Looking for input on a new corruptor. Are there any powers I overlooked that are must haves? Is there a better way to get to the S/L softcap. Is it worth it to SoftCap anymore?
Ol Dead Eye - Villain Corruptor Build plan made with Mids' Reborn v3.6.6 rev. 3
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Primary powerset: Dual Pistols
Secondary powerset: Kinetics
Pool powerset (#1): Leaping
Pool powerset (#2): Speed
Pool powerset (#3): Fighting
Pool powerset (#4): Leadership
Ancillary powerset: Mace Mastery
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Powers taken:
Level 1: Dual Wield
A: Superior Malice of the Corruptor: Accuracy/Damage
5: Superior Malice of the Corruptor: Damage/Recharge
7: Superior Malice of the Corruptor: Accuracy/Damage/Recharge
11: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage
19: Superior Malice of the Corruptor: Damage/Endurance/Recharge
25: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge
Level 1: Transfusion
A: Touch of the Nictus: Healing/Absorb
3: Touch of the Nictus: Healing/Absorb/Recharge
7: Touch of the Nictus: Accuracy/Healing/Absorb
21: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
25: Touch of the Nictus: Accuracy/Endurance/Recharge
Level 2: Empty Clips
A: Superior Scourging Blast: Accuracy/Damage
3: Superior Scourging Blast: Accuracy/Damage/RechargeTime
5: Superior Scourging Blast: Damage/Endurance/RechargeTime
9: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime
19: Superior Scourging Blast: RechargeTime/PBAoE +End
27: Positron's Blast: Chance of Damage(Energy)
Level 4: Super Jump
A: Winter's Gift: Slow Resistance (20%)
Level 6: Combat Jumping
A: Luck of the Gambler: Defense/Increased Global Recharge Speed
29: Luck of the Gambler: Defense
Level 8: Swap Ammo
Level 10: Siphon Speed
A: Tempered Readiness: Accuracy/Slow
11: Tempered Readiness: Accuracy/Endurance
17: Tempered Readiness: Range/Slow
31: Tempered Readiness: Endurance/Recharge/Slow
31: Tempered Readiness: Accuracy/Damage/Slow
Level 12: Hasten
A: Invention: Recharge Reduction
13: Invention: Recharge Reduction
Level 14: Suppressive Fire
A: Apocalypse: Chance of Damage(Negative)
15: Apocalypse: Recharge/Accuracy
17: Apocalypse: Damage/Recharge
21: Apocalypse: Damage/Recharge/Accuracy
40: Apocalypse: Damage
40: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge
Level 16: Bullet Rain
A: Ragnarok: Damage
23: Ragnarok: Damage/Recharge
23: Ragnarok: Damage/Recharge/Accuracy
34: Ragnarok: Recharge/Accuracy
37: Ragnarok: Damage/Endurance
48: Annihilation: Chance for Res Debuff
Level 18: Acrobatics
A: Ribosome Exposure
Level 20: Speed Boost
A: Invention: Endurance Modification
Level 22: Siphon Power
A: Invention: Accuracy
Level 24: Kick
A: Force Feedback: Chance for +Recharge
Level 26: Tough
A: Steadfast Protection: Resistance/+Def 3%
27: Gladiator's Armor: TP Protection +3% Def (All)
34: Unbreakable Guard: Resistance/Endurance
34: Unbreakable Guard: Endurance/RechargeTime
43: Unbreakable Guard: Resistance/Endurance/RechargeTime
43: Unbreakable Guard: +Max HP
Level 28: Weave
A: Luck of the Gambler: Defense/Increased Global Recharge Speed
29: Luck of the Gambler: Defense/Endurance
43: Luck of the Gambler: Defense
Level 30: Piercing Rounds
A: Bombardment: Damage/Recharge
31: Bombardment: Accuracy/Damage/Recharge
42: Bombardment: Accuracy/Damage/Recharge/Endurance
46: Bombardment: Chance for Fire Damage
48: Bombardment: Accuracy/Recharge/Endurance
50: Bombardment: Damage
Level 32: Hail of Bullets
A: Armageddon: Damage/Recharge
33: Armageddon: Damage/Recharge/Accuracy
33: Armageddon: Recharge/Accuracy
33: Armageddon: Damage/Endurance
39: Armageddon: Chance for Fire Damage
Level 35: Transference
A: Power Transfer: EndMod
36: Power Transfer: Damage/Recharge
36: Power Transfer: Damage/EndMod
36: Power Transfer: Damage/Accuracy/Endurance
37: Power Transfer: Damage/Accuracy/Recharge/Endurance
37: Power Transfer: Chance to Heal Self
Level 38: Fulcrum Shift
A: Invention: Recharge Reduction
39: Invention: Recharge Reduction
39: Invention: Accuracy
Level 41: Scorpion Shield
A: Luck of the Gambler: Defense/Increased Global Recharge Speed
42: Luck of the Gambler: Defense
50: Luck of the Gambler: Defense/Endurance
Level 44: Web Envelope
A: Enfeebled Operation: Accuracy/Recharge
45: Enfeebled Operation: Endurance/Immobilize
45: Enfeebled Operation: Accuracy/Endurance
45: Enfeebled Operation: Immobilize/Range
46: Enfeebled Operation: Accuracy/Immobilize/Recharge
46: Enfeebled Operation: Accuracy/Immobilize
Level 47: Maneuvers
A: Luck of the Gambler: Defense/Increased Global Recharge Speed
48: Cytoskeleton Exposure
Level 49: Assault
A: Invention: Endurance Reduction
50: Invention: Endurance Reduction
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Inherents:
Level 1: Scourge
Level 1: Brawl
A: Invention: Accuracy
Level 1: Sprint
A: Invention: Jumping
Level 2: Rest
A: Invention: Interrupt Reduction
Level 2: Swift
A: Invention: Run Speed
Level 2: Hurdle
A: Invention: Jumping
Level 2: Health
A: Numina's Convalesence: +Regeneration/+Recovery
13: Miracle: +Recovery
42: Panacea: +Hit Points/Endurance
Level 2: Stamina
A: Performance Shifter: EndMod
9: Performance Shifter: EndMod/Recharge
15: Performance Shifter: EndMod/Accuracy
40: Performance Shifter: Chance for +End
Level 8: Chemical Ammunition
Level 8: Cryo Ammunition
Level 8: Incendiary Ammunition
Level 4: Double Jump
Level 1: Prestige Power Dash
(Empty)
Level 1: Prestige Power Slide
(Empty)
Level 1: Prestige Power Quick
(Empty)
Level 1: Prestige Power Rush
(Empty)
Level 1: Prestige Power Surge
(Empty)
Level 4: Ninja Run
Ol Dead Eye- Corruptor (Dual Pistol) Kin Mace SL Softcap.mbd