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NobleKangaroo

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  1. Great suggestion; I'll add it to the next release, as well as Field Crafter (for Portable Workbench) and Pocket D VIP Gold Club Member (for Pocket D VIP Pass). You shouldn't use a negative level (-1) for the level; there was actually a crash caused by me doing this (it's been force-fixed by changing /boost ... ... -1 to give level 1 enhancements instead) that I fixed in the older versions of the popmenu. Instead, use at least level 1. Otherwise, not a bad suggestion to have a couple "template" enhancement set groups. Possibly for a future update. Those power pools are unlocked by default on Justin; I just made a new character, set it to level 50, chose powers, and had all of the pools (Soul Mastery, Mace Mastery, Leviathan Mastery, and Mu Mastery) available.
  2. New version released 20190824.01 Implemented "freebiesc", a more compact popmenu for smaller displays - use /popmenu freebiesc to see it. I'm sorry you had that issue, I've taken some time to try to sort this out. Can you test the new version (which I added /popmenu freebiesc to) I just released and let me know if that works for you? If not, would you mind sharing your resolution with me? I might be able to come up with something that works better for you. /popmenu freebies /popmenu freebiesc
  3. New version released 20190820.01 Adjusted logic for attuned enhancements Removed crashy level -1 enhancements There shouldn't be any more issues with the menu, I went through and tested things pretty good after this build. Thank you guys for the continuous QA - this wouldn't be possible without your feedback!
  4. No, the characters get copied over from live (Reunion server) every time the database gets fully copied. As it's been awhile since that's happened, and there's no set schedule as to when it'll happen again, I would recommend just recreating the character manually. You can use things like the popmenu I created or using the merit vendor to give yourself enhancements a lot easier than typing it all out by hand.
  5. New version released 20190627.01 Corrected typo Sudden Acceleration (was Sudden_Accelaration) Added custom solution for Gaussian's Synchronized Fire-Control Added quantity option for 10
  6. Click "Powers" in your powers tray, then "Show Combat Attributes" - you can right-click and monitor up to 10 of them at any time. I wish they'd increase the number though, what with people having much larger screens (and more powerful processors that can do the calculations) these days! :)
  7. It's actually an issue with ALL AT and Event enhancements in my script; will be fixed shortly in the next release.
  8. Gaussian's has a different set to solo piece it seems. I modified to below and it worked. Single Piece: /boost Crafted_Gaussians_Synchronized_FireControl_F Crafted_Gaussians_Synchronized_FireControl_F 50 while set is (notice '-' between fire control) Whole set: /boostset Gaussians_Synchronized_Fire-Control 50 on Sudden Acceleration, the script has it with an A where there should be an E Script: boostset Sudden_Accelaration 50 Set is: boostset Sudden_Acceleration 50 Thanks for all the hard work! This is a really helpful tool. Excellent finds. Sudden Acceleration - Stupid typo on my part that I had already fixed at one point. I'll fix it again. Gaussian's - I had to come up with a way to code this in because they're different when they should just be the same. Should be fixed going forward. I've got batches in place for 1, 3, and 5. I'll add 10 as another option. Keep in mind though that each time I add something that affects the entire output, it makes the popmenu grow in size. I don't know if there's any downside to a huge popmenu (possibly longer to load) but the size is already ~3MB as of current release and after adding an option for 10, it grows to ~5MB. If there are no reported issues with size, I'll leave it; else I could replace 3 with 10 for quantities of 1, 5, and 10.
  9. New version released 20190622.01 Corrected Hami/Hydra/Titan Origin Removed Archetype IO levels, as they're attuned Sorry for the growing pains; thank you to everyone that is reporting issues and providing feedback!
  10. What are you selecting? I tested them just now to make sure nothing is broken and don't have any issues myself. There should be a message in your System tab when you receive the enhancement (or if there's a bug with it). Could you check that for me please?
  11. Thank you very much. This weekend I wrote a Python script to generate the popmenu and the "_A" was a typo on my part. Annihilation is missing from the Enhancement Sets page of ParagonWiki. Both reported issues have been fixed. Check the original post for the fixed menu file. Thanks so much for your help making the menu awesome!
  12. Here's an example of where it needs to go. I'll add this to the original post too for others.
  13. Added PvP levels (25, 30, 40), quantities (1, 3, 5), and the ability to only get a single enhancement, versus the whole set. If you have any issues, please let me know. I wrote a script to generate the entire popmenu, so it's a LOT easier to make changes now. Thanks, NobleKangaroo
  14. Thanks, it's not in the Merit Vendor so it got missed. Good eye! It's listed as "Recovery" but I'll rename it to "Endurance Modification" in the next version as it's more representative. Step 1: Popmenu Step 2: Jerk Hack Step 3: ?? Step 4: Profit
  15. Yeah, that's true. I added a preceding dot for clarity just in case it helps even one person. I think at the time of adding it to the game, it became easier to just leave it as is. Even looking at the code to get the "wrong" (right??) names, I saw several references to each.
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