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cparks70402

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Posts posted by cparks70402

  1. On 1/16/2020 at 11:56 AM, Troo said:

    See something that needs 'adjustment'. Post it here.

     

    Changes are coming to a number of things - Some for the better some for the worse. Opinions vary. 

    • AE Farms (alphabetically first)
    • Brutes
    • Energey Melee (Again! What the hell?!) just kidding
    • Laziness
    • Procs
    • Runaway Survive-ability

     

    No need to argue or debate. Simply looking for topics to examine and then debate.. elsewhere. No opinion is a bad one here.

    Brutes do need a nerf. Fury is giving way too much bonus damage. Combine this with a build up, rage, and base damage res and def as a tank you have an over the top class. 

    • Confused 1
  2. On ‎1‎/‎11‎/‎2020 at 1:05 PM, Frosticus said:

    weakest class?

    troller personal damage is low, but they are a pet class with force multiplication capabilities. Illusion exemplifies that. 

     

    your blaster might not be able to solo AV's. Many people can.

     

    Nothing "requires" any specific number of players on homecoming with the exception of a few trials and whatnot. Most TF's and such can be started and completed by a single player now as multi clicks have been removed. 

     

    You can make an argument that some things shouldn't be the way they are, but the current game allows (and even promotes) individuals tackling just about all content. 

    i mean weakest as in hp.

  3. On ‎1‎/‎11‎/‎2020 at 11:04 AM, Dark Bladed said:

    This game has become incredibly easy over the years. With incarnates and some set bonuses, you should be able to solo an AV on your blaster. In the speedrun thread, there is someone soloing an Apex TF, an incarnate level TF, in under 10 minutes. A set being able to solo an AV or GM does not really mean much in the grand scheme of the game. Ill/Rads in specific are very good at killing a single target, but kind of crumble when clearing mobs. That's their trade off. A Spines/Fire brute is pretty good at clearing mobs, but tend to struggle a little bit in terms of a single AV/GM. Every set is completely viable in this game, and that's the way it should stay.

    fair enough.

  4. On ‎1‎/‎11‎/‎2020 at 10:52 AM, Dark Bladed said:

    They've been able to since the early days of live. So if the live devs never did anything to change that, then i would say there is nothing fundamentally wrong.

    well ya there is if 1 class can solo everything it would make all the other classes completely pointless. i cant solo an av/gm on my blaster.

  5. On ‎12‎/‎16‎/‎2019 at 12:10 PM, Omega-202 said:

    No, they didn't.  I remember the exact post from the nuked thread that you're referring to, because I was the one who suggested it:

     

    a) Do it at level 50 on test (because we all know that damage scalars at level 1 are not accurate) and

     

    b) I said to use the combat log, not the floating numbers, as you have done, because floating numbers are not accurate and are rounded off.  A Blaster that hits for 9.49 damage shows as 9 and a Corruptor that hits for 7.75 damage shows as 8 (and 16 for Scourge).  The combat log gives you the real numbers.

     

    Now to make it exactly clear to you:

     

    1) Go on test and make a Blaster and Corruptor, with a non RNG damage primary (not fire, because the chance for bonus burn damage over time is obviously confusing you)

     

    2) Auto level them both to 50, or some arbitrary equal level that is above lvl 20, where the early game damage curve corrects itself.

     

    3) Go attack the same basic even level enemy with a single instance of the same power.  A simple test would be hopping over to PI, grabbing a Council radio mission at 0/1 and attacking a simple soldier.  

     

    4) Open the combat log and take a screen shot after a single attack (just hit the Print Screen button on your keyboard).

     

    5) Post both pictures here.  

     

    It is very obvious that you don't understand how the game works.  You don't seem to get that people posting here have torn this game apart, and know everything about it.  You're not finding some weird thing, you're just wrong.

    just to be clear i deleted the thread because of how toxic it was becoming. as the GM said in a previous post lets not name call people.

  6. On ‎12‎/‎16‎/‎2019 at 12:22 AM, Outrider_01 said:

    Bud, your test is flawed period.  At level 1, you hit what? 10 minions?  Blasters do more damage per hit un like corrupters, Cors would excel on an EB/AV/Bosses that are tougher when Scourge kicks in and the HP pool is massive.  Or rain of fire, those ticks add up after you fire ball a minion group.  And debuffs/buffs technical benefit both AT unless solo.  Single attacks on level 1s mean nothing.

    its a test someone told me to do.

  7. On ‎12‎/‎15‎/‎2019 at 4:12 AM, Bill Z Bubba said:

    ok this chart doesnt prove anything except that a malee attack used by a blaster does more damage than a brute? im guessing the higher the number the more damage output. so according to the chart bright and dark nova forms do more ranged damage than blasters, and scrappers do the same amount of damage as blasters. also no where on the chart does it account for each classes buffs or debuffs.

  8. On ‎12‎/‎15‎/‎2019 at 5:58 AM, Luminara said:

    Your test was poorly conceived and nightmarishly flawed, took significantly longer than simply doing the math, began from an erroneous premise which you desperately wish were true and conducted your test to justify your conviction (not the appropriate scientific methodology), and arrived at an erroneous conclusion.

     

    In other words, you're wrong.

     

    Do the math before you consider making another post.

    i think youre the only person who doesnt use any kind of facts to prove i was wrong. in your words im wrong for the sake of being wrong. grow up.

  9. On ‎12‎/‎15‎/‎2019 at 8:58 AM, Corruption said:

    No, just like you were told in the last thread, Corrs do not do more damage than Blasters. You don't seem to understand how probability works and fail to understand the fact that Corrs need to spend time casting debuffs, while Blasters are attacking the entire time.

     

    I just did pylon runs on my Fire/Fire Blaster and Fire/Cold Corr, guess which was faster? Below are best case scenario damage numbers for the Corr because of Scourge and debuffs, versus regular Blaster damage.

     

    If you were arguing in good faith, I might be willing to calculate the probability distribution of Scourge for this Pylon run, but I'm not going to waste my time on that.

     

    y4mLeAoFynVgRqV2Hmc04lz2EaKfD8EX_4QswJg2

     

    y4mG6TudQChNXEDvfUQjj1HyCyvSUbslWwbbpHO8

    im not understanding what your showing me. corr blasing bolt did 734 damage. the blasters didnt hit for that much. correct me if im wrong but your blaster only used blasing bolt, fire sword and hot feet oh and i think i saw blase once.

  10. On ‎12‎/‎14‎/‎2019 at 11:36 PM, merrypessimist said:

     Under level 20 stats are boosted to make not-blasters suck less.  Repeat the test at level 20 with non-resistant mobs and you'll see significantly different results.   

    the base damage of blasters is more, but its the scourge proc that literally doubles the damage of the attack. this doesnt account for corr being able to buff their damage or debuff their target.

     

    so the results are still the same, corr do more damage.

  11. i did a small test to see which one does more damage. i made a lvl 1 fire corr and fire blaster. i only attacked lvl 1 minions and killed 10 on each char. i added up the total damage each one did. the corr and blaster where both using fire blast and only that power. both where hitting for 8 damage on the 1st attack. the blaster was hitting for 9 damage on the 2nd attack. the corr seemed to proc the fire dot more often than the blaster and scourge was hitting for 16 damage. this test was also with no buffs from outside sources, or reds, only using the base damage of the attack.

     

    the blasters total damage on 10 different lvl 1 minions was 229 damage.

    the corr total damage done on 10 different lvl 1 minions was 322 damage.

     

    so overall corr do quite a bit more damage than blasters. this doesnt account for buffs or debuffs that each class can give themselves. just the base of the attacks.

     

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