I've been a long time lurker of the forums and have way too many alts to even keep count of - currently working on Water/Thermal as a concept and stumbled across a build. I don't understand entirely how builds work but I've sort of got a general idea.
This is the build I've been following:
Hero Plan by Mids' Reborn : Hero Designer 2.7.1.15 https://github.com/Crytilis/mids-reborn-hero-designer
Click this DataLink to open the build!
Vudu Man: Level 50 Science Blaster Primary Power Set: Water Blast Secondary Power Set: Temporal Manipulation Power Pool: Concealment Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Mace Mastery
Hero Profile: Level 1: Hydro Blast
(A) Apocalypse - Chance of Damage(Negative)
(3) Apocalypse - Accuracy/Damage/Recharge
(3) Apocalypse - Damage/Recharge
(5) Apocalypse - Damage/Endurance
(5) Apocalypse - Accuracy/Recharge
Level 1: Time Wall
(A) Accuracy IO Level 2: Water Burst
(A) Positron's Blast - Chance of Damage(Energy)
(7) Positron's Blast - Accuracy/Damage
(7) Positron's Blast - Damage/Recharge
(9) Positron's Blast - Accuracy/Damage/Endurance
(9) Positron's Blast - Damage/Endurance
(11) Force Feedback - Chance for +Recharge
Level 4: Stealth
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Time Stop
(A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
(15) Basilisk's Gaze - Accuracy/Recharge
(15) Basilisk's Gaze - Recharge/Hold
(17) Basilisk's Gaze - Endurance/Recharge/Hold
Level 8: Tidal Forces
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up
(17) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(19) Gaussian's Synchronized Fire-Control - To Hit Buff
(21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 10: Chronos
(A) Recharge Reduction IO
(23) Rectified Reticle - Increased Perception
(23) Rectified Reticle - To Hit Buff/Recharge
Level 12: Dehydrate
(A) Preventive Medicine - Chance for +Absorb
(25) Preventive Medicine - Heal/RechargeTime/Endurance
(25) Preventive Medicine - Heal
(27) Theft of Essence - Chance for +Endurance
(27) Apocalypse - Damage
Level 14: Boxing
(A) Empty Level 16: End of Time
(A) Superior Avalanche - Recharge/Chance for Knockdown
(29) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
(29) Superior Avalanche - Accuracy/Damage/Recharge
(31) Superior Avalanche - Accuracy/Damage/Endurance
(31) Superior Avalanche - Damage/Endurance
(31) Superior Avalanche - Accuracy/Damage
Level 18: Water Jet
(A) Superior Defiant Barrage - RechargeTime/+Status
(33) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
(33) Superior Defiant Barrage - Accuracy/Damage/Endurance
(33) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
(34) Superior Defiant Barrage - Damage/RechargeTime
(34) Superior Defiant Barrage - Accuracy/Damage
Level 20: Temporal Healing
(A) Power Transfer - Chance to Heal Self
(34) Performance Shifter - Chance for +End
(36) Performance Shifter - EndMod
(36) Healing IO
Level 22: Tough
(A) Steadfast Protection - Resistance/+Def 3%
(36) Unbreakable Guard - +Max HP
(37) Unbreakable Guard - Resistance
(37) Unbreakable Guard - Resistance/Endurance
(37) Unbreakable Guard - RechargeTime/Resistance
(39) Gladiator's Armor - TP Protection +3% Def (All)
Level 24: Combat Jumping
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Steam Spray
(A) Superior Frozen Blast - Recharge/Chance for Immobilize
(39) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
(39) Superior Frozen Blast - Accuracy/Damage/Recharge
(40) Superior Frozen Blast - Accuracy/Damage/Endurance
(40) Superior Frozen Blast - Damage/Endurance
(40) Superior Frozen Blast - Accuracy/Damage
Level 28: Maneuvers
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(42) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 30: Weave
(A) Red Fortune - Endurance
(42) Red Fortune - Defense
(42) Red Fortune - Defense/Endurance/Recharge
(43) Red Fortune - Endurance/Recharge
(43) Red Fortune - Defense/Recharge
(43) Red Fortune - Defense/Endurance
Level 32: Geyser
(A) Superior Blaster's Wrath - Accuracy/Damage/Endurance
(45) Superior Blaster's Wrath - Accuracy/Damage
(45) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
(45) Superior Blaster's Wrath - Damage/Recharge
(46) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
(46) Superior Blaster's Wrath - Accuracy/Damage/Recharge
Level 35: Scorpion Shield
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(46) Luck of the Gambler - Defense
(48) Luck of the Gambler - Defense/Endurance
Level 38: Time Lord
(A) Unbreakable Guard - Resistance
(48) Unbreakable Guard - Resistance/Endurance
(48) Unbreakable Guard - RechargeTime/Resistance
(50) Unbreakable Guard - Resistance/Endurance/RechargeTime
Level 41: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 44: Tactics
(A) HamiO:Cytoskeleton Exposure Level 47: Time Shift
(A) Recharge Reduction IO
(50) Accuracy IO
Level 49: Invisibility
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Brawl
(A) Empty Level 1: Defiance
Level 1: Prestige Power Dash
| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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From experience of other builds I've messed around with it seems to be very sub-optimal my dilemma is how to mess around with it to optimise it, and what should I be looking for generally. I like soloing, I do like the stealth/invis thing, not entirely fussed about the whole +4/8 thing but just like generally messing around in missions and blowing stuff up 🙂
Thanks!