Stratoburst
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Posts posted by Stratoburst
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Shouldn't this be "Altaholics Unanimous"? ;D
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I want to thank those who worked to bring back this game. For over 6 years, I have desperately missed my Peacebringer, who made a return this past afternoon. What a joy to fly around Atlas Park again!
When and if money can be accepted to defray costs, I will be sending some.
There were, and are, sure to be bumps along the way. That is fine - I am patient. Again, many, MANY thanks for your efforts!
The powerset you'd love, but you know will never be implemented
in General Discussion
Posted
Chemical Assault (Dominators)
Celestial Blast (Blasters, Defenders, Corruptors, Sentinels): powers strike (mostly) from the sky; the idea comes from the ranged powers of druids in World of Warcraft. Have secondary effects dependent on the night/day cycle in the game, and on the surroundings (outdoor, cave, building)
I haven't actually run the numbers on this next one, so this is a starting point for a discussion.
Celestial Armor (Tanks, Brutes, Scrappers, Stalkers, Sentinels): armor has selectable mixed secondary effect modes. All mode changes have a 30 second cooldown (once you pick one, you are stuck with it for 30 seconds).