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Eik

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Posts posted by Eik

  1. Hi all!

     

    Looking for a time/cold build.  No preference on travel power.  Hoping to be a solid support, would be lovely if I could support an entire team solo ideally. No budget on it, and let me know what alpha you suggest with it.

     

    Thanks!

    :)

  2. Hi all,

     

    Looking for a mind/fire dom build.  There's no budget on it so go ham, always happy to having something to strive for haha.  Don't really have a preference for what travel power it is (Flight would probably make the most sense so no opposed to that).

     

    Thanks!

    :)

  3. Alright.. another update:

     

    Thoughts?  I moved some things around, took out Mental Strike, added Boggle for the slotting.  Tried to add some more damage buffs in, ended up losing around 6% (iirc) Smashing/Lethal Res, but was able to keep my defenses capped.

     

    ***I had 1 slot left over so I figured grabbing Physical Perfection wouldn't be a bad idea & throwing in some kind of enhancement in there.

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Eik: Level 50 Mutation Scrapper

    Primary Power Set: Psionic Melee

    Secondary Power Set: Super Reflexes

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leaping

    Power Pool: Teleportation

    Ancillary Pool: Body Mastery

     

    Hero Profile:

    Level 1: Psi Blade -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)

    Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(11), Rct-ResDam%(11)

    Level 2: Focused Senses -- ShlWal-ResDam/Re TP(A), ShlWal-Def(13), ShlWal-Def/EndRdx(13), ShlWal-Def/Rchg(15), ShlWal-Def/EndRdx/Rchg(23)

    Level 4: Telekinetic Blow -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(15), SprCrtStr-Acc/Dmg/Rchg(17), SprCrtStr-Dmg/EndRdx/Rchg(17), SprCrtStr-Acc/Dmg/EndRdx/Rchg(19), SprCrtStr-Rchg/+50% Crit(19)

    Level 6: Agile -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/EndRdx/Rchg(21), GifoftheA-Def(21)

    Level 8: Super Speed -- BlsoftheZ-ResKB(A)

    Level 10: Psi Blade Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Rchg/KDProc(29)

    Level 12: Concentration -- RechRdx-I(A), RechRdx-I(31)

    Level 14: Practiced Brawler -- RechRdx-I(A)

    Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31)

    Level 18: Kick -- Empty(A)

    Level 20: Tough -- StdPrt-ResKB(A), GldArm-3defTpProc(31), GldArm-ResDam(33), GldArm-End/Res(33)

    Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(33), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def(34), LucoftheG-Rchg+(34)

    Level 24: Dodge -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(36), LucoftheG-Rchg+(36), Ksm-ToHit+(36)

    Level 26: Greater Psi Blade -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(37), Hct-Dam%(39)

    Level 28: Quickness -- Run-I(A)

    Level 30: Lucky -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(39), LucoftheG-Rchg+(39)

    Level 32: Mass Levitate -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(42), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(43), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(43)

    Level 35: Evasion -- LucoftheG-Def(A), LucoftheG-Rchg+(40), LucoftheG-Def/EndRdx(40), LucoftheG-EndRdx/Rchg(40), LucoftheG-Def/EndRdx/Rchg(42)

    Level 38: Combat Jumping -- LucoftheG-Rchg+(A)

    Level 41: Boggle -- CrcPrs-Conf(A), CrcPrs-Conf%(45), CrcPrs-Acc/Conf/Rchg(45), CrcPrs-Acc/Rchg(45), CrcPrs-Conf/Rchg(48), CrcPrs-Conf/EndRdx(48)

    Level 44: Focused Accuracy -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(46), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--ToHit/Rchg(50), GssSynFr--ToHit(50), GssSynFr--Rchg/EndRdx(50)

    Level 47: Physical Perfection -- RgnTss-Regen+(A)

    Level 49: Recall Friend -- RechRdx-I(A)

    Level 1: Brawl -- Empty(A)

    Level 1: Critical Hit

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Clr-Stlth(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Empty(A)

    Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(23), Pnc-Heal/+End(46)

    Level 2: Hurdle -- Empty(A)

    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(25), EndMod-I(46)

    Level 50: Musculature Core Paragon

    ------------

     

     

     

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  4. Why Musculature Alpha? If you get Spiritual you have perma-hasten. Not fond of Medicine Pool myself, Aid Self gets interrupted way too often with dots and stuff. Focused Accuracy is very underslotted and I miss Combat Jumping in that build.

     

    What's the point of having perma-hasten on psi?  Even if I could pop Greater Psi Blade whenever I wanted, I would still want to be proc'ing critical strikes & insight off of my other skills.

     

    Agreed, after playing with Medicine Pool, Aid Self sounds great but in reality I'm just getting interrupted all the time attempting to use it. 

  5. I know that Boggle has the capabilities of increasing the chance of Insight, but I haven't found the use in using it for that purpose.  It hasn't paid off enough for me to feel like giving it up a slot.

     

    I don't actually use Mental Strike other than a mule for a 6-slot Mako's Bite for the defense, damage buff, etc.

  6. Edited it this way.  Dropped Boggle (the only reason I added it was for the 4% damage buff from the set), and traded some other things around.

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Mutation Scrapper

    Primary Power Set: Psionic Melee

    Secondary Power Set: Super Reflexes

    Power Pool: Fighting

    Power Pool: Medicine

    Power Pool: Sorcery

    Power Pool: Speed

    Ancillary Pool: Body Mastery

     

    Hero Profile:

    Level 1: Psi Blade -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)

    Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(9), Rct-ResDam%(45), Rct-EndRdx/Rchg(45)

    Level 2: Focused Senses -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(11), ShlWal-Def(11), ShlWal-ResDam/Re TP(13)

    Level 4: Agile -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(13), GifoftheA-Def(15), GifoftheA-Run+(15)

    Level 6: Telekinetic Blow -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(17), SprCrtStr-Acc/Dmg/Rchg(17), SprCrtStr-Dmg/EndRdx/Rchg(19), SprCrtStr-Acc/Dmg/EndRdx/Rchg(19), SprCrtStr-Rchg/+50% Crit(25)

    Level 8: Concentration -- RechRdx-I(A), RechRdx-I(21)

    Level 10: Practiced Brawler -- RechRdx-I(A)

    Level 12: Mental Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(21), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(50)

    Level 14: Kick -- Empty(A)

    Level 16: Psi Blade Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)

    Level 18: Tough -- StdPrt-ResDam/Def+(A), GldArm-ResDam(27), GldArm-RechEnd(27), GldArm-3defTpProc(29)

    Level 20: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(50)

    Level 22: Dodge -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(33), Ksm-ToHit+(37)

    Level 24: Quickness -- Run-I(A)

    Level 26: Greater Psi Blade -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(36), Hct-Dam%(37)

    Level 28: Lucky -- LucoftheG-Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(39)

    Level 30: Aid Other -- Heal-I(A)

    Level 32: Mass Levitate -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(39), SprScrStr-Acc/Dmg/Rchg(40), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Rchg/+Crit(42)

    Level 35: Evasion -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def(50)

    Level 38: Aid Self -- Prv-Heal(A), Prv-Absorb%(39), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(43)

    Level 41: Mystic Flight -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(43), BlsoftheZ-Travel/EndRdx(45)

    Level 44: Hasten -- RechRdx-I(A), RechRdx-I(48)

    Level 47: Focused Accuracy -- GssSynFr--Build%(A)

    Level 49: Resuscitate -- RechRdx-I(A)

    Level 1: Brawl -- Empty(A)

    Level 1: Critical Hit

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Clr-Stlth(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(46)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46), EndMod-I(48)

    Level 0: The Atlas Medallion

    Level 0: Task Force Commander

    Level 0: Freedom Phalanx Reserve

    Level 0: Portal Jockey

    Level 50: Musculature Core Paragon

    ------------

     

     

     

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  7. Hey all!

     

    Here is my current build on my PM/SR scrapper.  I've overdone it on the def. caps and currently wondering if it would be better to fit in Aid Self somehow in here to help when I "do" get hit.  This was previously a teleport build that I edited into SS/CJ myself so if I messed up along the way I'll gladly take some tips.  Also contemplating Mystic Flight/Translocation for this build and curious if anyone has any ideas how to fit it in with Aid Self as well.

     

    Any feedback would be great, thanks! :)

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Mutation Scrapper

    Primary Power Set: Psionic Melee

    Secondary Power Set: Super Reflexes

    Power Pool: Fighting

    Power Pool: Speed

    Power Pool: Leaping

    Power Pool: Teleportation

    Ancillary Pool: Body Mastery

     

    Hero Profile:

    Level 1: Psi Blade -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)

    Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(9), Rct-ResDam%(45), Rct-EndRdx/Rchg(45)

    Level 2: Focused Senses -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(11), ShlWal-Def(11), ShlWal-ResDam/Re TP(13)

    Level 4: Agile -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(13), GifoftheA-Def(15), GifoftheA-Run+(15)

    Level 6: Telekinetic Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(25)

    Level 8: Concentration -- RechRdx-I(A), RechRdx-I(21)

    Level 10: Practiced Brawler -- RechRdx-I(A)

    Level 12: Mental Strike -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Rchg/+50% Crit(50)

    Level 14: Kick -- Empty(A)

    Level 16: Psi Blade Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)

    Level 18: Tough -- StdPrt-ResDam/Def+(A), GldArm-ResDam(27), GldArm-RechEnd(27), GldArm-3defTpProc(29)

    Level 20: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(50)

    Level 22: Dodge -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(33), Ksm-ToHit+(37)

    Level 24: Quickness -- Run-I(A)

    Level 26: Greater Psi Blade -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(36), Hct-Dam%(37)

    Level 28: Lucky -- LucoftheG-Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(39)

    Level 30: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(39), BlsoftheZ-ResKB(48)

    Level 32: Mass Levitate -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(39), SprScrStr-Acc/Dmg/Rchg(40), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Rchg/+Crit(42)

    Level 35: Evasion -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def(50)

    Level 38: Combat Jumping -- LucoftheG-Rchg+(A)

    Level 41: Boggle -- CrcPrs-Conf(A), CrcPrs-Conf%(43), CrcPrs-Acc/Rchg(43), CrcPrs-Conf/Rchg(48)

    Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)

    Level 47: Focused Accuracy -- EndRdx-I(A)

    Level 49: Recall Friend -- RechRdx-I(A)

    Level 1: Brawl -- Empty(A)

    Level 1: Critical Hit

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Clr-Stlth(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(46)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46), EndMod-I(48)

    Level 0: The Atlas Medallion

    Level 0: Task Force Commander

    Level 0: Freedom Phalanx Reserve

    Level 0: Portal Jockey

    Level 50: Musculature Core Paragon

    ------------

     

     

     

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