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SaMaGui

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Posts posted by SaMaGui

  1.  

    Runtype: Office
    Archetype: Tanker
    Primary Powerset: Radiation armor
    Secondary Powerset: energy melee

    Time in seconds: 273s / 4m03s

    Hybrid: Assault Radial Embodiment

    Number of Runs: 1
    Version: (If older than date of submission, if unknown, specify)
    Video Link: 

     

    Spoiler

    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

     

    • Thanks 1
  2. Thanks! Sir Myshkin

     

    After a full day of testing, I thought your build was better.

    And I didn't realize.

    the damage to the tanker in mid's build is wrong

     

    There's a huge gap between program and reality

     

    Almost 20 percent of the  damage is lower than it really is.

     

    I would like to modify the database, but I think it's hardl to do it manually.

     

    Anyway, the tanker is much stronger than it looks

     and proc is certainly makes him a monster

     

    i love it

  3. thanks a lot sir myshkin

     

    Okay, I fix the build and brought it back.

     

    i focused primary ST damage chain

     

    i got weave for global rech+

    and added kismet +6%


    I gave up a little damage and got a Tohit from the set effect.

     

    I've done it as efficiently as I can, but I still think who can make it better.

     

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Radiation Armor
    Secondary Power Set: Energy Melee
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)
    Level 1: Barrage -- SprMghoft-Acc/Dmg(A), PrfZng-Dam%(7), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(9), Mk'Bit-Dam%(11), SprMghoft-Rchg/Res%(11)
    Level 2: Gamma Boost -- PrfShf-EndMod(A), PrfShf-End%(13), RgnTss-Regen+(13)
    Level 4: Energy Punch -- Mk'Bit-Dam%(A), TchofDth-Dam%(15), Hct-Dmg(15), Hct-Dmg/EndRdx(17), Hct-Acc/Rchg(17), Hct-Acc/Dmg/Rchg(19)
    Level 6: Bone Smasher -- Mk'Bit-Dam%(A), GldStr-%Dam(19), TchofDth-Dam%(21), SprBlsCol-Acc/Dmg(21), SprBlsCol-Dmg/EndRdx(23), SprBlsCol-Acc/Dmg/EndRdx(23)
    Level 8: Proton Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(25), TtnCtn-ResDam(25), TtnCtn-ResDam/Rchg(27)
    Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), Rct-ResDam%(31), Ksm-ToHit+(40)
    Level 12: Fallout Shelter -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(33)
    Level 14: Radiation Therapy -- FuroftheG-ResDeb%(A), Erd-%Dam(31), Obl-%Dam(33), ScrDrv-Dam%(33), TchoftheN-%Dam(34), SprGntFis-Rchg/+Absorb(34)
    Level 16: Whirling Hands -- Arm-Acc/Dmg/Rchg(A), Arm-Dmg(34), Erd-%Dam(36), Obl-%Dam(36), Arm-Dam%(36), Arm-Dmg/EndRdx(37)
    Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(39), Prv-Absorb%(39), Prv-Heal/Rchg/EndRdx(39)
    Level 20: Boxing -- Empty(A)
    Level 22: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(40), TtnCtn-ResDam/EndRdx/Rchg(40)
    Level 24: Hasten -- RechRdx(A), RechRdx(42)
    Level 26: Ground Zero -- Erd-%Dam(A), Obl-%Dam(42), ScrDrv-Dam%(42), ShlBrk-%Dam(43), TchofLadG-%Dam(43), OvrFrc-Dam/KB(43)
    Level 28: Build Up -- RechRdx(A), GssSynFr--Build%(45)
    Level 30: Beta Decay -- AnlWkn-Acc/Rchg/EndRdx(A), AchHee-ResDeb%(45)
    Level 32: Assault -- EndRdx(A)
    Level 35: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(45), GldJvl-Dam%(46), Apc-Dam%(46), CldSns-%Dam(46), Apc-Dmg/EndRdx(48)
    Level 38: Energy Transfer -- Hct-Dam%(A), GldStr-%Dam(48), TchofDth-Dam%(48), Mk'Bit-Dam%(50), TchofDth-Acc/Dmg(50), TchofDth-Dmg/EndRdx(50)
    Level 41: Tactics -- EndRdx(A)
    Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)
    Level 47: Taunt -- PrfZng-Dam%(A)
    Level 49: Weave -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- RechRdx(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run(A)
    Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(27), NmnCnv-Regen/Rcvry+(29)
    Level 2: Hurdle -- Jump(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(29)
    Level 50: Musculature Core Paragon 
    ------------

     

     

     

     

     

  4. I'm finally finishing the build weeks ago and I'm having a lot of fun playing.

     

    Suitable Survival, Suitable damage.. yap cool

     

    But for some reason, I thought needed to up overall damage.

     

     what should I do to upgrading?

     

     

     



    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Sentinel
    Primary Power Set: Fire Blast
    Secondary Power Set: Radiation Armor
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Flares
    Level 2: Swift
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 1: Opportunity 
    Level 50: Musculature Boost 
    Level 50: Degenerative Interface 
    ------------

    • (A) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb
    • (3) Superior Sentinel's Ward - Damage/RechargeTime
    • (3) Superior Sentinel's Ward - Accuracy/Damage
    • (11) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
    • (11) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
    • (29) Superior Sentinel's Ward - Accuracy/Damage/Endurance
    Level 1: Alpha Barrier
    • (A) Unbreakable Guard - Resistance
    • (17) Unbreakable Guard - Resistance/Endurance
    • (23) Unbreakable Guard - +Max HP
    • (23) Steadfast Protection - Resistance/+Def 3%
    • (27) Gladiator's Armor - TP Protection +3% Def (All)
    • (46) Unbreakable Guard - RechargeTime/Resistance
    Level 2: Gamma Boost
    • (A) Preventive Medicine - Chance for +Absorb
    • (37) Preventive Medicine - Heal
    • (45) Preventive Medicine - Heal/Endurance
    Level 4: Fire Ball
    • (A) Superior Opportunity Strikes - Accuracy/Damage
    • (5) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
    • (5) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity
    • (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
    • (9) Superior Opportunity Strikes - Accuracy/Damage/Endurance
    • (9) Annihilation - Chance for Res Debuff
    Level 6: Blaze
    • (A) Apocalypse - Chance of Damage(Negative)
    • (7) Apocalypse - Damage/Endurance
    • (19) Apocalypse - Damage/Recharge
    • (19) Apocalypse - Accuracy/Damage/Recharge
    • (21) Apocalypse - Accuracy/Recharge
    • (21) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 8: Proton Armor
    • (A) Unbreakable Guard - Resistance
    • (13) Unbreakable Guard - Resistance/Endurance
    • (27) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (29) Unbreakable Guard - RechargeTime/Resistance
    Level 10: Fallout Shelter
    • (A) Unbreakable Guard - Resistance
    • (25) Unbreakable Guard - Resistance/Endurance
    • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (37) Unbreakable Guard - RechargeTime/Resistance
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (15) Reactive Defenses - Scaling Resist Damage
    • (25) Winter's Gift - Slow Resistance (20%)
    • (31) Kismet - Accuracy +6%
    • (31) Shield Wall - +Res (Teleportation), +5% Res (All)
    Level 16: Proton Therapy
    • (A) Preventive Medicine - Heal
    • (17) Preventive Medicine - Heal/RechargeTime
    Level 18: Maneuvers
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (39) Luck of the Gambler - Defense
    Level 20: Particle Acceleration
    • (A) Run Speed IO
    Level 22: Aim
    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 24: Boxing
    • (A) Empty
    Level 26: Tough
    • (A) Unbreakable Guard - Resistance
    • (31) Unbreakable Guard - Resistance/Endurance
    • (40) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (45) Unbreakable Guard - RechargeTime/Resistance
    Level 28: Particle Shielding
    • (A) Preventive Medicine - Heal
    • (33) Preventive Medicine - Heal/RechargeTime
    • (37) Preventive Medicine - Heal/RechargeTime/Endurance
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (34) Luck of the Gambler - Defense
    Level 32: Inferno
    • (A) Armageddon - Chance for Fire Damage
    • (34) Armageddon - Damage/Endurance
    • (34) Armageddon - Damage/Recharge
    • (36) Armageddon - Accuracy/Damage/Recharge
    • (36) Armageddon - Accuracy/Recharge
    • (36) Fury of the Gladiator - Chance for Res Debuff
    Level 35: Mind Probe
    • (A) Hecatomb - Chance of Damage(Negative)
    • (39) Hecatomb - Damage/Endurance
    • (42) Hecatomb - Damage
    • (42) Hecatomb - Accuracy/Damage/Recharge
    • (42) Hecatomb - Accuracy/Recharge
    • (43) Touch of Death - Chance of Damage(Negative)
    Level 38: Meltdown
    • (A) Recharge Reduction IO
    Level 41: Dominate
    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (43) Decimation - Chance of Build Up
    • (46) Unbreakable Constraint - Chance for Smashing Damage
    • (46) Ghost Widow's Embrace - Chance of Damage(Psionic)
    • (50) Neuronic Shutdown - Chance of Damage(Psionic)
    • (50) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 44: Ground Zero
    • (A) Superior Avalanche - Accuracy/Damage
    • (45) Analyze Weakness - Chance for +ToHit
    • (48) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
    • (48) Superior Avalanche - Damage/Endurance
    • (48) Superior Avalanche - Accuracy/Damage/Endurance
    • (50) Superior Avalanche - Recharge/Chance for Knockdown
    Level 47: Tactics
    • (A) Endurance Reduction IO
    Level 49: Assault
    • (A) Endurance Reduction IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run 
    • (A) Run Speed IO
    Level 2: Health
    • (A) Panacea - +Hit Points/Endurance
    • (13) Numina's Convalesence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    Level 0: Freedom Phalanx Reserve 

     

     

    • Haha 1
  5. It's an amazing posting

    After reading all of your articles, I'm build up a rad/energy

     

    The build is a combination of the rad/spine and the bio/energy build you posted.

     

    I'd like to get some feedback on how to upgrade it.

     

    The pylon time about 6 minutes with t1 mascul and t1 degen

     

     



    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Radiation Armor
    Secondary Power Set: Energy Melee
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Alpha Barrier -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-Max HP%(5), UnbGrd-ResDam/EndRdx/Rchg(7)
    Level 1: Barrage -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/EndRdx/Rchg(7), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Rchg/Res%(9), Mk'Bit-Dam%(11), PrfZng-Dam%(11)
    Level 2: Gamma Boost -- RgnTss-Regen+(A), PrfShf-End%(13), PrfShf-EndMod(13)
    Level 4: Boxing -- Acc-I(A)
    Level 6: Proton Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(15), TtnCtn-ResDam(15), TtnCtn-EndRdx(17)
    Level 8: Assault -- EndRdx-I(A)
    Level 10: Bone Smasher -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), TchofDth-Dam%(19), Mk'Bit-Dam%(19), PrfZng-Dam%(21), GldStr-%Dam(21)
    Level 12: Fallout Shelter -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(23)
    Level 14: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(23), TtnCtn-ResDam(25), TtnCtn-EndRdx(25)
    Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), Rct-ResDam%(27)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(29)
    Level 20: Super Speed -- EndRdx-I(A)
    Level 22: Tactics -- EndRdx-I(A)
    Level 24: Vengeance -- LucoftheG-Def/Rchg+(A)
    Level 26: Whirling Hands -- Arm-Dam%(A), ScrDrv-Acc/Dmg(29), ScrDrv-Dam%(31), PrfZng-Dam%(31), Obl-%Dam(31), Arm-Dmg/EndRdx(33)
    Level 28: Radiation Therapy -- SprGntFis-Rchg/+Absorb(A), Erd-%Dam(33), TchoftheN-%Dam(33), Obl-%Dam(34), ScrDrv-Dam%(34), FuroftheG-ResDeb%(34)
    Level 30: Beta Decay -- AchHee-ResDeb%(A), AnlWkn-Acc/Rchg/EndRdx(36)
    Level 32: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
    Level 35: Ground Zero -- Erd-%Dam(A), ScrDrv-Dam%(39), Obl-%Dam(39), Arm-Acc/Dmg/Rchg(39), TchofLadG-%Dam(40), ShlBrk-%Dam(40)
    Level 38: Build Up -- RechRdx-I(A), GssSynFr--Build%(40)
    Level 41: Energy Transfer -- TchofDth-Dam%(A), Mk'Bit-Dam%(42), GldStr-%Dam(42), PrfZng-Dam%(42), CrsImp-Acc/Dmg(43), CrsImp-Dmg/EndRdx(43)
    Level 44: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(45), Apc-Dam%(45), CldSns-%Dam(45), GldJvl-Dam/End/Rech(46), Apc-Dmg/EndRdx(46)
    Level 47: Dark Obliteration -- PstBls-Dam%(A), CldSns-%Dam(48), PstBls-Acc/Dmg/EndRdx(48), PstBls-Dmg/EndRdx(48), PstBls-Acc/Dmg(50), PstBls-Dmg/Rchg(50)
    Level 49: Taunt -- PrfZng-Dam%(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43)
    Level 50: Musculature Boost 
    Level 50: Degenerative Interface 
    ------------

     

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