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Semler

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Posts posted by Semler

  1. 11 hours ago, lemming said:

    Hmm, looking at what is there, does seem 2nd tier isn't enough, you need:

    Tier 3: Rebirth Total Core Invocation or Rebirth Partial Core Invocation

    or

    Tier 4: Rebirth Core Epiphany

    I’ll give it a try as soon as I have enough goods to craft it, thanks.

    • Like 1
  2. Did the healing badge trick get nerfed?

    I set myself to villain, went to Mercy and stood between the marching soldiers and put my Rebirth on auto cast.  I can see the green numbers appear above them when I cast it, but looking at my badge progress I don't show any movement.

     

     

  3. 13 minutes ago, Techwright said:

     

    I wonder, does this need to change?  I've seen multiple cases over the years where a PUG league is quickly formed and the make-shift leader leaves one or two poor souls isolated, and therefore not hitting that 10% if the GM is taken down rapidly.    Why does it remain distinctive to the team when a league is clearly intended?

    I think it should, this has happened to me a few times during Halloween event.  Waiting hours for the banners and not enough damage or I was the only one on my team to make to that banner before it was taken down.

    • Thumbs Up 1
  4. Thanks for the reply. I already had the info on what badges are needed, but the guide I saw walked you thru the making of an AE story that will get you the needed badges.

    I know that if you search "badge" in the AE computer, it will show you some arcs that will get you most of the badges, just not all.

  5. Does anyone have or know a link to a guide to getting the badges in AE? I remember one from a while ago that I used but can't remember where I found it.

    I know there are a few missions set up for badges and can access them by searching for "badge" I can get a few of them, but not the whole set.

  6. This Villain build was built using Mids Reborn 3.4.6
    https://github.com/LoadedCamel/MidsReborn

    PF-217: Level 50 Technology Corruptor
    Primary Power Set: Beam Rifle
    Secondary Power Set: Traps
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Mace Mastery

    Villain Profile:
    ------------
    Level 1:    Charged Shot    
     (A) Apocalypse - Damage
     (3) Apocalypse - Damage/Recharge
     (3) Apocalypse - Damage/Recharge/Accuracy
     (5) Apocalypse - Recharge/Accuracy
     (5) Apocalypse - Damage/Endurance


    Level 1:    Web Grenade    
     (A) Gravitational Anchor - Chance for Hold
     (7) Gravitational Anchor - Immobilize
     (7) Gravitational Anchor - Immobilize/Recharge
     (9) Gravitational Anchor - Immobilize/Recharge/Accuracy
     (9) Gravitational Anchor - Recharge/Accuracy


    Level 2:    Caltrops    
     (A) Tempered Readiness - Damage/Slow
     (45) Tempered Readiness - Endurance/Recharge/Slow


    Level 4:    Single Shot    
     (A) Superior Scourging Blast - Accuracy/Damage
     (13) Superior Scourging Blast - Damage/RechargeTime
     (15) Superior Scourging Blast - Accuracy/Damage/RechargeTime
     (15) Superior Scourging Blast - Damage/Endurance/RechargeTime
     (17) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
     (43) Superior Scourging Blast - RechargeTime/PBAoE +End


    Level 6:    Triage Beacon    
     (A) Numina's Convalesence - +Regeneration/+Recovery
     (11) Numina's Convalesence - Heal
     (11) Numina's Convalesence - Heal/Recharge
     (13) Numina's Convalesence - Heal/Endurance/Recharge
     (48) Miracle - +Recovery


    Level 8:    Fly    
     (A) Endurance Reduction IO


    Level 10:    Acid Mortar    
     (A) Shield Breaker - Accuracy/Defense Debuff
     (17) Shield Breaker - Accuracy/Endurance/Recharge
     (19) Shield Breaker - Accuracy/Recharge


    Level 12:    Lancer Shot    
     (A) Stupefy - Accuracy/Recharge
     (19) Stupefy - Endurance/Stun
     (21) Gladiator's Javelin - Accuracy/Damage
     (21) Gladiator's Javelin - Accuracy/Damage/End/Rech


    Level 14:    Hasten    
     (A) Recharge Reduction IO
     (48) Recharge Reduction IO


    Level 16:    Force Field Generator    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
     (23) Luck of the Gambler - Defense
     (23) Shield Wall - +Res (Teleportation), +5% Res (All)
     (25) Luck of the Gambler - Defense/Recharge
     (48) Shield Wall - Defense/Recharge


    Level 18:    Penetrating Ray    
     (A) Superior Winter's Bite - Accuracy/Damage
     (25) Superior Winter's Bite - Damage/RechargeTime
     (27) Superior Winter's Bite - Accuracy/Damage/Endurance
     (27) Superior Winter's Bite - Accuracy/Damage/Recharge
     (29) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
     (42) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge


    Level 20:    Poison Trap    
     (A) Superior Entomb - Accuracy/Hold
     (29) Superior Entomb - Hold/Recharge
     (31) Superior Entomb - Endurance/Recharge
     (31) Superior Entomb - Accuracy/Hold/Endurance
     (45) Superior Entomb - Accuracy/Hold/Endurance/Recharge
     (45) Superior Entomb - Recharge/Chance for +Absorb


    Level 22:    Disintegrate    
     (A) Superior Malice of the Corruptor - Accuracy/Damage
     (31) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
     (33) Superior Malice of the Corruptor - Damage/Endurance/Recharge
     (33) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
     (43) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
     (46) Superior Malice of the Corruptor - Damage/Recharge


    Level 24:    Kick    
     (A) Empty


    Level 26:    Tough    
     (A) Steadfast Protection - Resistance/+Def 3%
     (33) Steadfast Protection - Knockback Protection
     (34) Gladiator's Armor - TP Protection +3% Def (All)


    Level 28:    Seeker Drones    
     (A) Absolute Amazement - Stun/Recharge/Accuracy
     (34) Absolute Amazement - Recharge/Accuracy
     (34) Absolute Amazement - Stun
     (36) Absolute Amazement - Stun/Recharge
     (36) Absolute Amazement - Stun/Endurance


    Level 30:    Weave    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
     (36) Luck of the Gambler - Defense/Endurance
     (37) Luck of the Gambler - Endurance/Recharge


    Level 32:    Overcharge    
     (A) Annihilation - Accuracy/Damage
     (37) Annihilation - Damage/RechargeTime
     (37) Annihilation - Accuracy/Damage/RechargeTime
     (39) Annihilation - Accuracy/Damage/Endurance
     (39) Annihilation - Accuracy/Damage/Endurance/RechargeTime


    Level 35:    Scorpion Shield    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
     (39) Luck of the Gambler - Defense/Endurance
     (40) Luck of the Gambler - Defense/Endurance/Recharge


    Level 38:    Trip Mine    
     (A) Overwhelming Force - Accuracy/Damage
     (40) Overwhelming Force - Endurance/Recharge
     (40) Overwhelming Force - Accuracy/Damage/Endurance
     (42) Overwhelming Force - Damage/Endurance/Recharge
     (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
     (43) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown


    Level 41:    Stealth    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


    Level 44:    Grant Invisibility    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


    Level 47:    Focused Accuracy    
     (A) Endurance Reduction IO


    Level 49:    Summon Disruptor    
     (A) Expedient Reinforcement - Resist Bonus Aura for Pets


    Level 1:    Scourge    
    Level 1:    Brawl    
     (A) Empty


    Level 1:    Sprint    
     (A) Celerity - +Stealth


    Level 2:    Rest    
     (A) Empty


    Level 2:    Swift    
     (A) Empty


    Level 2:    Hurdle    
     (A) Empty


    Level 2:    Health    
     (A) Panacea - +Hit Points/Endurance
     (46) Panacea - Heal


    Level 2:    Stamina    
     (A) Performance Shifter - EndMod
     (46) Performance Shifter - EndMod/Recharge
     (50) Performance Shifter - EndMod/Accuracy/Recharge
     (50) Performance Shifter - Chance for +End
     (50) Performance Shifter - EndMod/Accuracy


    Level 1:    Disintegrating    
    Level 49:    Quick Form    
    Level 50:    Musculature Core Paragon    
    Level 8:    Afterburner    
    ------------

     

     

     

  7. Can someone help this Noob out, I have no idea how to make a good build.  I couldn't find this combo listed here in the controller thread so I tried to piece one together but I didn't do a very good job.

     

    Does anyone have a good build for this combo or one of you experts would be kind enough to make one for me?

     

    Thanks in advance.

  8. On 8/18/2019 at 1:42 AM, Sovera said:

    Something I found that helps with bestowing buffs is using:

    /optionset buffsettings 1184529

     

    This removes autos and toggles from the status window allowing to only see clickies. It makes seeing who has or has not buffs much easier.

     

    How do you turn this off, go back to showing the buffs?

  9. 2 hours ago, srmalloy said:

    Not with just macros or binds. Back on live, I had a tank that I'd set up with a Perl script that ran in the background which would loop, picking a random entry from a file of insults and write a bind file with that insult. The bind would have the character say the insult in local, taunt, then reload the bind from the file (which would have a new insult in it).

    Yeah, that's pretty much what I was looking for but sounds more involved than I know how to do.

  10. 26 minutes ago, Hardship said:

    To my knowledge, there is no way to do with with a macro. However, you can make a "Rotating Bind" to rotate between a list of sayings. It isn't random, but it can rotate through several -- enough to break up the monotony of saying the same thing each time.

     

    Check out this link:  https://cityofheroes.fandom.com/wiki/The_Incomplete_and_Unofficial_Guide_to_/bind

     

    and look at the section titled:  Back on Course: Creating a Rotating Bind

     

    Good luck with it, it sounds like a fun project.

    Thanks for the lead, I'll check it out.

  11. I want to make a macro that I can hit and it will randomly pull from an assortment of cliche cop sayings every time I hit the macro.

    For example, target a Skull, press the macro and it goes to the list, gets one-liner and my character says "<target>, Random saying"

    Can this be done, and how?

    • Like 1
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