFA674F7169E7B09ADE1| |076273C86DBF1DBE1F5774FD134BED670850C0D5DFD03557FEE13| |-------------------------------------------------------------------|
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Did some toying around, as far as removing power bolt in order to allow for other powers to receive more slots, and lowered some melee slots down a bit as well. I did give build up and aim 6 slots, simply because i'll be using them in unison with each other so similar rech speeds are necessary, I'll also have Energize on Permanently to allow for cheaper end usage, also tossed on Scorpian shield and added an extra little AoE hold. this updated version actually gives me more def/survivability and doesn't lower my dps by much maybe 2.5%
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Power Blast- (A) Superior Defiant Barrage - Accuracy/Damage
- (3) Superior Defiant Barrage - Damage/RechargeTime
- (9) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (31) Superior Defiant Barrage - Accuracy/Damage/Endurance
- (40) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
- (46) Superior Defiant Barrage - RechargeTime/+Status
Level 1: Power Thrust
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Energy Torrent
- (A) Overwhelming Force - Accuracy/Damage
- (5) Overwhelming Force - Endurance/Recharge
- (13) Overwhelming Force - Accuracy/Damage/Endurance
- (34) Overwhelming Force - Damage/Endurance/Recharge
- (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
- (46) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 4: Fly
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Power Burst
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (7) Superior Blaster's Wrath - Damage/Recharge
- (15) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (42) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (48) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 8: Build Up
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Sniper Blast
- (A) Sting of the Manticore - Accuracy/Damage
- (11) Sting of the Manticore - Damage/Endurance
- (17) Sting of the Manticore - Accuracy/Interrupt/Range
- (36) Sting of the Manticore - Damage/Interrupt/Recharge
- (42) Sting of the Manticore - Damage/Endurance/Recharge
- (48) Sting of the Manticore - Chance of Damage(Toxic)
Level 12: Aim
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (43) Rectified Reticle - Increased Perception
Level 14: Bone Smasher
- (A) Kinetic Combat - Accuracy/Damage
- (21) Kinetic Combat - Damage/Endurance
- (25) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Energize
- (A) Numina's Convalesence - Heal/Endurance
- (21) Numina's Convalesence - Heal/Recharge
- (27) Numina's Convalesence - Heal/Endurance/Recharge
- (36) Numina's Convalesence - Heal
Level 18: Maneuvers
- (A) Luck of the Gambler - Defense/Endurance
- (23) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
Level 20: Kick
- (A) Empty
Level 22: Tough
- (A) Steadfast Protection - Knockback Protection
- (23) Gladiator's Armor - Recharge/Resist
- (29) Unbreakable Guard - +Max HP
Level 24: Weave
- (A) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
Level 26: Explosive Blast
- (A) Ragnarok - Damage
- (27) Ragnarok - Damage/Recharge
- (31) Ragnarok - Accuracy/Damage/Recharge
- (36) Ragnarok - Accuracy/Recharge
- (43) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
Level 28: Assault
- (A) Endurance Reduction IO
Level 30: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
Level 32: Nova
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
Level 35: Scorpion Shield
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense
- (48) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 38: Total Focus
- (A) Mako's Bite - Accuracy/Damage
- (39) Mako's Bite - Damage/Endurance
- (39) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (45) Mako's Bite - Chance of Damage(Lethal)
Level 41: Hover
- (A) Luck of the Gambler - Recharge Speed
Level 44: Web Envelope
- (A) Gravitational Anchor - Chance for Hold
Level 47: Afterburner
- (A) Luck of the Gambler - Recharge Speed
Level 49: Boost Range
- (A) Recharge Reduction
Level 1: Brawl
- (A) Empty
Level 1: Defiance
Level 1: Prestige Power Dash| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1454;670;1340;HEX;| |78DA65945B53126118C7DF65970401014105390892A1A88869E746672C6BA664062| |5BB751825D822D838CCE4655FA19B662AEBA6E34D5FA5E3A59D3E4087DBB2A267F7| |FF404EBBC3EE6FDFFF737ADFE7DD97ECCDB3CE17E76F2D0AC975A65268343696E8D| |92CD66DD956B3D0546B55A15F3D7487D8B2B156A8968A5BE9E56AB15EDA867FA263| |CBB734AD566F768CD94255D55A152472E46AB54AFA5C452D959B6EE37DA558D82AD| |61B655573C1A69BD46AC9D9B16A34082E6BEA66BA53205BD82CD2437FDF0ED0ACC6| |E83EAE4F51D21F6DAB108A10B38AB048A0CD02466530A980D356F0BAE85C6D59E40| |8A314BB0AF6AE81B13C78A25386EA48BBB211AFBC079D1FC0F84770E21338FD1974| |500B65CC51C8BB16433B49232BE7B3DE85DF817B60DF7DCEB7C3F91E80330FC19AB| |E2BBCE69E47C8677B0CF63D01934FC1D967CCE7E0298AB2735DFB4B6168BDAF40CF| |6B30F1069C780BCEBC034F131C5CD7C1759D5CD7C375E25C3FC5F5533B449F22348| |A7271AF5DDC6B3FF73AF05FAF6F10DCECEB5E958C3CFE3C387C094CAC835EEAAD17| |73B2783DD006FD607800B4908F0FF984AF4D97904919E0A88100BD44286A1EDD0DF| |FE0DD259F21F619E28C01CE18E54A0B640D72378387B1E2E139303A0F268E70278E| |F24E1C03FB297F88BF8A501C1D1E242DC25A846B2DD268846B8CEC2136F60B3CF89| |BF987D906A704D6B0E7A186229F3CCAF9A678EED3BCA6998BF06DF189D2EB8C5DC1| |7C0E959865A60A26AF8253D7403BCD7B9C3B3CCE757E52ED49D626D7312F3128449| |AB534FB356994612DE32528B2082BDD93493F7DC7E24AF79CB753266BC6A4CC9A94| |3993326F52564C4A4EE99E7B21198A9DD62543697FE925ABB4DFFAED9F62912E638| |5CA02BEB0FE0BC4A422BE9AA2BEEF8FBA43BDF2D3BFC16DFE4E62E8F15F0147E8C8| |-------------------------------------------------------------------|
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Because I did not think of that haha, i'll check that out
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Thank you! I'll be making a copy of my build to make the adjustments you selected that way I can see them as a side by side comparison
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The levels that I chose the powers do not mean much, nor do they mean i'll be specifically selecting those powers at said levels. I simply grabbed each power that I knew I possibly wanted regardless of what "lv" designer was considering it to be taken at. In the game itself I'll be more strategic/smart with power selections at right levels
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Hi all, I was wondering if anyone maybe able to help/give advice for Energy/Energy Blaster, I've been playing around with Hero designer and messing with a rough possible build but would like advice as to whether or not its actually decent. I'm by no means an expert haha so I welcome any advice or changes suggested. PS this is also my first time exporting/posting a link of a hero build so I hope I do it right
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Force MasteryHero Profile:
Level 1: Power Bolt- (A) Apocalypse - Damage
- (3) Apocalypse - Damage/Recharge
- (3) Apocalypse - Damage/Endurance
- (11) Apocalypse - Accuracy/Damage/Recharge
- (13) Apocalypse - Accuracy/Recharge
Level 1: Power Thrust
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (5) Kinetic Combat - Damage/Recharge
- (7) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Power Blast
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Endurance
- (19) Thunderstrike - Damage/Endurance/Recharge
Level 4: Fly
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Maneuvers
- (A) Luck of the Gambler - Defense/Endurance
- (13) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Recharge
Level 8: Energy Torrent
- (A) Overwhelming Force - Accuracy/Damage
- (15) Overwhelming Force - Endurance/Recharge
- (15) Overwhelming Force - Accuracy/Damage/Endurance
- (17) Overwhelming Force - Damage/Endurance/Recharge
- (17) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
- (19) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 10: Build Up
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 12: Power Burst
- (A) Superior Defiant Barrage - RechargeTime/+Status
- (31) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
- (31) Superior Defiant Barrage - Accuracy/Damage/Endurance
- (31) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (33) Superior Defiant Barrage - Damage/RechargeTime
- (33) Superior Defiant Barrage - Accuracy/Damage
Level 14: Bone Smasher
- (A) Damage Increase IO
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (34) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance
- (48) Kinetic Combat - Accuracy/Damage
Level 16: Sniper Blast
- (A) Sting of the Manticore - Chance of Damage(Toxic)
- (34) Sting of the Manticore - Damage/Interrupt/Recharge
- (36) Sting of the Manticore - Damage/Endurance/Recharge
- (36) Sting of the Manticore - Accuracy/Interrupt/Range
- (36) Sting of the Manticore - Damage/Endurance
- (37) Sting of the Manticore - Accuracy/Damage
Level 18: Energize
- (A) Numina's Convalesence - Heal
- (37) Numina's Convalesence - Heal/Endurance/Recharge
- (37) Numina's Convalesence - Heal/Recharge
- (50) Numina's Convalesence - Heal/Endurance
Level 20: Aim
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Rectified Reticle - Increased Perception
Level 22: Kick
- (A) Empty
Level 24: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
Level 26: Explosive Blast
- (A) Ragnarok - Accuracy/Recharge
- (40) Ragnarok - Accuracy/Damage/Recharge
- (42) Ragnarok - Damage/Recharge
- (42) Ragnarok - Damage/Endurance
- (42) Ragnarok - Chance for Knockdown
- (43) Ragnarok - Damage
Level 28: Hover
- (A) Luck of the Gambler - Recharge Speed
Level 30: Afterburner
- (A) Luck of the Gambler - Recharge Speed
Level 32: Nova
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (39) Superior Blaster's Wrath - Damage/Recharge
- (39) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (39) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (40) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (40) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 35: Personal Force Field
- (A) Shield Wall - +Res (Teleportation), +5% Res (All)
- (48) Reactive Defenses - Scaling Resist Damage
- (50) Luck of the Gambler - Recharge Speed
Level 38: Total Focus
- (A) Mako's Bite - Accuracy/Damage
- (46) Mako's Bite - Damage/Endurance
- (46) Mako's Bite - Damage/Recharge
- (46) Mako's Bite - Accuracy/Endurance/Recharge
- (48) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Mako's Bite - Chance of Damage(Lethal)
Level 41: Tough
- (A) Steadfast Protection - Resistance/+Def 3%
- (43) Gladiator's Armor - TP Protection +3% Def (All)
- (45) Unbreakable Guard - +Max HP
Level 44: Weave
- (A) Luck of the Gambler - Defense/Recharge
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense
Level 47: Assault
- (A) Endurance Reduction IO
Level 49: Boost Range
- (A) Recharge Reduction
Level 1: Brawl
- (A) Empty
Level 1: Defiance
Level 1: Prestige Power Dash| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1447;660;1320;HEX;| |78DA65935B4F13511485CF74A64029155AA05C2BB48020945E04C55B2051C14421E| |1A2BE92066A19ADED58DA441EFD0BBE98A8801A353126FE15AF8F78FB015E129F7C| |AA7B66AD02C94C3AF375D63E7BEF39EB9CB370EF52D3DBCBF7679416B898CF6C6EA| |E5E9067395B6A58A8943365B35850F6552F770F23ABCB99422EBB9E982D644BB92D| |8C1FA8C5562A96552C956BC1854CC1B42A7914F22F168BF9C45CDECC6D949B9DFFF| |3D9CC7AB6B4B9615A01C4EC9059C835D5A296BC84662D732D31572CAD65A59EDD65| |AB533E6748EE2955BBAA868A7B944A1BCA334EA6C0C604D89404EF1CE4E86A51103| |394B1442E83752BE0698186B15E6D5B39F9753B60C32EF9146C7C06869E837EF14C| |47AED2F7D03B289AD72958F5785B347C571BD81904CFD06EBB67FD9EEE6847BE905| |FC1966FE47730F4032C4A968F73F3BD40CFB697E42BB0F335785646F9D9C7EF351C| |EDA841EAA407ECD748055A9215A0EF8108E6DB4FCFA2F4304A4F93F4F89CA099FD9| |A3F2327FA111CF8447E20DF8383EFC0BB8220E715BC0E9F06AF912B607A093C2FA3| |5AE1B1DE4A0FC2F4204C0F46B785ADB247C4E876AE517B552E1516A503D9AAA31D1| |5A7E5AD8B5FDE7512158627C1E313E429728A1D4E803EA9D7C30E3DACA7C24A45A8| |45A8CDC85B1F7BF43DC26A1E7B4C3E21B7C1E11D72177C238821D713BB0A2DF9174| |CB37E8527C6AE3F7413AE8EE7C80DD20493B7C0F46D5097398C70D78ED8E644ECF9| |E90EE3FF84C3727264CC18C78C7127C7B9C3E3DCE1211993A0B789286A9705296A2| |97B890D5DF51AFB27547EF6AA448DDA41AC56475DD1944B49BB94099732E952E65D| |CAA2B17FFE95E628BE96FD535DFDD92851ED70F4F781E2D16E60D6DDD370ACF78AE| |638F5CB95F5E770563F7CE97E88FDD3FB00FC0F6DC4E26E| |-------------------------------------------------------------------|
Energy/Energy Stalker
in Stalker
Posted · Edited by SpidaWebz
Hi all, looking for a bit of critiques/advice on build I'm working on for energy melee/energy aura stalker. Now before anyone says anything about it: YES I know the EM set isn't considered all that great anymore due to the live nerfs of the animation changes/crit changes of energy transfer and total focus. That being said I do believe this build could still be decent that I put together. Any advice or critiques are welcome. Ty in advance
Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Level 50 Mutation Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Barrage -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(31), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), Mk'Bit-Dam%(33)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(3), Rct-Def/EndRdx/Rchg(3), Rct-Def(5), Rct-Def/EndRdx(5)
Level 2: Bone Smasher -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(25), SprAssMar-Acc/Dmg/Rchg(25), SprAssMar-Dmg/EndRdx/Rchg(39), SprAssMar-Acc/Dmg/EndRdx/Rchg(39), SprAssMar-Rchg/Rchg Build Up(39)
Level 4: Kinetic Shield -- RedFrt-Def/Rchg(A), RedFrt-Def/EndRdx(7), RedFrt-Def(7), RedFrt-Def/EndRdx/Rchg(9), RedFrt-EndRdx(13)
Level 6: Power Shield -- RedFrt-Def/Rchg(A), RedFrt-Def/EndRdx(9), RedFrt-Def(11), RedFrt-Def/EndRdx/Rchg(11), RedFrt-EndRdx(40)
Level 8: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(33), SprStlGl-Acc/Dmg/Rchg(34), SprStlGl-Dmg/EndRdx/Rchg(34), SprStlGl-Acc/Dmg/EndRdx/Rchg(34), SprStlGl-Rchg/Hide%(37)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Kinetic Dampening -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(17), UnbGrd-Max HP%(17), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam/EndRdx/Rchg(21)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- ImpArm-ResPsi(A), GldArm-3defTpProc(21), GldArm-End/Res(23)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(27), LucoftheG-Def/EndRdx/Rchg(29)
Level 24: Build Up -- GssSynFr--Build%(A)
Level 26: Energy Transfer -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43)
Level 28: Energy Drain -- EffAdp-EndMod/Acc(A), EffAdp-EndMod/Rchg(29), EffAdp-EndMod/Acc/Rchg(31)
Level 30: Recall Friend -- BlsoftheZ-ResKB(A)
Level 32: Total Focus -- GldStr-Dam/Rech(A), GldStr-Acc/Dmg(45), GldStr-Dam/End/Rech(46), GldStr-%Dam(46), GldStr-Acc/Dmg/End/Rech(46), GldStr-Acc/End/Rech(48)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 38: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(48), StnoftheM-Acc/ActRdx/Rng(48), StnoftheM-Dmg/ActRdx/Rchg(50), StnoftheM-Dmg/EndRdx/Rchg(50), StnoftheM-Dam%(50)
Level 41: Shadow Meld -- ShlWal-ResDam/Re TP(A), ShlWal-Def/Rchg(42), ShlWal-Def/EndRdx/Rchg(42), ShlWal-Def(42), ShlWal-Def/EndRdx(43)
Level 44: Soul Storm -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(45), GldJvl-Dam%(45)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(27)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(15)
Level 38: Quick Form
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