Jump to content

boskey

Members
  • Posts

    14
  • Joined

  • Last visited

Posts posted by boskey

  1. 4 hours ago, ScrewlooseCohh said:

    See below one of three posts in relation to Rad Fire Brute builds on the first page of the Brute forum, probably look there,

     

     

    Those say fire farming builds......I had requested NON fire farming builds........ thanks for the thought tho bud 😛

  2. Just now, Xandyr said:

    Have you gotten the 4 accolades yet? That'll help as well.

     

    I have a WP/Staff Tank, and the amount of regen I get on him is absurd. If my memory serves me right, I think with just 1 enemy in range of RttC, I regen like 104 HP/sec. I wanted as much regen as possible, so I went with Vigor Core for my alpha (+Healing 45%, Accy/End Reduction 33%).

     

     Glad I could help a little!

    I have not yet found the time to accolade hunt.  It is on the agenda tho.

     

    Ya I am hitting that insane regen with baddies around me its very nice.  Wolverine like even....

     

    Currently working on knocking out the incarnates, but I have nothing to complain about.... I had all but given up on this char but I feel like I am a smidge more "super" then I was at the beginning of the day 😜

  3. I will say tho after more play time, the only thing that is rough is the endurance hog until I get ageless atleast.  I am 5% away from unlocking ageless so that will solve that.  Big endurance hog without ageless but if that is all I can say about it then I am doing A ok.    

  4. Just an update....#1 dont ever try to use AH on a weekend during holiday season timeframe (3 mill enh costing 20 mill).  #2  I am literally AFK typing this while sitting on an AE map with 12 baddies around me (minion/LT/Boss mix)  and I am missing and regening enough to not care and type this.

     

    Thanks a ton Xan

    • Thumbs Up 1
  5. Just now, TerroirNoir2 said:

    Anyone got advice on this?  Sorry, @boskey, I don't know myself.

    You are perfectly fine...... People have real life to deal with and the few that may have an answer may also be very preoccupied.  That's why I just put my questions I ask on follow and notifications 🙂

     

    Thank you tho TerroirNoir2

    • Thumbs Up 1
  6. 5 hours ago, Xandyr said:

    If I were building one, I would probably go this route.

     

    Once you get the 4 main Accolades (Portal Jockey, Atlas Medallion, Freedom Phalanx,Task Force Commander), you are sitting at capped HP.

     

    The build boasts very high defense (almost capped F/C/E/NE), capped Perception/+17% ACCY, +35% Accuracy (I HATE MISSING), and the focal point of the build is regenerating 80.47 HP/Sec with only 1 mob in range of RttC. If for some reason you waded into a group of 10, that would jump up to 126.69 HP/Sec.

     

    Downsides....low F/C/E/NE Resists. However, when you're regenerating so many HP every second, your Regen should compensate that fairly well. 

     

    There's so many different ways to build any toon....perhaps there's a couple ideas in this one to help you. Good luck and let me know how it goes!

     

    - X

     

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Natural Scrapper
    Primary Power Set: Energy Melee
    Secondary Power Set: Willpower
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Barrage -- PndSlg-Dmg/Rchg(A), PndSlg-Dmg/EndRdx(5), PndSlg-Acc/Dmg(7)
    Level 1: High Pain Tolerance -- NmnCnv-Heal(A), Pnc-Heal/EndRedux(3), NmnCnv-Heal/EndRdx(7), NmnCnv-Heal/Rchg(9), Pnc-Heal/+End(9), Pnc-Heal(11)
    Level 2: Bone Smasher -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(13), SprBlsCol-Acc/Dmg(13), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37)
    Level 4: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39)
    Level 6: Build Up -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/Rchg(11)
    Level 8: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(40), NmnCnv-Heal/EndRdx(40), NmnCnv-EndRdx/Rchg(42), NmnCnv-Heal/Rchg(42), NmnCnv-Heal/EndRdx/Rchg(42)
    Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A)
    Level 12: Kick -- Empty(A)
    Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15), ImpSki-Status(15), GldArm-End/Res(37)
    Level 16: Rise to the Challenge -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/Rchg(17), Prv-Heal/EndRdx(36), Prv-Heal(36), Prv-Absorb%(36)
    Level 18: Whirling Hands -- Erd-Acc/Rchg(A), Erd-Dmg(19), Erd-Dmg/Rchg(19), Erd-Acc/Dmg/EndRdx/Rchg(21), Erd-%Dam(21), Erd-Acc/Dmg/Rchg(34)
    Level 20: Quick Recovery -- PrfShf-End%(A)
    Level 22: Total Focus -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg(33), SprCrtStr-Rchg/+50% Crit(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34)
    Level 24: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(25), ShlWal-Def/EndRdx(25), ShlWal-Def/Rchg(33)
    Level 26: Energy Transfer -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31), SprScrStr-Dmg/EndRdx/Rchg(33)
    Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(29), ShlWal-Def/EndRdx(29), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(50)
    Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), ShlWal-Def(43), ShlWal-Def/EndRdx(43), Rct-ResDam%(45)
    Level 32: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
    Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
    Level 38: Super Jump -- BlsoftheZ-ResKB(A)
    Level 41: Assault -- EndRdx-I(A)
    Level 44: Focused Accuracy -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(48)
    Level 47: Physical Perfection -- Mrc-Rcvry+(A), RgnTss-Regen+(48)
    Level 49: Laser Beam Eyes -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit 
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Swift -- Empty(A)
    Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(40)
    Level 1: Hurdle -- Empty(A)
    Level 1: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(3)
    Level 1: Energy Focus 
    Level 38: Double Jump 
    Level 50: Freedom Phalanx Reserve 
    Level 50: Portal Jockey 
    Level 50: Task Force Commander 
    Level 50: The Atlas Medallion 
    ------------

     

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1695;716;1432;HEX;|
    |78DA7594E94E135114C7FFED4CA92C054A81B2B46C8260D181FA00C628A05430289|
    |B6B7080119A34B46931CA5BB8C60F2E1805D4F7F09302BE800F202A48E2163F8DA7|
    |3D73C86D093799F677EF59FEE7DC3B7387EFF6956DAC0F9D82ABFC4CC2CC64A6466|
    |7D2662A65A5BD17CCC5DB693381ECF0D2D32896A9612B615946FF82959E5BE249C3|
    |9EADCFBA652D642C63329E48A49277AC347C23C964C21888CFCD2FC617E62A72B32|
    |1CB9CB5D299F978AA4CE6293296B26B22EBEBEF4FC5678CD3C9599230338B567AA9|
    |8E8AE8A0E779847E5C9061BB8118FD8775E8186428C23986096FBEAF0718A769548|
    |71B212D0745B8C82B87302AD0CAA612B430BC88A859288D0B8FF49C45C74386323C|
    |16B8C7D08EFB020F1826A91A4DA946D3F08F058EE097C06F81BF0CCBA4ED51825C1|
    |EBC743BE52D335CA6BC5EB54B2F26B8954E69B753BA3C8A4B02A302630C57284DB1|
    |9206C5A871368B2CA54AFF34B16940A3759FDA900F27B8EA72045DB913284798A11|
    |D51365DA5A00AD7DE7EDA9E0A29B2528AAC94DA0E634B73E08BC036C32BDA17BF7A|
    |267E7C75E794AAB025F08DA11ADB023B0CADF8CE708DAA09A84D07F08477F53509D|
    |4A8023598E173ACC5B480C9D0829B0CADB0046619AE934050DDA3A0EC6A1D629A03|
    |039A93E62CC30A69D7ABDAF5F8C896067C10586768C2A6C02749B3C1A09376A3A2A|
    |D378A7648B443A2DD24DA510C32F8293AAC4687253A82F39A03310127CD31FC6408|
    |5074B3FA5236E38DDB7159135865388E1581B702EF186A294D9BFAFAB749113DA86|
    |6087AF962D83BC20E7CE6E02AB274A987DB45E792B38C5191DD6ADA6E3CA3984036|
    |ED5386351F60A82E066234EDCCBA9CE4777A9CB2F4AA57512F0CB7B3893D02BD0C2|
    |11DEAB0B34FF61B6AD6F3AF287BE800C7113DFF12A2496E7DBB243F81F8FF285877|
    |61DF65B07340E8EEFED03FBA736DEE32AC46F2ABB4DF47F24FC11EA12451B5B11B8|
    |50B66E1C274E1C27F49CDDD0B|
    |-------------------------------------------------------------------|

     

    This looks very interesting......if I am doing group content and I am concerned in the slightest I can always carry a couple orange inspirations to be safe.  I am looking it over now to see if I can reroll this today!  

     

    I love the idea of the Wolverine like regen so thank you for the ideas..... I will let you know in the next couple of days how it turned out!

  7. Does anyone have or know of a map I can use on my fire farmer when helping lowbies?  I have a strong preference to the asteroid/moon map and want minions/LTs/Boss only no EBs for faster clear speed.  Looking for page 5 updated with no -def sword attacks and max influence (64k boss).

     

    There are alot of maps that fit into that grouping but what I am finding is majority of the ones I keep testing all have either not been updated for page 5 or do not have max influence/XP or do not have a max mob density count.

     

    I have found a couple maps that are NOT asteroid/moon map, but I find my per hour speed vastly increases doing this map.

     

    When I am solo I strictly farm America's Angel  afk and nonafk asteroid/moon map but I am not able to bring lowbies in there unfort unless they are all stalkers lol.

     

    Any suggestions?  Thank you very much!

    • Thumbs Up 2
  8. Hey folks,

     

    I have a 50 em/willpower scrapper I am sitting on that I leveled with a few SO and IO enhancements.  I am trying to see if anyone has a decent build they use and/or recommend?  I plan to mostly focus as the EB/Boss killing scrapper so 90% of my stuff will be single target focused.  

     

    side note:  cold is here stay warm 🙂

  9. 5 hours ago, Snarky said:

    My alt build for regular content.  No warranty.  Look for ideas.

     

    This Villain build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Snarkbringer non farm v 2.0: Level 50 Magic Brute
    Primary Power Set: Radiation Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Radioactive Smash

    • (A) Touch of Death - Accuracy/Damage
    • (3) Touch of Death - Accuracy/Damage/Endurance
    • (3) Touch of Death - Chance of Damage(Negative)

    Level 1: Fire Shield

    • (A) Unbreakable Guard - Resistance
    • (5) Unbreakable Guard - Resistance/Endurance
    • (5) Unbreakable Guard - RechargeTime/Resistance
    • (7) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 2: Blazing Aura

    • (A) Superior Unrelenting Fury - Accuracy/Damage
    • (7) Superior Unrelenting Fury - Damage/RechargeTime
    • (9) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
    • (9) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
    • (11) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
    • (11) Superior Unrelenting Fury - RechargeTime/+Regen/+End

    Level 4: Healing Flames

    • (A) Preventive Medicine - Heal/RechargeTime
    • (50) Preventive Medicine - Chance for +Absorb

    Level 6: Fusion

    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 8: Radiation Siphon

    • (A) Superior Brute's Fury - Accuracy/Damage
    • (13) Superior Brute's Fury - Damage/Recharge
    • (13) Superior Brute's Fury - Accuracy/Damage/Recharge
    • (15) Superior Brute's Fury - Damage/Endurance/RechargeTime
    • (15) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
    • (17) Superior Brute's Fury - Recharge/Fury Bonus

    Level 10: Temperature Protection

    • (A) Unbreakable Guard - Resistance
    • (17) Unbreakable Guard - Resistance/Endurance
    • (19) Unbreakable Guard - RechargeTime/Resistance
    • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 12: Kick

    • (A) Force Feedback - Chance for +Recharge

    Level 14: Tough

    • (A) Unbreakable Guard - Resistance
    • (21) Unbreakable Guard - Resistance/Endurance
    • (21) Unbreakable Guard - RechargeTime/Resistance
    • (23) Unbreakable Guard - +Max HP

    Level 16: Plasma Shield

    • (A) Unbreakable Guard - Resistance
    • (23) Unbreakable Guard - Resistance/Endurance
    • (25) Unbreakable Guard - RechargeTime/Resistance
    • (25) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 18: Irradiated Ground

    • (A) Obliteration - Damage
    • (27) Obliteration - Accuracy/Recharge
    • (27) Obliteration - Damage/Recharge
    • (29) Obliteration - Accuracy/Damage/Recharge
    • (29) Obliteration - Accuracy/Damage/Endurance/Recharge

    Level 20: Consume

    • (A) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge

    Level 22: Weave

    • (A) Shield Wall - Defense/Endurance
    • (33) Shield Wall - Defense/Recharge
    • (33) Shield Wall - Defense
    • (34) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (34) Reactive Defenses - Scaling Resist Damage

    Level 24: Hasten

    • (A) Recharge Reduction IO
    • (34) Recharge Reduction IO

    Level 26: Devastating Blow

    • (A) Hecatomb - Damage
    • (36) Hecatomb - Damage/Recharge
    • (36) Hecatomb - Damage/Recharge/Accuracy
    • (36) Hecatomb - Recharge/Accuracy
    • (37) Hecatomb - Damage/Endurance
    • (37) Hecatomb - Chance of Damage(Negative)

    Level 28: Burn

    • (A) Multi-Strike - Accuracy/Damage
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (39) Obliteration - Accuracy/Recharge
    • (39) Multi-Strike - Damage/Recharge
    • (39) Multi-Strike - Accuracy/Damage/Endurance
    • (40) Multi-Strike - Damage/Endurance/Recharge

    Level 30: Super Jump

    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 32: Atom Smasher

    • (A) Armageddon - Damage
    • (40) Armageddon - Damage/Recharge
    • (42) Armageddon - Damage/Recharge/Accuracy
    • (42) Armageddon - Recharge/Accuracy
    • (42) Armageddon - Damage/Endurance
    • (43) Armageddon - Chance for Fire Damage

    Level 35: Fiery Embrace

    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO

    Level 38: Electrifying Fences

    • (A) Bombardment - Damage
    • (40) Bombardment - Chance for Fire Damage
    • (43) Bombardment - Accuracy/Recharge/Endurance
    • (45) Bombardment - Damage/Recharge
    • (45) Bombardment - Accuracy/Damage/Recharge
    • (45) Bombardment - Accuracy/Damage/Recharge/Endurance

    Level 41: Ball Lightning

    • (A) Ragnarok - Damage
    • (46) Ragnarok - Damage/Recharge
    • (46) Ragnarok - Damage/Recharge/Accuracy
    • (46) Ragnarok - Recharge/Accuracy
    • (48) Ragnarok - Damage/Endurance
    • (48) Ragnarok - Chance for Knockdown

    Level 44: Rise of the Phoenix

    • (A) Recharge Reduction IO

    Level 47: Maneuvers

    • (A) Shield Wall - Defense/Endurance
    • (48) Shield Wall - Defense/Recharge
    • (50) Shield Wall - Defense/Endurance/Recharge
    • (50) Shield Wall - Defense

    Level 49: Tactics

    • (A) Rectified Reticle - Increased Perception

    Level 1: Fury 


    Level 1: Brawl

     

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1665;721;1442;HEX;|
    |78DA6594594F135114C7FF6DA722D0524A59CA560A4829450AC57D8B1B62549A107|
    |933317584011AB16DA6ADD10FE09BD1A80F3E99B83EF801DCF5CD47FD067E03839A|
    |A851A3301E7AEE914B3AC9B4BF7BCFF99FE52E93BE3CE1FBF07EEA105CF54797CC6|
    |23173C42E972C6FDA5CC8CE7A0074CEE44CFBC2793B9B5BB0EC682E9F8BCE9BF6C5|
    |E8A5E87872AC66CD5EF1CFA4AD25CB4A9E36E7B266299BCFF138CCB6096BDECA15A|
    |DE464D6B2AF640E976D13FEE97C7E892616164B14B8AE329A2958D69CAF82539659|
    |A0F9800CE62CBBB8982DB41C2B6467932A613993368B258A18A62AFAE8BD16A31F1|
    |7E471DCC019FA1F34E0C659810CC3536CF4A54EBFD39B3260E087C04F864DF8C5F0|
    |6C4DA389BC2EF80CE5E267D88C068100431D1A05820CCF49EBD1C2B83CF8C409525|
    |866B84EAD78351778F1C45DB1DC204B8D5E430DEEB1C687FB020F181AF050E01143|
    |231E33BC206DADDE7FADF4DF28FD3749FF4DD2BF9BF6BB5EAFAA1E57B92A0F59FC7|
    |A38BF846B9670CD12AE15BF195E926740170544D42AA2B088C252C34DEA3F887591|
    |11C41FAEA1037F055618BAB02AE030BC2249687DE31D2324EA88A823A28E883A2A6|
    |A83BA6CD10A365A30E9512EC7054E32F4E294C037863E52B76995BBDA300CE5A2E0|
    |1635D7AE6F6E3B629CBA1F8302718121862D48080C33BC5EBB965A266F270A502EA|
    |A9598B41B830D052586419419DAA8E06E7DBBBBF19145B7A9CE1EBDCE1EEC762BF1|
    |1E8621EC15D827B09F2181030C6FD4C5FDBF227DB210098173B476037AA601AC182|
    |A93DBAB7C5779662BED88027815B8184C0A13D7C3C431CE358C609BC076811D0CA3|
    |D829B08BE12D6987B58269A0EA0CD25A25358B27294763548E460A2704D41909916|
    |84C5FE031DCA544210393C6C6CF93D365407F1C7A3B38F354B565842DD3861E832C|
    |2E0AE43858AEDBF819A3F97E567CAEB6C4D9F2A5DAD2CB4D7CADB6DCE1D53A48372|
    |DA5375179DE25E854695539FF009096D621|
    |-------------------------------------------------------------------|

     

     Love the ideas, thank you very much

    • Thumbs Up 1
  10. 47 minutes ago, roleki said:

    I can't export out of Mids at the moment, but, give this a look.  Melee Def is just a smidge over 45, and S/L/Fire resistances are all at 90% - this took some +5ing here and there, but it's not egregious.  Only change I am thinking of making involves dropping a couple Power Transfer procs in place of Synapse and one or two PerfShitfs; the way aggro works now, I end up sometimes taking heavy ranged damage that necessitates actual HEALING on occasion.  Since my endurance bar never moves, I probably could get away with a few less PerfShifts.

     

     

     

     

    ELTHERM - Brute SJvsSoS (Radiation Melee).mxd 5.08 kB · 0 downloads

     

    Thank you very much for taking the time to do this.  I appreciate it a ton.  

  11. I posted this under "Guides" which may not have been the correct spot.  If so my mistake.  I copied and pasted my post.  Thank you folks.

     

     

    I need help from someone that is much smarter than myself.  I have a rad/fire brute used for dun dun dun........ fire farming.  I have invested a ton of blood sweat and tears into it, and I am trying to find a build I can swap to when doing Task Forces and whatnot.  I know rad/fire is far less then optimal and I know I've read on the forums some people suggest not to make a second build on your farmer and just create a new one.  I want one character for all my time invested.  I am having brain fog when it comes to a build and here is where I am asking for help.

     

    I am trying to build an end all be all (within fire brute's limitations lol) for a powerhouse tank.  I want to prioritize survivability over damage.  I am perfectly fine with great defensives and mediocre offensives (yes, I know it's Fire and Fire is offensive oriented).  If any of the giga brained amazing folks that are good at builds have any ideas and/or suggestions I would be forever indebted.

     

    Here is a request to be included for anyone that has time to help.  

     

    - Travel Power     combat jump/super jump

     

    Other than that, I am open to suggestions.  

     

    Thank you very much folks

  12. I need help from someone that is much smarter than myself.  I have a rad/fire brute used for dun dun dun........ fire farming.  I have invested a ton of blood sweat and tears into it, and I am trying to find a build I can swap to when doing Task Forces and whatnot.  I know rad/fire is far less then optimal and I know I've read on the forums some people suggest not to make a second build on your farmer and just create a new one.  I want one character for all my time invested.  I am having brain fog when it comes to a build and here is where I am asking for help.

     

    I am trying to build an end all be all (within fire brute's limitations lol) for a powerhouse tank.  I want to prioritize survivability over damage.  I am perfectly fine with great defensives and mediocre offensives (yes, I know it's Fire and Fire is offensive oriented).  If any of the giga brained amazing folks that are good at builds have any ideas and/or suggestions I would be forever indebted.

     

    Here is a request to be included for anyone that has time to help.  

     

    - Travel Power     combat jump/super jump

     

    Other than that, I am open to suggestions.  

     

    Thank you very much folks

×
×
  • Create New...