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GoldmanSaxie

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Posts posted by GoldmanSaxie

  1. Greetings fellow crowd suppressors,

     

    I've been looking for builds that feature Grav/Earth, but haven't really found many hits, so I tried my hand at it, and would like someone more well versed in the dominator AT to add their take.

     

    The build is as follows:

    This Hero build was built using Mids Reborn 3.2.17
    https://github.com/LoadedCamel/MidsReborn

    Level 50 Magic Dominator
    Primary Power Set: Gravity Control
    Secondary Power Set: Earth Assault
    Power Pool: Sorcery
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Ice Mastery

    Hero Profile:
    ------------
    Level 1:    Lift                Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), FrcFdb-Rechg%(5)
    Level 1:    Stone Spears            Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7)
    Level 2:    Gravity Distortion        UnbCns-Acc/Hold/Rchg(A)
    Level 4:    Tremor                SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx/Rchg(15), FrcFdb-Rechg%(17)
    Level 6:    Propel                Apc-Dmg(A), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(9), Apc-Dmg/EndRdx(11), Apc-Dam%(11)
    Level 8:    Crushing Field            SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprAscoft-EndRdx/Rchg(29), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprAscoft-Rchg/+Dmg%(31)
    Level 10:    Stone Mallet            Hct-Dmg(A), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(23), Hct-Acc/Rchg(25), Hct-Dam%(25)
    Level 12:    Spirit Ward            NmnCnv-Regen/Rcvry+(A)
    Level 14:    Combat Jumping            LucoftheG-Def/Rchg+(A)
    Level 16:    Power Up            RechRdx-I(A)
    Level 18:    Gravity Distortion Field        SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprDmnGrs-EndRdx/Rchg(19), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(21), SprDmnGrs-Rchg/Fiery Orb(23)
    Level 20:    Heavy Mallet            TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(34)
    Level 22:    Kick                Empty(A)
    Level 24:    Tough                UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(36), GldArm-3defTpProc(36), StdPrt-ResDam/Def+(36)
    Level 26:    Wormhole            AbsAmz-Stun(A), AbsAmz-Stun/Rchg(37), AbsAmz-Acc/Stun/Rchg(37), AbsAmz-Acc/Rchg(37), AbsAmz-ToHitDeb%(39), SuddAcc--KB/+KD(39)
    Level 28:    Seismic Smash            Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40), Mk'Bit-Dmg/EndRdx(42)
    Level 30:    Weave                LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(43), ShlWal-Def(43), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(46)
    Level 32:    Mystic Flight            Flight-I(A)
    Level 35:    Rune of Protection        UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(47)
    Level 38:    Singularity            ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(47), ExpRnf-Acc/Dmg/Rchg(49), ExpRnf-EndRdx/Dmg/Rchg(49), SuddAcc--KB/+KD(50)
    Level 41:    Sleet                DS:DSyncSlowRechEnd(A)
    Level 44:    Frozen Armor            LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(46), Rct-ResDam%(46)
    Level 47:    Hoarfrost            Prv-Absorb%(A), Prv-Heal/Rchg(48), RechRdx-I(48)
    Level 49:    Hasten                RechRdx-I(A)
    Level 1:    Domination    
    Level 1:    Brawl                Empty(A)
    Level 1:    Sprint                Empty(A)
    Level 2:    Rest                Empty(A)
    Level 1:    Swift                Empty(A)
    Level 1:    Hurdle                Empty(A)
    Level 1:    Health                Pnc-Heal/+End(A), Mrc-Rcvry+(7)
    Level 1:    Stamina                PrfShf-End%(A)
    ------------

     

    Originally, I went for mace mastery, but I feel like there's more interesting options in Ice Mastery. I'm really feeling how slot hungry the AT is trying to build with ice though.

     

    Specifically, I've got the following concerns:

    - I've seen many builds run two Rech. Red. in hasten, but it seems that perma-hasten is doable with one, or am I missing something?

    - Is this too much defense for a dominator? Am I better off just slotting something else (like Gravity Distortion)?

    - I really like propel as a power, but how does it perform in 50+ content? Am I better off dropping it for something like Ice Storm?

    - I've tried to balance ranged and melee defense, but is one more important that the other?

     

    Any and all feedback is welcome, even if it doesn't pertain to the concerns above. If you have another Grav/Earth take, feel free to add it! 🙂

     

    Dominator - Gravity Control - Earth Assault - Homebrew.mxd

  2. Hello HC,

     

    I've been playing an Electric/SD Scrapper recently (only 33 so far), and I've tried to come up with a build, so that I might have something to aim for. I'd like some feedback/criticisms of the build as I really have no idea what I'm doing except just trying to figure things out (don't think too much about what levels the powers are chosen, I'll likely just pick them whenever I feel like anyways).

     

    Without further ado:

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Scrapper - Electical Melee - Shield Defense: Level 50 Technology Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    ------------
    Level 1:    Charged Brawl            CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(11), CrsImp-Dmg/Rchg(11), CrsImp-Acc/Dmg/Rchg(13), CrsImp-Acc/Dmg/EndRdx(13), CrsImp-Dmg/EndRdx/Rchg(27)
    Level 1:    Deflection            LucoftheG-Def/EndRdx(A), LucoftheG-Def(7), LucoftheG-Def/Rchg+(7)
    Level 2:    Jacobs Ladder            SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(27), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/EndRdx/Rchg(29), SprCrtStr-Acc/Dmg/EndRdx/Rchg(31), SprCrtStr-Rchg/+50% Crit(31)
    Level 4:    Battle Agility            LucoftheG-Def/EndRdx(A), LucoftheG-Def(9), LucoftheG-Def/Rchg+(9)
    Level 6:    Hasten                RechRdx-I(A), RechRdx-I(33), RechRdx-I(48)
    Level 8:    Super Speed            Run-I(A)
    Level 10:    Thunder Strike            SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(33), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Dmg/EndRdx/Rchg(34), SprScrStr-Acc/Dmg/EndRdx/Rchg(34), SprScrStr-Rchg/+Crit(34)
    Level 12:    Build Up            AdjTrg-ToHit/Rchg(A)
    Level 14:    True Grit            Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(15), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(19)
    Level 16:    Active Defense            RechRdx-I(A), RechRdx-I(19)
    Level 18:    Against All Odds        EndRdx-I(A), EndRdx-I(21)
    Level 20:    Phalanx Fighting        LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(21), LucoftheG-EndRdx/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(25), LucoftheG-Def/Rchg+(25)
    Level 22:    Chain Induction            Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(42), Hct-Dam%(42)
    Level 24:    Combat Jumping            Ksm-ToHit+(A), ShlWal-ResDam/Re TP(36), LucoftheG-Def/Rchg+(37)
    Level 26:    Lightning Clap            RopADop-Acc/Stun/Rchg(A), RopADop-Acc/Stun(50)
    Level 28:    Kick                Empty(A)
    Level 30:    Tough                GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31)
    Level 32:    Weave                Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(43), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(45)
    Level 35:    Grant Cover            LucoftheG-Def/EndRdx(A), LucoftheG-Def(36), LucoftheG-Def/Rchg+(36)
    Level 38:    Shield Charge            Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
    Level 41:    Lightning Rod            Arm-Dmg(A), Arm-Dmg/Rchg(46), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(48), Arm-Dam%(48)
    Level 44:    One with the Shield        Ags-ResDam/EndRdx(A), Ags-ResDam(45), Ags-Psi/Status(45)
    Level 47:    Conserve Power            RechRdx-I(A)
    Level 49:    Physical Perfection        Pnc-Heal/+End(A), SynSck-EndMod/+RunSpeed(50), PwrTrns-+Heal(50)
    Level 1:    Brawl                Empty(A)
    Level 1:    Critical Hit    
    Level 1:    Sprint                Empty(A)
    Level 2:    Rest                Empty(A)
    Level 2:    Swift                Empty(A)
    Level 2:    Health                NmnCnv-Regen/Rcvry+(A), RgnTss-Regen+(3), Mrc-Rcvry+(3)
    Level 2:    Hurdle                Empty(A)
    Level 2:    Stamina                PrfShf-End%(A), PrfShf-EndMod(5), PrfShf-EndMod/Acc(5)
    ------------

     

    I wasn't too sure about whether to rune Charged Brawl or Havoc Punch, but so far I'm leaning towards Charged Brawl.

     

    Scrapper - Electical Melee - Shield Defense- homebrew.mxd

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