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Tobris

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  1. I was actually trying an Ice/Ice Blaster before I made this post but the cooldowns seemed so long, and things like Ice Slick required me to hop in the pack as a Blaster. Like I said I'm not a min/maxer by any means, but I felt like I wasn't doing much (given, only 22) and I've been playing an Archery/TA Blaster that feels pretty fun. Maybe I'll give the Ice/Ice another go in some form after reading through some powers in Mids and seeing which AT supports the feel I'm looking for the best.
  2. Thank you for the replies, this confirms that I was way off in where I was looking. I was looking at Grav and Kin or Time Controller or Grav and Energy Dominator. I will definitely look into Dark, Trick Arrow and Storm.
  3. I didn't find out about the CoH servers until a couple months ago and I've been struggling to find the right combination of Archtype and Power Sets for me. I've gotten a couple dozen characters to 15 and always find something that feels like it might be annoying to team up with or they just don't do or feel how I thought they would. That said I'm looking to play a specific style and I know there are people here who can help me find it. I'm looking for something that has strong debilitating debuffs, whether that comes in the form of hold, immobilize, slow, or other kind of debuffs, I want to help my team survive by making it so they don't get hit or take less damage when they do. The other side of the coin is I don't find myself a very good healer, so it's better to pair that with buffs to my party (or more control/debuffs!) than healing. I'm also fairly bad at micromanaging buffs to allies, so things like bubbles are probably not for me. I started out soloing on melee but really felt the draw to play a support role in teams and I have tried a few Dominator, Controller and Blaster combos, but I'm just not sure what might fit the bill. And the last time I played live was a bit after the F2P update, so a lot of the newer and/or proliferated sets escape me. Thank you for any suggestions!
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