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sausage_toes

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  1. Looking for input on a new corruptor. Are there any powers I overlooked that are must haves? Is there a better way to get to the S/L softcap. Is it worth it to SoftCap anymore? Ol Dead Eye - Villain Corruptor Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Dual Pistols Secondary powerset: Kinetics Pool powerset (#1): Leaping Pool powerset (#2): Speed Pool powerset (#3): Fighting Pool powerset (#4): Leadership Ancillary powerset: Mace Mastery ────────────────────────────── Powers taken: Level 1: Dual Wield A: Superior Malice of the Corruptor: Accuracy/Damage 5: Superior Malice of the Corruptor: Damage/Recharge 7: Superior Malice of the Corruptor: Accuracy/Damage/Recharge 11: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage 19: Superior Malice of the Corruptor: Damage/Endurance/Recharge 25: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge Level 1: Transfusion A: Touch of the Nictus: Healing/Absorb 3: Touch of the Nictus: Healing/Absorb/Recharge 7: Touch of the Nictus: Accuracy/Healing/Absorb 21: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb 25: Touch of the Nictus: Accuracy/Endurance/Recharge Level 2: Empty Clips A: Superior Scourging Blast: Accuracy/Damage 3: Superior Scourging Blast: Accuracy/Damage/RechargeTime 5: Superior Scourging Blast: Damage/Endurance/RechargeTime 9: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime 19: Superior Scourging Blast: RechargeTime/PBAoE +End 27: Positron's Blast: Chance of Damage(Energy) Level 4: Super Jump A: Winter's Gift: Slow Resistance (20%) Level 6: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed 29: Luck of the Gambler: Defense Level 8: Swap Ammo Level 10: Siphon Speed A: Tempered Readiness: Accuracy/Slow 11: Tempered Readiness: Accuracy/Endurance 17: Tempered Readiness: Range/Slow 31: Tempered Readiness: Endurance/Recharge/Slow 31: Tempered Readiness: Accuracy/Damage/Slow Level 12: Hasten A: Invention: Recharge Reduction 13: Invention: Recharge Reduction Level 14: Suppressive Fire A: Apocalypse: Chance of Damage(Negative) 15: Apocalypse: Recharge/Accuracy 17: Apocalypse: Damage/Recharge 21: Apocalypse: Damage/Recharge/Accuracy 40: Apocalypse: Damage 40: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge Level 16: Bullet Rain A: Ragnarok: Damage 23: Ragnarok: Damage/Recharge 23: Ragnarok: Damage/Recharge/Accuracy 34: Ragnarok: Recharge/Accuracy 37: Ragnarok: Damage/Endurance 48: Annihilation: Chance for Res Debuff Level 18: Acrobatics A: Ribosome Exposure Level 20: Speed Boost A: Invention: Endurance Modification Level 22: Siphon Power A: Invention: Accuracy Level 24: Kick A: Force Feedback: Chance for +Recharge Level 26: Tough A: Steadfast Protection: Resistance/+Def 3% 27: Gladiator's Armor: TP Protection +3% Def (All) 34: Unbreakable Guard: Resistance/Endurance 34: Unbreakable Guard: Endurance/RechargeTime 43: Unbreakable Guard: Resistance/Endurance/RechargeTime 43: Unbreakable Guard: +Max HP Level 28: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 29: Luck of the Gambler: Defense/Endurance 43: Luck of the Gambler: Defense Level 30: Piercing Rounds A: Bombardment: Damage/Recharge 31: Bombardment: Accuracy/Damage/Recharge 42: Bombardment: Accuracy/Damage/Recharge/Endurance 46: Bombardment: Chance for Fire Damage 48: Bombardment: Accuracy/Recharge/Endurance 50: Bombardment: Damage Level 32: Hail of Bullets A: Armageddon: Damage/Recharge 33: Armageddon: Damage/Recharge/Accuracy 33: Armageddon: Recharge/Accuracy 33: Armageddon: Damage/Endurance 39: Armageddon: Chance for Fire Damage Level 35: Transference A: Power Transfer: EndMod 36: Power Transfer: Damage/Recharge 36: Power Transfer: Damage/EndMod 36: Power Transfer: Damage/Accuracy/Endurance 37: Power Transfer: Damage/Accuracy/Recharge/Endurance 37: Power Transfer: Chance to Heal Self Level 38: Fulcrum Shift A: Invention: Recharge Reduction 39: Invention: Recharge Reduction 39: Invention: Accuracy Level 41: Scorpion Shield A: Luck of the Gambler: Defense/Increased Global Recharge Speed 42: Luck of the Gambler: Defense 50: Luck of the Gambler: Defense/Endurance Level 44: Web Envelope A: Enfeebled Operation: Accuracy/Recharge 45: Enfeebled Operation: Endurance/Immobilize 45: Enfeebled Operation: Accuracy/Endurance 45: Enfeebled Operation: Immobilize/Range 46: Enfeebled Operation: Accuracy/Immobilize/Recharge 46: Enfeebled Operation: Accuracy/Immobilize Level 47: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 48: Cytoskeleton Exposure Level 49: Assault A: Invention: Endurance Reduction 50: Invention: Endurance Reduction ────────────────────────────── Inherents: Level 1: Scourge Level 1: Brawl A: Invention: Accuracy Level 1: Sprint A: Invention: Jumping Level 2: Rest A: Invention: Interrupt Reduction Level 2: Swift A: Invention: Run Speed Level 2: Hurdle A: Invention: Jumping Level 2: Health A: Numina's Convalesence: +Regeneration/+Recovery 13: Miracle: +Recovery 42: Panacea: +Hit Points/Endurance Level 2: Stamina A: Performance Shifter: EndMod 9: Performance Shifter: EndMod/Recharge 15: Performance Shifter: EndMod/Accuracy 40: Performance Shifter: Chance for +End Level 8: Chemical Ammunition Level 8: Cryo Ammunition Level 8: Incendiary Ammunition Level 4: Double Jump Level 1: Prestige Power Dash (Empty) Level 1: Prestige Power Slide (Empty) Level 1: Prestige Power Quick (Empty) Level 1: Prestige Power Rush (Empty) Level 1: Prestige Power Surge (Empty) Level 4: Ninja Run Ol Dead Eye- Corruptor (Dual Pistol) Kin Mace SL Softcap.mbd
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