Zoggster
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I have only made 1 adjustment to this build by including S Shock run speed and end into stamina (dont know how to include this set).
Please be super critical as i have not been killed since taking teleport to drop the ITF stacking debuff. I believe Hami is the only foe that has bested me.
Hero Plan by Mids' Hero Designer 2.22
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Mutation Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Energy MasteryHero Profile:
Level 1: Stone Skin- (A) Aegis - Resistance
- (3) Aegis - Resistance/Recharge
- (9) Steadfast Protection - Resistance/+Def 3%
Level 1: Shadow Punch
- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Chance of Damage(Lethal)
Level 2: Earth's Embrace
- (A) Gladiator's Armor - Recharge/Resist
- (5) Gladiator's Armor - Recharge/Endurance
- (5) Gladiator's Armor - TP Protection +3% Def (All)
- (9) Gladiator's Armor - Resistance/Rech/End
Level 4: Boxing
- (A) Mako's Bite - Accuracy/Damage
- (7) Mako's Bite - Damage/Endurance
Level 6: Mud Pots
- (A) Pacing of the Turtle - Accuracy/Slow
- (7) Pacing of the Turtle - Chance of -Recharge
Level 8: Rooted
- (A) Preventive Medicine - Chance for +Absorb
Level 10: Shadow Maul
- (A) Fury of the Gladiator - Accuracy/Damage
- (11) Fury of the Gladiator - Damage/Recharge
- (11) Fury of the Gladiator - Damage/Endurance/Recharge
- (17) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (17) Fury of the Gladiator - Chance for Res Debuff
Level 12: Maneuvers
- (A) Shield Wall - Defense/Endurance
- (13) Shield Wall - Defense/Recharge
- (13) Shield Wall - Endurance/Recharge
- (15) Shield Wall - Defense/Endurance/Recharge
- (15) Shield Wall - Defense
- (27) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 14: Fly
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
Level 16: Kick
- (A) Mako's Bite - Accuracy/Damage
- (50) Mako's Bite - Damage/Endurance
Level 18: Tough
- (A) Impervium Armor - Resistance/Endurance
- (25) Impervium Armor - Psionic Resistance
- (31) Impervium Armor - Resistance/Recharge
- (31) Impervium Armor - Endurance/Recharge
- (31) Impervium Armor - Resistance/Endurance/Recharge
- (34) Impervium Armor - Resistance
Level 20: Weave
- (A) Gift of the Ancients - Defense/Endurance
- (21) Gift of the Ancients - Defense/Recharge
- (21) Gift of the Ancients - Defense
- (23) Gift of the Ancients - Endurance/Recharge
- (23) Gift of the Ancients - Defense/Endurance/Recharge
- (25) Gift of the Ancients - Run Speed +7.5%
Level 22: Taunt
- (A) Perfect Zinger - Accuracy/Recharge
- (27) Perfect Zinger - Taunt/Recharge/Range
Level 24: Siphon Life
- (A) Superior Might of the Tanker - Accuracy/Damage
- (37) Superior Might of the Tanker - Damage/Recharge
- (43) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (43) Superior Might of the Tanker - Damage/Endurance/Recharge
- (43) Superior Might of the Tanker - Recharge/Chance for +Res(All)
Level 26: Brimstone Armor
- (A) Aegis - Resistance/Endurance
- (29) Aegis - Resistance/Recharge
- (37) Aegis - Psionic/Status Resistance
- (42) Aegis - Resistance
- (46) Aegis - Endurance/Recharge
- (46) Aegis - Resistance/Endurance/Recharge
Level 28: Soul Drain
- (A) Fury of the Gladiator - Accuracy/Damage
- (29) Fury of the Gladiator - Damage/Recharge
- (40) Fury of the Gladiator - Damage/Endurance/Recharge
- (42) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (42) Fury of the Gladiator - Accuracy/Damage/End/Rech
Level 30: Assault
- (A) Endurance Reduction IO
Level 32: Granite Armor
- (A) Shield Wall - Defense
- (33) Shield Wall - Defense/Endurance
- (33) Shield Wall - Defense/Recharge
- (33) Aegis - Resistance
- (34) Aegis - Resistance/Endurance
- (34) Aegis - Resistance/Recharge
Level 35: Dark Consumption
- (A) Fury of the Gladiator - Accuracy/Damage
- (36) Fury of the Gladiator - Damage/Recharge
- (36) Fury of the Gladiator - Damage/Endurance/Recharge
- (36) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (37) Fury of the Gladiator - Accuracy/Damage/End/Rech
Level 38: Midnight Grasp
- (A) Hecatomb - Damage
- (39) Hecatomb - Damage/Recharge
- (39) Hecatomb - Accuracy/Recharge
- (39) Hecatomb - Damage/Endurance
- (40) Hecatomb - Accuracy/Damage/Recharge
- (40) Hecatomb - Chance of Damage(Negative)
Level 41: Conserve Power
- (A) Recharge Reduction IO
Level 44: Physical Perfection
- (A) Performance Shifter - EndMod
- (45) Performance Shifter - EndMod/Recharge
Level 47: Energy Torrent
- (A) Ragnarok - Damage
- (48) Ragnarok - Damage/Recharge
- (48) Ragnarok - Damage/Endurance
- (48) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Accuracy/Damage/Recharge
- (50) Ragnarok - Chance for Knockdown
Level 49: Teleport
- (A) Range IO
Level 1: Brawl
- (A) Mako's Bite - Accuracy/Damage
- (19) Mako's Bite - Damage/Endurance
Level 1: Gauntlet
Level 1: Prestige Power Dash -
Hero Plan by Mids' Hero Designer 2.22
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Power Pool: FlightHero Profile:
Level 1: Blind -- Apc-Dmg(A), Apc-Dmg/Rchg(25), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(34)
Level 1: Radiant Aura -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(13), Prv-Absorb%(13)
Level 2: Deceive -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(3), CrcPrs-Acc/Conf/Rchg(3), CrcPrs-Acc/Rchg(7), CrcPrs-Conf/EndRdx(9)
Level 4: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(5), DarWtcDsp-Rchg/EndRdx(5), DarWtcDsp-ToHitDeb/EndRdx(7), UndDfn-DefDeb(43), UndDfn-DefDeb/EndRdx(50)
Level 6: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 8: Flash -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprWiloft-EndRdx/Rchg(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), SprWiloft-Rchg/Dmg%(17)
Level 10: Enervating Field -- EndRdx-I(A)
Level 12: Group Invisibility -- LucoftheG-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 16: Mutation -- RechRdx-I(A)
Level 18: Phantom Army -- SlbAll-Dmg(A), SlbAll-Dmg/Rchg(19), RechRdx-I(19), SlbAll-Acc/Rchg(21), SlbAll-Dmg/EndRdx(21)
Level 20: Lingering Radiation -- TmpRdn-Acc/Slow(A), TmpRdn-Dmg/Slow(39), TmpRdn-Acc/EndRdx(40), TmpRdn-Rng/Slow(40), TmpRdn-EndRdx/Rchg/Slow(43)
Level 22: Assault -- EndRdx-I(A)
Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(45), AdjTrg-EndRdx/Rchg(45), AdjTrg-ToHit/Rchg(45), AdjTrg-ToHit/EndRdx/Rchg(46)
Level 26: Spectral Terror -- GlmoftheA-Dam%(A), GlmoftheA-Acc/Rchg(27), GlmoftheA-EndRdx/Fear(27), GlmoftheA-Acc/EndRdx(29), GlmoftheA-Fear/Rng(29)
Level 28: Choking Cloud -- UnbCns-Hold(A), UnbCns-Hold/Rchg(31), UnbCns-Acc/Hold/Rchg(39), UnbCns-Acc/Rchg(39), UnbCns-EndRdx/Hold(40)
Level 30: Maneuvers -- LucoftheG-Rchg+(A)
Level 32: Phantasm -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34)
Level 35: Fallout -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(37), Rgn-Knock%(37)
Level 38: Superior Invisibility -- LucoftheG-Rchg+(A)
Level 41: Spectral Wounds -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(42), Dcm-Dmg/Rchg(42), Dcm-Build%(42), Dcm-Acc/EndRdx/Rchg(43)
Level 44: Stealth -- LucoftheG-Rchg+(A)
Level 47: Grant Invisibility -- LucoftheG-Rchg+(A)
Level 49: Fly -- Frb-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTss-Heal/EndRdx(A), RgnTss-Heal/Rchg(23), RgnTss-Heal/EndRdx/Rchg(34), RgnTss-EndRdx/Rchg(50), RgnTss-Regen+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(46), EffAdp-EndMod/Acc/Rchg(46), EffAdp-Acc/Rchg(48), EffAdp-EndMod/Acc(48), EffAdp-EndMod/EndRdx(48)
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So the builds here have either more than 5 x 7.5% recharge or 5 x 10% recharge which i thought didn't count, I have a build which does not go more than 5 of any enhancements and still has perma PA without incarnates
Stone/Dark feedback please
in Tanker
Posted
without rooted i have good run speed (granite armor on)