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Zoggster

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Everything posted by Zoggster

  1. without rooted i have good run speed (granite armor on)
  2. I have only made 1 adjustment to this build by including S Shock run speed and end into stamina (dont know how to include this set). Please be super critical as i have not been killed since taking teleport to drop the ITF stacking debuff. I believe Hami is the only foe that has bested me. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Tanker Primary Power Set: Stone Armor Secondary Power Set: Dark Melee Power Pool: Fighting Power Pool: Leadership Power Pool: Flight Power Pool: Teleportation Ancillary Pool: Energy Mastery Hero Profile: Level 1: Stone Skin (A) Aegis - Resistance (3) Aegis - Resistance/Recharge (9) Steadfast Protection - Resistance/+Def 3% Level 1: Shadow Punch (A) Mako's Bite - Accuracy/Damage (3) Mako's Bite - Chance of Damage(Lethal) Level 2: Earth's Embrace (A) Gladiator's Armor - Recharge/Resist (5) Gladiator's Armor - Recharge/Endurance (5) Gladiator's Armor - TP Protection +3% Def (All) (9) Gladiator's Armor - Resistance/Rech/End Level 4: Boxing (A) Mako's Bite - Accuracy/Damage (7) Mako's Bite - Damage/Endurance Level 6: Mud Pots (A) Pacing of the Turtle - Accuracy/Slow (7) Pacing of the Turtle - Chance of -Recharge Level 8: Rooted (A) Preventive Medicine - Chance for +Absorb Level 10: Shadow Maul (A) Fury of the Gladiator - Accuracy/Damage (11) Fury of the Gladiator - Damage/Recharge (11) Fury of the Gladiator - Damage/Endurance/Recharge (17) Fury of the Gladiator - Accuracy/Endurance/Recharge (17) Fury of the Gladiator - Chance for Res Debuff Level 12: Maneuvers (A) Shield Wall - Defense/Endurance (13) Shield Wall - Defense/Recharge (13) Shield Wall - Endurance/Recharge (15) Shield Wall - Defense/Endurance/Recharge (15) Shield Wall - Defense (27) Shield Wall - +Res (Teleportation), +5% Res (All) Level 14: Fly (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range Level 16: Kick (A) Mako's Bite - Accuracy/Damage (50) Mako's Bite - Damage/Endurance Level 18: Tough (A) Impervium Armor - Resistance/Endurance (25) Impervium Armor - Psionic Resistance (31) Impervium Armor - Resistance/Recharge (31) Impervium Armor - Endurance/Recharge (31) Impervium Armor - Resistance/Endurance/Recharge (34) Impervium Armor - Resistance Level 20: Weave (A) Gift of the Ancients - Defense/Endurance (21) Gift of the Ancients - Defense/Recharge (21) Gift of the Ancients - Defense (23) Gift of the Ancients - Endurance/Recharge (23) Gift of the Ancients - Defense/Endurance/Recharge (25) Gift of the Ancients - Run Speed +7.5% Level 22: Taunt (A) Perfect Zinger - Accuracy/Recharge (27) Perfect Zinger - Taunt/Recharge/Range Level 24: Siphon Life (A) Superior Might of the Tanker - Accuracy/Damage (37) Superior Might of the Tanker - Damage/Recharge (43) Superior Might of the Tanker - Accuracy/Damage/Recharge (43) Superior Might of the Tanker - Damage/Endurance/Recharge (43) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 26: Brimstone Armor (A) Aegis - Resistance/Endurance (29) Aegis - Resistance/Recharge (37) Aegis - Psionic/Status Resistance (42) Aegis - Resistance (46) Aegis - Endurance/Recharge (46) Aegis - Resistance/Endurance/Recharge Level 28: Soul Drain (A) Fury of the Gladiator - Accuracy/Damage (29) Fury of the Gladiator - Damage/Recharge (40) Fury of the Gladiator - Damage/Endurance/Recharge (42) Fury of the Gladiator - Accuracy/Endurance/Recharge (42) Fury of the Gladiator - Accuracy/Damage/End/Rech Level 30: Assault (A) Endurance Reduction IO Level 32: Granite Armor (A) Shield Wall - Defense (33) Shield Wall - Defense/Endurance (33) Shield Wall - Defense/Recharge (33) Aegis - Resistance (34) Aegis - Resistance/Endurance (34) Aegis - Resistance/Recharge Level 35: Dark Consumption (A) Fury of the Gladiator - Accuracy/Damage (36) Fury of the Gladiator - Damage/Recharge (36) Fury of the Gladiator - Damage/Endurance/Recharge (36) Fury of the Gladiator - Accuracy/Endurance/Recharge (37) Fury of the Gladiator - Accuracy/Damage/End/Rech Level 38: Midnight Grasp (A) Hecatomb - Damage (39) Hecatomb - Damage/Recharge (39) Hecatomb - Accuracy/Recharge (39) Hecatomb - Damage/Endurance (40) Hecatomb - Accuracy/Damage/Recharge (40) Hecatomb - Chance of Damage(Negative) Level 41: Conserve Power (A) Recharge Reduction IO Level 44: Physical Perfection (A) Performance Shifter - EndMod (45) Performance Shifter - EndMod/Recharge Level 47: Energy Torrent (A) Ragnarok - Damage (48) Ragnarok - Damage/Recharge (48) Ragnarok - Damage/Endurance (48) Ragnarok - Accuracy/Recharge (50) Ragnarok - Accuracy/Damage/Recharge (50) Ragnarok - Chance for Knockdown Level 49: Teleport (A) Range IO Level 1: Brawl (A) Mako's Bite - Accuracy/Damage (19) Mako's Bite - Damage/Endurance Level 1: Gauntlet Level 1: Prestige Power Dash
  3. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Radiation Emission Power Pool: Speed Power Pool: Leadership Power Pool: Concealment Power Pool: Flight Hero Profile: Level 1: Blind -- Apc-Dmg(A), Apc-Dmg/Rchg(25), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(34) Level 1: Radiant Aura -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(13), Prv-Absorb%(13) Level 2: Deceive -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(3), CrcPrs-Acc/Conf/Rchg(3), CrcPrs-Acc/Rchg(7), CrcPrs-Conf/EndRdx(9) Level 4: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(5), DarWtcDsp-Rchg/EndRdx(5), DarWtcDsp-ToHitDeb/EndRdx(7), UndDfn-DefDeb(43), UndDfn-DefDeb/EndRdx(50) Level 6: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36) Level 8: Flash -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprWiloft-EndRdx/Rchg(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), SprWiloft-Rchg/Dmg%(17) Level 10: Enervating Field -- EndRdx-I(A) Level 12: Group Invisibility -- LucoftheG-Rchg+(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25) Level 16: Mutation -- RechRdx-I(A) Level 18: Phantom Army -- SlbAll-Dmg(A), SlbAll-Dmg/Rchg(19), RechRdx-I(19), SlbAll-Acc/Rchg(21), SlbAll-Dmg/EndRdx(21) Level 20: Lingering Radiation -- TmpRdn-Acc/Slow(A), TmpRdn-Dmg/Slow(39), TmpRdn-Acc/EndRdx(40), TmpRdn-Rng/Slow(40), TmpRdn-EndRdx/Rchg/Slow(43) Level 22: Assault -- EndRdx-I(A) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(45), AdjTrg-EndRdx/Rchg(45), AdjTrg-ToHit/Rchg(45), AdjTrg-ToHit/EndRdx/Rchg(46) Level 26: Spectral Terror -- GlmoftheA-Dam%(A), GlmoftheA-Acc/Rchg(27), GlmoftheA-EndRdx/Fear(27), GlmoftheA-Acc/EndRdx(29), GlmoftheA-Fear/Rng(29) Level 28: Choking Cloud -- UnbCns-Hold(A), UnbCns-Hold/Rchg(31), UnbCns-Acc/Hold/Rchg(39), UnbCns-Acc/Rchg(39), UnbCns-EndRdx/Hold(40) Level 30: Maneuvers -- LucoftheG-Rchg+(A) Level 32: Phantasm -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34) Level 35: Fallout -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(37), Rgn-Knock%(37) Level 38: Superior Invisibility -- LucoftheG-Rchg+(A) Level 41: Spectral Wounds -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(42), Dcm-Dmg/Rchg(42), Dcm-Build%(42), Dcm-Acc/EndRdx/Rchg(43) Level 44: Stealth -- LucoftheG-Rchg+(A) Level 47: Grant Invisibility -- LucoftheG-Rchg+(A) Level 49: Fly -- Frb-Stlth(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- RgnTss-Heal/EndRdx(A), RgnTss-Heal/Rchg(23), RgnTss-Heal/EndRdx/Rchg(34), RgnTss-EndRdx/Rchg(50), RgnTss-Regen+(50) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(46), EffAdp-EndMod/Acc/Rchg(46), EffAdp-Acc/Rchg(48), EffAdp-EndMod/Acc(48), EffAdp-EndMod/EndRdx(48) ------------
  4. So the builds here have either more than 5 x 7.5% recharge or 5 x 10% recharge which i thought didn't count, I have a build which does not go more than 5 of any enhancements and still has perma PA without incarnates
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