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Ferris

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Posts posted by Ferris

  1. Hi Everyone,

     

    I've been working on a build for my mastermind which I'm planning to follow a theme hopefully without rendering the character completely useless.

    The theme is in nut shell they got super powers from a magic artefact which gave them super strength and invincibility along side magic.  They went out to try and fight crime but found they were on the weaker end of super powers so even the odds by having help.  So basically I'm trying to make a baby invincibility/SS tank who has lots of backup.

     

    The power sets are thugs/FF and then most likely force mastery.  This is what I have so far (I haven't looked at enhancements yet) but I've got two power slots left over as I really I don't know what to take, any critique would be welcome.

     

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Level 49 Magic Mastermind
    Primary Power Set: Thugs
    Secondary Power Set: Force Field
    Power Pool: Sorcery
    Power Pool: Fighting
    Ancillary Pool: Field Mastery

    Hero Profile:
    ------------
    Level 1:    Call Thugs            Empty(A)
    Level 1:    Force Bolt            Empty(A)
    Level 2:    Deflection Shield        Empty(A)
    Level 4:    Mystic Flight            Empty(A)
    Level 6:    Equip Thugs            Empty(A)
    Level 8:    Arcane Bolt            Empty(A)
    Level 10:    Boxing                Empty(A)
    Level 12:    Call Enforcer            Empty(A)
    Level 14:    Kick                Empty(A)
    Level 16:    Tough                Empty(A)
    Level 18:    Gang War            Empty(A)
    Level 20:    Dispersion Bubble        Empty(A)
    Level 22:    Cross Punch            Empty(A)
    Level 24:    Insulation Shield        Empty(A)
    Level 26:    Call Bruiser            Empty(A)
    Level 28:    Weave                Empty(A)
    Level 30:    Personal Force Field        Empty(A)
    Level 32:    Upgrade Equipment        Empty(A)
    Level 35:    Temp Invulnerability        Empty(A)
    Level 38:    Power Blast            Empty(A)
    Level 41:    Energy Torrent            Empty(A)
    Level 44:    Force Bubble            Empty(A)
    Level 47:    [Empty]    
    Level 49:    [Empty]    
    Level 1:    Brawl                Empty(A)
    Level 1:    Prestige Power Dash        Empty(A)
    Level 1:    Prestige Power Slide        Empty(A)
    Level 1:    Prestige Power Quick        Empty(A)
    Level 1:    Prestige Power Rush        Empty(A)
    Level 1:    Prestige Power Surge        Empty(A)
    Level 1:    Sprint                Empty(A)
    Level 1:    Supremacy    
    Level 2:    Rest                Empty(A)
    Level 4:    Ninja Run    
    Level 2:    Swift                Empty(A)
    Level 2:    Health                Empty(A)
    Level 2:    Hurdle                Empty(A)
    Level 2:    Stamina                Empty(A)
    ------------

     

     

    Thank you

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