Dan the Human
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Posts posted by Dan the Human
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Looking for opinions on skipping caltrops and trip mine for a primarily team oriented MM that will occasionally solo. Specifically rolling Demons/Traps. I would like to free up a slot at early levels to make the build more exemplar friendly and to take recall friend asap. I would also like to take an attack power for thematic reasons, and because it's my understanding that the attack powers in demons are some of the best available. If anyone has an opinion on corruption vs lash I would appreciate that as well. Thanks everyone!
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Thank you for this. This should be stickied in a guides section.
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Thank you that was extremely detailed and helpful! I really appreciate it.
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Hi all, I played CoH many years ago, and I am just now discovering the Homecoming community. I am going a bit against the grain and trying to find a primary/secondary combo that is very helpful for team play that is not /time, /thermal, /nature, or /kin. My goal was to play more of a support role on teams, and I thought Necro was the best primary to facilitate that. I also thought /Dark would pair best to stack magnitude on Fearsome Stare and Petrifying Gaze with the Lich and the Dark Servant. I don't know very much about slotting sets for Necro/Dark. Does anyone with more experience have a build to share? Thank you for your help!
Thoughts on skipping caltrops and trip mine in /Traps?
in Mastermind
Posted
Thanks for the info. Does Caltrops still work as a proc mule? I thought I read somewhere that in i25 they took out that functionality, and it's only good with Ragnarok +KD now. Any thoughts on Corruption vs Lash? I'm leaning towards Corruption for the range. Also, any thoughts on an Epic/Patron pool for this combo? I was thinking Heat for Bonfire or Mace for Scorpion Shield.