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gunterrr

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  1. Why would you want to make the game harder for everyone. If you want it to be hard go for it... I don't have that kind of time to invest and these changes don't benefit anyone who isn't in the groups you mentioned. Net loss?
  2. So when a change like this is made in the name of creating a better experience overall, it's good to have analytics, survey data, and other research methods that inform the decision making process. Is the homecoming team measuring outcomes and using any design methodologies to inform design decisions? I was not pleased by the change initially, but after reflecting realized that if team is already, or is in the future, willing to share research and analytics findings, it's probably worth a shot for us to all review that when the data comes in before jumping to conclusions. Can someone from the homecoming team speak to this? I've been struggling to find any info on what is being measured and what outcomes they are expecting...other than general claims of helping the average player -- that may just be because the signal to noise ratio in this thread/patch notes has been overwhelmingly noise. At the end of the day I also realize this is a private server and my opinion is not really needed, nor is my dollar, so I understand I have no bargaining power and am more curious than anything. Thanks HC team for your time though, this is my first post but I've been playing a lot and it's been fantastic nostalgia!
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