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Morgraine

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Posts posted by Morgraine

  1. On 8/11/2022 at 1:05 PM, TheZag said:

    It may be helpful for someone to know that there is a maximum 16 buds spawning after killing hami - 1 bud per player up to 16.  I have a chat tab that shows only xp gains and i count out how many times i get xp while we are clearing buds.  It should work with the chat channel for so-and-so has defeated hamidon bud but i dont have that on its own tab.  And once i count 16 xp gains,  i let the leader know that all the buds are dead.

    I've been trying this out and honestly I'm not finding it reliable at all. Most runs I only count 14 or 15 at most. 

  2. 19 hours ago, Goddess Laucianna said:

    as I'm pretty sure you can't tp a bud

    Buds can be teleported. Something that helps to keep the ones that spawn in the middle closer to the middle is to use fold space.

     

     

     

    14 hours ago, biostem said:

    Do you mean having the game spawn an "Abyss 2" or something, or do you mean some sort of queueable closed instanced, where players would form a league, then the leader could begin the instance/raid, (sort of like how some iTrial content works)?

    It would be queueable and closed if it were instanced.

     

     

    • Thumbs Up 4
  3. These are all great suggestions and I agree would be a much easier fix than the instanced hami. A bud count and spawning at hami would really solve all the problems.
    While I like the buds on the map idea, there's already 48 moving dots on the map, so it seems like it might be too much on the map, but I'd take it if it was offered.

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  4. 1 hour ago, Oklahoman said:

    you pretty much go there to join or grief a Hami.


    The griefing is exactly why an instanced Hami is needed though. It's getting seriously out of hand on a regular basis with buds being spawned all over from people not in league who hit Hami then teleport out before the buds pop. 

    • Like 1
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