It does seem that this change is having some maybe opposite results than the Devs hoped for. I have noticed an increase in prices on rare salvage and recipes/enhancements. I have also seen a drop in available recipes and crafted enhancements. It cost me about 20% more inf to IO out a new 50. I think the change has led to less farming which is resulting in less supply but same demand as before. Thats a recipe for price inflation as supply is constrained but demand is still high.