This is a repost
Hello,
This is my first post here and I don't know if anyone has suggested this, but have an Idea for a New Mastermind Primary Power Pool.
I just want to start with... Thank you so much for bringing back my beloved game!
One of the things I always thought about when playing City of Villains (where they introduced the Mastermind), was that the prestige classes you gained access to, should have had an Arachnos Mastermind.
There are Arachnos robots that would have been perfect for this in the form of the Spiderlings, Arachnos Drones, and the Arachnobot.
The Power Pool could have those 3 as the Henchmen summons, with the last power (the 2nd power-up for henchmen), being the better versions (Advanced Spiderlings/Arachnobot Blasters, Arachnos Drone Coordinators, and the Arachnobot Disruptor)
The Weapon used would be the Nullifier Mace that the Arachnos Troopers carry (maybe use the tech maces/magic maces for cosmetic differences, like you can do with most of the Mastermind gun powers)
The Powers in this power pool would be comparable to the equivalent powers from the other Mastermind Power Pools.
Level 1 Powers:
- Mace Beam
Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.
- Spiderlings
Summon Spiderlings
Level 2 Power:
- Mace Beam Blast
Ranged, Area of Effect, High Damage (Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.
Level 6 Power:
- Equip Drones
Ranged, Equip Arachnos Henchman
Level 8 Power:
- Venom Grenade
Ranged, (Damage over Time, Toxic) Foe -Damage, -Recharge
The poisonous gas has severely weakened your attacks and Slowed your attack speed.
Level 12 Power:
- Arachnos Drone
Summon Arachnos Drones
Level 18 Power:
Spiderlings Swarm (Reskin of the Thug's Gang War)
Summon
Calls a Swarm of 10 or so Spiderlings to come to your aid for a brief while. Swarms are not like your true Henchman. They cannot be given direct commands, nor will they appear in your pet window. You must select an enemy target to attack first before calling these Drones. Swarms are many, but they are very weak, and are only equipped with the most basic weapons. Although they will follow you, they are not as loyal as your Henchmen, and they will only stick around for a few minutes before taking off.
Recharge: Very Long
Minimum Level: 18 (Mastermind)
Effects: Summon Swarm (Calls approximately 10 Drones)
Enhancements: Reduce Endurance Cost, Increase Attack Rate, Enhance Damage, Enhance Accuracy
Set Categories: Pet Damage
Level 26 Power:
- Arachnobot
Summon Arachnobot
Level 32 Power:
- Upgrade Drone
Ranged, Upgrade Arachnos Henchman (into the higher forms)