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Taoquex

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Everything posted by Taoquex

  1. this is at the heart of my issue I have no reason as a sentinel to take dull pain/second wind-- as it is effectively an heal inspiration. *also on live absorb shields and health pools have mutually exclusive regeneration pools. absorb shield is gone = twice the regeneration rate until absorb was refilled- this is a huge loss not just a few more hit points. -Double Regeneration Rate- that was the reality for the Sentinel it was the difference between looking at the battlefield and staring at a health bar hovering over moment of glory
  2. solo 54x8 paper missions sorry i dont really have a easy way to share my build
  3. After playtesting the sentinel regen changes the removed absorb shield given by instant regeneration is huge loss I play on everlasting and my main is Elec/Regen sentinel- Cavalon- my favorite toon I am nearing the 1000 badge mark and have hundreds of hours on this toon. Regen has been a poor set for all the melee toons for a while so the changes im sure are welcome for them, but for my sentinel the loss of 475 absorb is too much. ive gone from being able to take an alpha strike - drain the enemy of endurance and regenerate in their downtime to simply dieing without teammates pulling for me-- this is what set this toon apart for me with no hard shell its just slightly better version of the old poor performing regen that melee has been complaining about for years. giving the option of Instant Regeneration and Reactive Regeneration id take the absorb every time. give this set Absorb--somewhere -- please
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