Jump to content

Taveena

Members
  • Posts

    29
  • Joined

  • Last visited

Everything posted by Taveena

  1. It appears to also be the case for Stalker Stone Armor, yes. Also - might also be the case for Sentinel, but for Stalker, Rooted ALSO plays the sound effects indefinitely. This was happening in both cases with the Color Tintable version of the armor animations, incidentally.
  2. The sound effects (bubbling and humming) loop indefinitely with Sentinel stone armor, no matter how long you wait, unlike other Stone Armor SFX, which play for a few seconds before fading out.
  3. https://i.gyazo.com/8e73c5f1b5a63ff4349d7989fafb34ab.mp4 As shown here, for whatever reason, some of the particle effects have their color inverted - selecting yellow causes them to be bright blue, red causes cyan, and so on. Does not apply to Bright customization option. Lightness and saturation doesn't change. It's always the first (left?) color selected that gets inverted, second/right color is always correct.
  4. https://i.gyazo.com/6cbb7c861f248ea202a48cf163261745.mp4 Video here; ability should be mag 3 for the first 5.18 seconds but this wasn't sufficient to hold a lieutenant, which typically have hold protection 2. EDIT: It's also only holding minions for about 5 seconds instead of the full 8 - seems like the mag 2 part isn't applying at all. EDIT 2: Hold applies on other lieutenants, so it seems like it's just Arachnos having hidden hold resist. So, uh, sorry for wasting your time.
×
×
  • Create New...