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Blood_Nut

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Posts posted by Blood_Nut

  1. My opinion is that you should look at the sets you have selected and plug holes in weak points and then attempt to hit caps in other areas.  For example, I don't see the wisdom in getting +25% def on a resistance secondary when you could be hitting the cap on resistance instead and picking up other benefits as well. if you have a defense secondary then go ahead at stack it up that makes a lot of sense.

  2. I had considered that, but I never have end problems with this guy and I'm spamming fire/psi non-stop.  Proton Therapy has an end recovery component and as long as I pop that every so often I have a full end bar.

  3. Fully Purpled IO'd Build:

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Fire Radiation Sentinel: Level 50 Science Sentinel

    Primary Power Set: Fire Blast

    Secondary Power Set: Radiation Armor

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leaping

    Power Pool: Leadership

    Ancillary Pool: Psionic Mastery

     

    Hero Profile:

    Level 1: Flares

    • (A) Devastation - Accuracy/Damage
    • (5) Devastation - Accuracy/Damage/Endurance/Recharge
    • (7) Devastation - Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Recharge
    • (15) Devastation - Chance of Hold

    Level 1: Alpha Barrier

    • (A) Unbreakable Guard - Resistance
    • (3) Unbreakable Guard - Resistance/Endurance
    • (3) Unbreakable Guard - +Max HP
    • (23) Unbreakable Guard - RechargeTime/Resistance
    • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 2: Fire Blast

    • (A) Opportunity Strikes - RechargeTime/Chance for Opportunity
    • (5) Opportunity Strikes - Accuracy/Damage
    • (7) Opportunity Strikes - Accuracy/Damage/RechargeTime
    • (9) Opportunity Strikes - Accuracy/Damage/Endurance
    • (15) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime

    Level 4: Gamma Boost

    • (A) Panacea - +Hit Points/Endurance

    Level 6: Hasten

    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (43) Recharge Reduction IO

    Level 8: Blaze

    • (A) Apocalypse - Chance of Damage(Negative)
    • (17) Apocalypse - Damage/Recharge
    • (17) Apocalypse - Accuracy/Damage/Recharge
    • (21) Apocalypse - Accuracy/Recharge
    • (21) Apocalypse - Damage/Endurance

    Level 10: Fallout Shelter

    • (A) Titanium Coating - Resistance/Endurance
    • (11) Titanium Coating - Resistance/Recharge
    • (11) Titanium Coating - Resistance/Endurance/Recharge
    • (25) Titanium Coating - Resistance

    Level 12: Proton Armor

    • (A) Titanium Coating - Resistance/Endurance
    • (13) Titanium Coating - Resistance/Recharge
    • (13) Titanium Coating - Resistance/Endurance/Recharge
    • (40) Titanium Coating - Resistance
    • (43) Aegis - Psionic/Status Resistance

    Level 14: Super Speed

    • (A) Winter's Gift - Slow Resistance (20%)
    • (48) Winter's Gift - Run Speed, Jump, Flight Speed, Range

    Level 16: Proton Therapy

    • (A) Preventive Medicine - Heal
    • (19) Preventive Medicine - Endurance/RechargeTime
    • (40) Preventive Medicine - Heal/RechargeTime
    • (46) Preventive Medicine - Heal/RechargeTime/Endurance
    • (50) Preventive Medicine - Chance for +Absorb

    Level 18: Aim

    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Recharge Reduction IO

    Level 20: Particle Acceleration

    • (A) Run Speed IO

    Level 22: Fire Ball

    • (A) Ragnarok - Damage
    • (25) Ragnarok - Damage/Recharge
    • (31) Ragnarok - Accuracy/Damage/Recharge
    • (34) Ragnarok - Accuracy/Recharge
    • (36) Ragnarok - Damage/Endurance
    • (39) Annihilation - Chance for Res Debuff

    Level 24: Boxing

    • (A) Absolute Amazement - Accuracy/Stun/Recharge
    • (29) Absolute Amazement - Accuracy/Recharge
    • (43) Absolute Amazement - Stun

    Level 26: Tough

    • (A) Titanium Coating - Resistance/Endurance
    • (27) Titanium Coating - Endurance
    • (27) Titanium Coating - Resistance/Endurance/Recharge
    • (29) Titanium Coating - Resistance

    Level 28: Particle Shielding

    • (A) Preventive Medicine - Heal
    • (34) Preventive Medicine - Heal/Endurance
    • (37) Preventive Medicine - Heal/RechargeTime
    • (37) Preventive Medicine - Heal/RechargeTime/Endurance

    Level 30: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed

    Level 32: Inferno

    • (A) Armageddon - Damage
    • (33) Armageddon - Damage/Recharge
    • (33) Armageddon - Accuracy/Damage/Recharge
    • (33) Armageddon - Accuracy/Recharge
    • (34) Armageddon - Damage/Endurance

    Level 35: Ground Zero

    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Endurance/Recharge

    Level 38: Mind Probe

    • (A) Hecatomb - Damage
    • (39) Hecatomb - Damage/Recharge
    • (40) Hecatomb - Accuracy/Damage/Recharge
    • (46) Hecatomb - Accuracy/Recharge
    • (46) Hecatomb - Damage/Endurance

    Level 41: Meltdown

    • (A) Titanium Coating - Resistance/Endurance/Recharge
    • (42) Titanium Coating - Resistance/Recharge
    • (42) Titanium Coating - Resistance
    • (42) Titanium Coating - Endurance/Recharge

    Level 44: Psychic Shockwave

    • (A) Obliteration - Damage
    • (45) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Endurance/Recharge

    Level 47: Assault

    • (A) Endurance Reduction IO

    Level 49: Tactics

    • (A) Adjusted Targeting - To Hit Buff/Endurance
    • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (50) Adjusted Targeting - To Hit Buff

    Level 1: Brawl

    • (A) Accuracy IO

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Unbounded Leap - +Stealth

    Level 2: Rest

    • (A) Recharge Reduction IO

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Run Speed IO

    Level 2: Health

    • (A) Numina's Convalesence - +Regeneration/+Recovery

    Level 2: Hurdle

    • (A) Jumping IO

    Level 2: Stamina

    • (A) Endurance Modification IO

    Level 0: Freedom Phalanx Reserve

    Level 0: Portal Jockey

    Level 0: Task Force Commander

    Level 0: The Atlas Medallion

    ------------

    ------------

    Set Bonus Totals:

    • 18% DamageBuff(Smashing)
    • 18% DamageBuff(Lethal)
    • 18% DamageBuff(Fire)
    • 18% DamageBuff(Cold)
    • 18% DamageBuff(Energy)
    • 18% DamageBuff(Negative)
    • 18% DamageBuff(Toxic)
    • 18% DamageBuff(Psionic)
    • 1.56% Defense(Smashing)
    • 1.56% Defense(Lethal)
    • 3.13% Defense(Melee)
    • 2.25% Max End
    • 65% Enhancement(RechargeTime)
    • 7.5% Enhancement(Range)
    • 6.25% Enhancement(Max EnduranceDiscount)
    • 63% Enhancement(Accuracy)
    • 7.5% SpeedFlying
    • GrantPower Preventive Medicine (10% chance, if Scourge)
    • 293.7 HP (24.37%) HitPoints
    • 7.5% JumpHeight
    • 7.5% SpeedJumping
    • MezResist(Confused) 122.5%
    • MezResist(Held) 122.5%
    • MezResist(Immobilized) 122.5%
    • MezResist(Sleep) 122.5%
    • MezResist(Stunned) 122.5%
    • MezResist(Terrorized) 122.5%
    • 16% (0.27 End/sec) Recovery
    • 28% (1.41 HP/sec) Regeneration
    • 20% ResEffect(SpeedFlying)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(SpeedRunning)
    • 21% Resistance(Smashing)
    • 21% Resistance(Lethal)
    • 37.5% Resistance(Fire)
    • 37.5% Resistance(Cold)
    • 11.25% Resistance(Energy)
    • 11.25% Resistance(Negative)
    • 3.75% Resistance(Toxic)
    • 8.75% Resistance(Psionic)
    • 7.5% SpeedRunning

     

  4. So, thought I would share the build of my new favorite toon, Glower.  I always make several builds as you progress through the game so, I will post them here.  Any kinds of tips are welcome and maybe someone will find this helpful when they are building their new Sentinel.  My goals were to push Resistance, HP, Damage and Recharge.

     

    Cheaper Set IO'd Build:

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Glower: Level 50 Science Sentinel

    Primary Power Set: Fire Blast

    Secondary Power Set: Radiation Armor

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leaping

    Power Pool: Leadership

    Ancillary Pool: Psionic Mastery

     

    Hero Profile:

    Level 1: Flares

    • (A) Devastation - Accuracy/Damage
    • (5) Devastation - Accuracy/Damage/Endurance/Recharge
    • (7) Devastation - Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Recharge
    • (15) Devastation - Chance of Hold

    Level 1: Alpha Barrier

    • (A) Unbreakable Guard - Resistance
    • (3) Unbreakable Guard - Resistance/Endurance
    • (3) Unbreakable Guard - +Max HP
    • (23) Unbreakable Guard - RechargeTime/Resistance
    • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 2: Fire Blast

    • (A) Opportunity Strikes - RechargeTime/Chance for Opportunity
    • (5) Opportunity Strikes - Accuracy/Damage
    • (7) Opportunity Strikes - Accuracy/Damage/RechargeTime
    • (9) Opportunity Strikes - Accuracy/Damage/Endurance
    • (15) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime

    Level 4: Fire Ball

    • (A) Positron's Blast - Accuracy/Damage
    • (19) Positron's Blast - Accuracy/Damage/Endurance
    • (31) Positron's Blast - Damage/Recharge
    • (36) Positron's Blast - Damage/Range
    • (39) Positron's Blast - Chance of Damage(Energy)
    • (48) Annihilation - Chance for Res Debuff

    Level 6: Proton Armor

    • (A) Titanium Coating - Resistance/Endurance
    • (31) Titanium Coating - Resistance/Recharge
    • (40) Titanium Coating - Resistance/Endurance/Recharge
    • (43) Titanium Coating - Resistance
    • (43) Aegis - Psionic/Status Resistance

    Level 8: Blaze

    • (A) Devastation - Accuracy/Damage
    • (17) Devastation - Damage/Recharge
    • (17) Devastation - Accuracy/Damage/Recharge
    • (21) Devastation - Accuracy/Damage/Endurance/Recharge
    • (21) Devastation - Chance of Hold

    Level 10: Fallout Shelter

    • (A) Titanium Coating - Resistance/Endurance
    • (11) Titanium Coating - Resistance/Recharge
    • (11) Titanium Coating - Resistance/Endurance/Recharge
    • (25) Titanium Coating - Resistance

    Level 12: Hasten

    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (13) Recharge Reduction IO

    Level 14: Super Speed

    • (A) Winter's Gift - Slow Resistance (20%)
    • (48) Winter's Gift - Run Speed, Jump, Flight Speed, Range

    Level 16: Proton Therapy

    • (A) Preventive Medicine - Heal
    • (19) Preventive Medicine - Endurance/RechargeTime
    • (37) Preventive Medicine - Heal/RechargeTime
    • (46) Preventive Medicine - Heal/RechargeTime/Endurance
    • (50) Preventive Medicine - Chance for +Absorb

    Level 18: Gamma Boost

    • (A) Endurance Modification IO

    Level 20: Particle Acceleration

    • (A) Run Speed IO

    Level 22: Aim

    • (A) Recharge Reduction IO
    • (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance

    Level 24: Boxing

    • (A) Stupefy - Accuracy/Recharge
    • (29) Stupefy - Accuracy/Stun/Recharge
    • (43) Stupefy - Stun/Range

    Level 26: Tough

    • (A) Titanium Coating - Resistance/Endurance
    • (27) Titanium Coating - Endurance
    • (27) Titanium Coating - Resistance/Endurance/Recharge
    • (29) Titanium Coating - Resistance

    Level 28: Particle Shielding

    • (A) Preventive Medicine - Heal
    • (34) Preventive Medicine - Heal/Endurance
    • (37) Preventive Medicine - Heal/RechargeTime
    • (40) Preventive Medicine - Heal/RechargeTime/Endurance

    Level 30: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed

    Level 32: Inferno

    • (A) Multi-Strike - Accuracy/Damage
    • (33) Multi-Strike - Damage/Recharge
    • (33) Multi-Strike - Accuracy/Endurance
    • (33) Multi-Strike - Accuracy/Damage/Endurance
    • (34) Multi-Strike - Damage/Endurance/Recharge

    Level 35: Ground Zero

    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Endurance/Recharge

    Level 38: Mind Probe

    • (A) Crushing Impact - Accuracy/Damage
    • (39) Crushing Impact - Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Recharge
    • (46) Crushing Impact - Accuracy/Damage/Endurance
    • (46) Crushing Impact - Damage/Endurance/Recharge

    Level 41: Meltdown

    • (A) Titanium Coating - Resistance/Endurance/Recharge
    • (42) Titanium Coating - Resistance/Recharge
    • (42) Titanium Coating - Resistance
    • (42) Titanium Coating - Endurance/Recharge

    Level 44: Psychic Shockwave

    • (A) Obliteration - Damage
    • (45) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Endurance/Recharge

    Level 47: Assault

    • (A) Endurance Reduction IO

    Level 49: Tactics

    • (A) Adjusted Targeting - To Hit Buff/Endurance
    • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (50) Adjusted Targeting - To Hit Buff

    Level 1: Brawl

    • (A) Accuracy IO

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Unbounded Leap - +Stealth

    Level 2: Rest

    • (A) Recharge Reduction IO

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Run Speed IO

    Level 2: Health

    • (A) Miracle - +Recovery

    Level 2: Hurdle

    • (A) Jumping IO

    Level 2: Stamina

    • (A) Endurance Modification IO

    Level 0: Freedom Phalanx Reserve

    Level 0: Portal Jockey

    Level 0: Task Force Commander

    Level 0: The Atlas Medallion

    ------------

    ------------

    Set Bonus Totals:

    • 17% DamageBuff(Smashing)
    • 17% DamageBuff(Lethal)
    • 17% DamageBuff(Fire)
    • 17% DamageBuff(Cold)
    • 17% DamageBuff(Energy)
    • 17% DamageBuff(Negative)
    • 17% DamageBuff(Toxic)
    • 17% DamageBuff(Psionic)
    • 1.56% Defense(Smashing)
    • 1.56% Defense(Lethal)
    • 0.94% Defense(Fire)
    • 0.94% Defense(Cold)
    • 3.13% Defense(Melee)
    • 1.88% Defense(AoE)
    • 2.25% Max End
    • 34% Enhancement(Accuracy)
    • 36.25% Enhancement(RechargeTime)
    • 6.25% Enhancement(Max EnduranceDiscount)
    • 7.5% Enhancement(Range)
    • 7.5% SpeedFlying
    • GrantPower Preventive Medicine (10% chance, if Scourge)
    • 320.8 HP (26.62%) HitPoints
    • 7.5% JumpHeight
    • 7.5% SpeedJumping
    • MezResist(Confused) 103.8%
    • MezResist(Held) 103.8%
    • MezResist(Immobilized) 103.8%
    • MezResist(Sleep) 103.8%
    • MezResist(Stunned) 103.8%
    • MezResist(Terrorized) 103.8%
    • 5% (0.08 End/sec) Recovery
    • 24% (1.21 HP/sec) Regeneration
    • 20% ResEffect(SpeedFlying)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(SpeedRunning)
    • 24% Resistance(Smashing)
    • 24% Resistance(Lethal)
    • 21% Resistance(Fire)
    • 21% Resistance(Cold)
    • 13.5% Resistance(Energy)
    • 13.5% Resistance(Negative)
    • 3.75% Resistance(Toxic)
    • 8.75% Resistance(Psionic)
    • 7.5% SpeedRunning

     

     

     

     

     

     

     

  5. My Brickstown map was also broken after installing this map pack.  I restored the relevant file from an older archive and the problem was solved.  The file map_city_04_02.texture from your archive is displaying at all on my system.  I've downloaded again, I've done a zip CRC check on the file downloaded. All I can say this texture will not display and downloading again does not solve. Replacing it with the older file solved the issue.

     

    Relevant file (map_city_04_02.texture) under this path:

     

    data\texture_library\MAPS\static\

     

    Went to an earlier maps update from here:

     

    https://ourowiki.ouro-comdev.com/index.php?title=VidiotMaps

     

    Direct Link to the relevant archive:

     

    https://cp.sync.com/dl/97eb06a10/grgtpghh-2qtmgu3h-8yz2bey8-jq77cgp4

     

    Download that archive, extract the map_city_04_02.texture file, and overwrite the one in your install directory.  Solved the problem for me.

     

    Hope this helps someone.

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