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TransFemmeHero

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TransFemmeHero last won the day on July 29

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About TransFemmeHero

  • Birthday 10/13/1980

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  1. I had an idea for a character I want to create but it's not currently possible in the was thinking... I wanted to do an "aquaman" type character using the staff melee and trident look for it, but then the defensives just meh.. After having played a water/ Marine affinity corruptor I really like the Marine Affinity and how it works and I think that (or at least sever powers from it) would be cool for a mele "water" based melee character. (Specifically whitecap, tidepool, Toroidal Bubble, and Power of the Depths), but while we are on it Water defense could just be a thing withthings like water shield and water bubble armor Next is one I know people have begged for for a while... water control/ domination. I know in the past it has been said that Devs weren't sure how to make it work, but I would say talk to the rebirth folks as they have made a decent Water control set. Last a Water Melee I imagine this could look like water bubbles over the fists and or moves using the whip shape (and animations) from the demons MM set as a base. -----------other nonwater powers------- on the note of Whips a Whip melee set would be wicked as stated there is already a mesh/ shape for it with the demons MM so this could be cool next shield Def for sentinels this might take some doing as you'd need to modify many of the blasts to a single arm when eh shield is up and you probably couldn't pair shield with either rifle sets, Dual pistols set, or Archery, last for ranged blast/ assault sets, Dagger tossing (maybe with a card kunai, and shuriken cosmetic option) could involve a straight up dagger throw, various trick shits using multiple dagger like double and triple toss and fan of knives move
  2. It's more of a political commentary on the current state of the US in character form, also Zombie meets Retro-futurism seemed like a fun theme for a character. I only wish there was a setting to make the glowy bit fade in and out and or flicker like they are about to go out... I tried to capture that by having the glowy bits a various levels of "bright"
  3. Lunar Champion Staff/ Will Scrapper
  4. American Nightmare Rad/Rad Scrapper
  5. I would say you should have the option for that or no FX
  6. Back with another request; Currency chest emblems €, $, £, ¥, ₹, ¢, erc
  7. I would think like when you do the element buff the clones would temporarily light up with that element, from tat point the graphic different would be the elemental attacks, but I agree, for the power fantasy of this powerset a lack of graphical difference might be EXACTLY what you'd want
  8. Rad/Rad Scrapper American Nightmare
  9. Below is a rough idea I had for a Clones power set for Masterminds, the best part is no need to create new meshes or textures! Clones: Phantom Jab* (causes a phantom of yourself to appear in front of and attack the target once then disappear) Damage: Light Recharge: Very Fast Doppelgangers** (3 minion/ pet power. Unempowered clones deliver punches to target) Phantom Uppercut* (causes a phantom of yourself to appear in front of and attack the target once then disappear) Damage: Moderate Recharge: Fast Empower Clones*** (Enhance all permanent clones with Fire, Ice, Electric, Energy, Dark, or Radiation attacks or a random mix, please note once a summoned clone is enhanced their element cannot be Switched) Recharge: Fast Phantom Barrage* (three phantoms surround the target punching and kicking it) Damage: Heavy Recharge: Slow Copies** (2 minion/ Pet power. Unempowered clones have Jabs and Punches) Phantom Army* (Works like current illusion set phantom army except visually you don't have the "classic" phantom army look just the mirror self ones) Perfect Clone** (Single minion/ pet power Unempowered clone physically assaults enemy with Jabs, Punches and right/left hooks) Fortify Clones (Gives clones first two defensive abilities that align with their element; Unempowered clones get super reflexes) Recharge: Moderate *Phantom abilities are not effected by Empower Clones or Fortify Clones ** Unenhanced Clones use the basic punch ability and Street Justice attacks from the First three levels: Initial Strike - All three Clone types Heavy Blow - Copies & Perfect Clone Sweeping Cross - Perfect Clone only *** The three street justice attacks are replaced with same tier melee attacks of the element of the Clone
  10. Oh yeah... oops ty for the catch
  11. A new one from me, along with the back story because I thought this one was cute/ humorous
  12. aaaand Two more (yes I have a problem, don't judge me!)
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