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oOStaticOo

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Posts posted by oOStaticOo

  1. Depends on what I need.  If I need to shore up any Resists or Defenses I look for sets that will hopefully do so.  Otherwise, I will try to slot at least one Acc and End Redux then the rest with Procs.

  2. Could go with this.  People always have a tendency to overlook Electric Armor.  LOL

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Science Stalker
    Primary Power Set: Psionic Melee
    Secondary Power Set: Electric Armor
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Villain Profile:
    Level 1: Psi Blade -- Hct-Dmg(A), Hct-Dmg/Rchg(11), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(15), Hct-Dam%(17)
    Level 1: Hide -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(3), GifoftheA-Def/EndRdx/Rchg(3), GifoftheA-Def(5)
    Level 2: Charged Armor -- ImpArm-ResPsi(A), RctArm-ResDam/EndRdx(5), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam/Rchg(7), RctArm-ResDam(43)
    Level 4: Telekinetic Blow -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(21), SprAssMar-Acc/Dmg/Rchg(29), SprAssMar-Dmg/EndRdx/Rchg(29), SprAssMar-Acc/Dmg/EndRdx/Rchg(31), SprAssMar-Rchg/Rchg Build Up(31)
    Level 6: Conductive Shield -- ImpArm-ResPsi(A), RctArm-ResDam/EndRdx(9), RctArm-ResDam/EndRdx/Rchg(9), RctArm-ResDam/Rchg(11), RctArm-ResDam(43)
    Level 8: Assassin's Psi Blade -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(33), SprStlGl-Acc/Dmg/Rchg(33), SprStlGl-Dmg/EndRdx/Rchg(33), SprStlGl-Acc/Dmg/EndRdx/Rchg(34), SprStlGl-Rchg/Hide%(34)
    Level 10: Static Shield -- EndRdx-I(A), ImpArm-ResPsi(50)
    Level 12: Concentration -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(13)
    Level 14: Kick -- Acc-I(A)
    Level 16: Grounded -- ImpArm-ResPsi(A), Ags-Psi/Status(17), StdPrt-ResDam/Def+(42), GldArm-3defTpProc(46)
    Level 18: Tough -- ImpArm-ResPsi(A), RctArm-ResDam/EndRdx(19), RctArm-ResDam/EndRdx/Rchg(19), RctArm-ResDam/Rchg(21), RctArm-ResDam(43)
    Level 20: Lightning Reflexes -- Run-I(A)
    Level 22: Weave -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(23), GifoftheA-Def/EndRdx/Rchg(23), GifoftheA-Def(25)
    Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(25), GifoftheA-Def/EndRdx/Rchg(27), GifoftheA-Def(27)
    Level 26: Greater Psi Blade -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(37)
    Level 28: Energize -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(40), Mrc-Heal/Rchg(40), Mrc-Heal/EndRdx/Rchg(40), Mrc-Heal(42)
    Level 30: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(31)
    Level 32: Mass Levitate -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(39)
    Level 35: Power Sink -- RechRdx-I(A)
    Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(48)
    Level 41: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50)
    Level 44: Mental Strike -- FcsSmt-Acc/EndRdx/Rchg(A), FcsSmt-Acc/Dmg/Rchg(45), FcsSmt-Acc/Dmg(45), PlvFst-Acc/Dmg/Rchg(45), PlvFst-Acc/Dmg/EndRdx/Rchg(46), TchofDth-Dam%(46)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Assault -- EndRdx-I(A)
    Level 1: Assassination 
    Level 1: Brawl -- Acc-I(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(42), Pnc-Heal/+End(48)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
    Level 50: Agility Partial Core Revamp 
    ------------

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    • Like 1
  3. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Natural Scrapper
    Primary Power Set: Titan Weapons
    Secondary Power Set: Ninjitsu
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Crushing Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(19), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(27), Mk'Bit-Dam%(27)
    Level 1: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(3), Ksm-Def/Rchg(3), Ksm-Def/EndRdx/Rchg(5)
    Level 2: Titan Sweep -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34)
    Level 4: Danger Sense -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(5), Ksm-Def/Rchg(7), Ksm-Def/EndRdx/Rchg(7)
    Level 6: Follow Through -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(39)
    Level 8: Shinobi-Iri -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(9), Ksm-Def/Rchg(9), Ksm-Def/EndRdx/Rchg(11)
    Level 10: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(11)
    Level 12: Build Momentum -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(13)
    Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(15), Ksm-Def/Rchg(15), Ksm-Def/EndRdx/Rchg(17)
    Level 16: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(17)
    Level 18: Rend Armor -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Rchg/HoldProc(42)
    Level 20: Kuji-In Sha -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(21), Mrc-Heal/Rchg(21), Mrc-Heal/EndRdx/Rchg(23), Mrc-Heal(23)
    Level 22: Seishinteki Kyoyo -- RechRdx-I(A), RechRdx-I(25)
    Level 24: Kick -- Acc-I(A)
    Level 26: Whirling Smash -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(42), SprScrStr-Acc/Dmg/Rchg(43), SprScrStr-Dmg/EndRdx/Rchg(43), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(45)
    Level 28: Bo Ryaku -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(33), RctArm-ResDam/EndRdx/Rchg(48), RctArm-ResDam(48)
    Level 30: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31), RctArm-ResDam(31)
    Level 32: Arc of Destruction -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
    Level 35: Weave -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(36), Ksm-Def/Rchg(36), Ksm-Def/EndRdx/Rchg(36)
    Level 38: Conserve Power -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(50)
    Level 41: Physical Perfection -- EndMod-I(A)
    Level 44: Tactics -- EndRdx-I(A), GssSynFr--Build%(48)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Super Jump -- Jump-I(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(25), Pnc-Heal/+End(50), Prv-Absorb%(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A)
    Level 1: Momentum 
    Level 50: Cardiac Core Paragon 
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    ------------

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  4. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Precog Amy: Level 50 Magic Corruptor
    Primary Power Set: Psychic Blast
    Secondary Power Set: Time Manipulation
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Villain Profile:
    Level 1: Subdue -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(3), TraoftheH-Acc/EndRdx(3), TraoftheH-Immob/Acc(5), TraoftheH-Acc/Immob/Rchg(5), TraoftheH-Dam%(7)
    Level 1: Time Crawl -- PcnoftheT--Rchg%(A)
    Level 2: Mental Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(13)
    Level 4: Time's Juncture -- DarWtcDsp-Rchg/EndRdx(A), DarWtcDsp-ToHitDeb/Rchg(37), DarWtcDsp-ToHitdeb/Rchg/EndRdx(40), DarWtcDsp-ToHitDeb/EndRdx(43)
    Level 6: Psychic Scream -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(9), Dtn-Dmg/Rchg(15), Dtn-Acc/Dmg/EndRdx(17), Dtn-Dmg/EndRdx/Rng(17), PstBls-Dam%(46)
    Level 8: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(9), BlsoftheZ-ResKB(19)
    Level 10: Temporal Selection -- RechRdx-I(A)
    Level 12: Will Domination -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(25), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(34)
    Level 14: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(15), BlsoftheZ-ResKB(46)
    Level 16: Distortion Field -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(36), BslGaz-EndRdx/Rchg/Hold(43), BslGaz-Rchg/Hold(50)
    Level 18: Psionic Tornado -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(31), Dtn-Dmg/Rchg(34), Dtn-Acc/Dmg/EndRdx(34), Dtn-Dmg/EndRdx/Rng(36), FrcFdb-Rechg%(36)
    Level 20: Time Stop -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(40), BslGaz-Acc/Hold(43), BslGaz-Rchg/Hold(46)
    Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx/Rchg(23), Ksm-Def/EndRdx(23), Ksm-Def/Rchg(25), ShlWal-ResDam/Re TP(29)
    Level 24: Boxing -- Stp-Acc/Rchg(A), Stp-Acc/EndRdx(42)
    Level 26: Tough -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam(29)
    Level 28: Farsight -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(37), Ksm-Def/Rchg(37), Ksm-Def/EndRdx/Rchg(42)
    Level 30: Weave -- LucoftheG-Def/Rchg+(A), Ksm-Def/Rchg(31), Ksm-Def/EndRdx(31), Ksm-Def/EndRdx/Rchg(33), Rct-ResDam%(50)
    Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)
    Level 35: Slowed Response -- AchHee-ResDeb%(A)
    Level 38: Chrono Shift -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-Heal(39), DctWnd-Rchg(40)
    Level 41: Power Build Up -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Temp Invulnerability -- GldArm-3defTpProc(A), RctArm-ResDam/EndRdx(45), RctArm-ResDam/EndRdx/Rchg(45), RctArm-ResDam(45)
    Level 47: Temporal Mending -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(48), NmnCnv-Heal/Rchg(48), NmnCnv-Heal/EndRdx/Rchg(48), NmnCnv-Heal(50)
    Level 49: Assault -- EndRdx-I(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Scourge 
    Level 1: Sprint -- UnbLea-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(19)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 0: Born In Battle 
    Level 0: High Pain Threshold 
    Level 0: Invader 
    Level 0: Marshal 
    Level 50: Spiritual Partial Radial Revamp 
    Level 50: Ion Partial Radial Judgement 
    Level 50: Reactive Partial Radial Conversion 
    Level 50: Storm Elemental Core Ally 
    Level 1: Quick Form 
    ------------

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  5. General rule of thumb in regards to SO slotting is 1 Acc, 1 End Redux, 3 Dam, 1 Rech for your attacks, 1 End Redux, 3 Dam Res or Def Buff for Toggles, and 1 Acc, 2 End Redux, 3 Dam for your damage aura.

  6. I would say it depends on what sets you want to run.  If you want to run Defense sets then Brute is the best choice to run for Soft-capping Defenses and Maximum Damage output.  If you want to run Resist sets then Tanker would be the way to go as they are easier to max out Hard-capping Resists.  WP is also best on a Tanker since Tankers have a higher HP cap.  Regen is only offered on Brutes.  Overall I would say that usually Brute wins out in most choices when it comes to most players.

  7. Take a look in the Tanker and Scrapper forums.  I'm pretty sure you will find a lot of builds in those forums as well as the Brute forum.  I know I have posted several times for Elec/SD.  I find that Scrapper is usually the best fit for Elec/SD with how fast Elec/SD takes down mobs you really don't get that much of a chance to build up the Fury.  Crits, however, happen a LOT on a Scrapper for Elec/SD.

  8. Kept everything the same, just changed up the IO's and slotting.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Siro: Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Super Reflexes
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Gambler's Cut -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(19), SprBlsCol-Rchg/HoldProc(19)
    Level 1: Focused Fighting -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(3), Ksm-Def/Rchg(3), Ksm-Def/EndRdx/Rchg(5)
    Level 2: Flashing Steel -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(21), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(23), SprCrtStr-Rchg/+50% Crit(25)
    Level 4: Focused Senses -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(5), Ksm-Def/Rchg(7), Ksm-Def/EndRdx/Rchg(7)
    Level 6: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(9)
    Level 8: Agile -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(9), RedFrt-Def(11)
    Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(46)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Dodge -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(17), RedFrt-Def(17)
    Level 18: The Lotus Drops -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(34)
    Level 20: Quickness -- Run-I(A)
    Level 22: Super Jump -- Jump-I(A)
    Level 24: Kick -- ExpStr-Dmg/KB(A), ExpStr-Acc/KB(50)
    Level 26: Soaring Dragon -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(34), OvrFrc-Acc/Dmg/End(34), OvrFrc-Dmg/End/Rech(37), OvrFrc-Acc/Dmg/End/Rech(37), FrcFdb-Rechg%(37)
    Level 28: Lucky -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(29), RedFrt-Def(29)
    Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33), RctArm-ResDam(33)
    Level 32: Golden Dragonfly -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(39), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), FrcFdb-Rechg%(40)
    Level 35: Evasion -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(36), Ksm-Def/Rchg(36), Ksm-Def/EndRdx/Rchg(36)
    Level 38: Elude -- GifoftheA-Run+(A)
    Level 41: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(46)
    Level 44: Weave -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(45), Ksm-Def/Rchg(45), Ksm-Def/EndRdx/Rchg(45)
    Level 47: Shadow Meld -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(48), Ksm-EndRdx/Rchg(48), Ksm-Def/EndRdx/Rchg(48)
    Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50), Rct-ResDam%(50)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(40), Pnc-Heal/+End(42), Prv-Absorb%(42)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: The Atlas Medallion 
    Level 0: Task Force Commander 
    Level 41: Quick Form 
    Level 50: Agility Partial Core Revamp 
    ------------

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  9. 8 hours ago, Generator said:

    Thanks for the peek.  If I might ask, I noticed you have neither Crushing Blow nor Follow Through.  Do you not exemplar low, did you do something different at early levels, or were the two Sweeps + Lightning Field enough to get by in the teens?

     

    Thanks again.

    TW is a very end heavy attack set.  So yeah, I coasted through the lower levels with not much for attacks because I was sucking wind more than anything if I did.  Once I was able to start slotting level 30 IO's things got a little bit more manageable on the Endurance front.

  10. Here is my Elec/TW Tanker.  Feel free to use it if you like.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    oOStatic NekoOo: Level 50 Technology Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Titan Weapons
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Charged Armor -- ImpArm-ResPsi(A), TtnCtn-ResDam(3), TtnCtn-ResDam/EndRdx(3), TtnCtn-ResDam/EndRdx/Rchg(5)
    Level 1: Defensive Sweep -- LucoftheG-Def/Rchg+(A), ScrDrv-Acc/Dmg/EndRdx(5), ScrDrv-Acc/Dmg(7), ScrDrv-Dmg/EndRdx(7), FuroftheG-Acc/End/Rech(9), FuroftheG-Acc/Dmg/End/Rech(9)
    Level 2: Conductive Shield -- ImpArm-ResDam/EndRdx/Rchg(A), TtnCtn-ResDam(11), TtnCtn-ResDam/EndRdx(11), TtnCtn-ResDam/EndRdx/Rchg(13)
    Level 4: Titan Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx/Rchg(17), FrcFdb-Rechg%(17)
    Level 6: Lightning Field -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(19), FuroftheG-ResDeb%(19), Arm-Dam%(21), Erd-%Dam(21), EnrMnp-Stun%(23)
    Level 8: Grounded -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(23), ImpArm-ResPsi(25), GldArm-3defTpProc(25)
    Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), Rct-ResDam%(48)
    Level 12: Taunt -- PrfZng-Dam%(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
    Level 16: Static Shield -- ImpArm-ResPsi(A), TtnCtn-ResDam(29), TtnCtn-ResDam/EndRdx(29), TtnCtn-ResDam/EndRdx/Rchg(31)
    Level 18: Lightning Reflexes -- Run-I(A)
    Level 20: Build Momentum -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)
    Level 22: Boxing -- Acc-I(A)
    Level 24: Tough -- ImpArm-ResPsi(A), TtnCtn-ResDam(33), TtnCtn-ResDam/EndRdx(33), TtnCtn-ResDam/EndRdx/Rchg(33)
    Level 26: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(34), RedFrt-Def/EndRdx/Rchg(34)
    Level 28: Rend Armor -- AchHee-ResDeb%(A), Hct-Acc/Dmg/Rchg(31), Hct-Dmg/EndRdx(36), Hct-Acc/Rchg(36), CrsImp-Acc/Dmg/EndRdx(36), CrsImp-Dmg/EndRdx/Rchg(46)
    Level 30: Energize -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(37), Mrc-Heal/Rchg(37), Mrc-Heal/EndRdx/Rchg(37), Mrc-Heal(39)
    Level 32: Power Sink -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(39), MckBrt-Taunt/Rchg/Rng(40), MckBrt-Acc/Rchg(40), MckBrt-Taunt/Rng(40), MckBrt-Rchg(42)
    Level 35: Whirling Smash -- Arm-Dmg(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), FrcFdb-Rechg%(43)
    Level 38: Arc of Destruction -- FuroftheG-Acc/Dmg/End/Rech(A), FuroftheG-Acc/End/Rech(45), Erd-Acc/Dmg/EndRdx/Rchg(45), Erd-Acc/Dmg/Rchg(45), Erd-Dmg(46), FrcFdb-Rechg%(46)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- EndMod-I(A)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(50), RedFrt-Def/EndRdx(50), RedFrt-Def/EndRdx/Rchg(50)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Gauntlet 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39), Pnc-Heal/+End(48), Prv-Absorb%(48)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A)
    Level 0: Portal Jockey 
    Level 0: The Atlas Medallion 
    Level 0: Task Force Commander 
    Level 0: Freedom Phalanx Reserve 
    Level 1: Momentum 
    Level 50: Agility Partial Core Revamp 
    ------------

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  11. AE Farms Spines/Fire, Spines/Rad, Rad/Fire, or Rad/Rad Brutes are the best options.  Overall game wise I'd say Kat/EnA Brute is one of the best.  TW/Bio probably right there with it.

  12. Here is how I would do it.  With WP you really want to try to max out +HP and +Regen as you can.  

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Natural Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Katana
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(3), GldArm-ResDam(3), Trg-Heal/EndRdx(5), Trg-Heal/Rchg(5), Trg-Heal/EndRdx/Rchg(7)
    Level 1: Sting of the Wasp -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(34), TchofDth-Dam%(34), SprMghoft-Rchg/Res%(36), SprMghoft-Acc/Dmg(36), SprMghoft-Acc/Dmg/Rchg(36)
    Level 2: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9)
    Level 4: Flashing Steel -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(37), Erd-Dmg(37), Erd-%Dam(37), Erd-Dmg/Rchg(39)
    Level 6: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-Def(9), ShlWal-Def/EndRdx(11), ShlWal-Def/EndRdx/Rchg(11)
    Level 8: Rise to the Challenge -- Pnc-Heal/+End(A), Pnc-Heal(13), Pnc-Heal/EndRedux(13), Pnc-Heal/EndRedux/Rchg(15)
    Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(21)
    Level 12: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(19)
    Level 14: Super Jump -- WntGif-ResSlow(A)
    Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(21)
    Level 18: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(23), ShlWal-Def/EndRdx(23), ShlWal-Def/EndRdx/Rchg(25)
    Level 20: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(39), RctRtc-Pcptn(46)
    Level 22: Mind Over Body -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(27), TtnCtn-ResDam/Rchg(27), TtnCtn-ResDam/EndRdx/Rchg(29)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(29)
    Level 26: Boxing -- Acc-I(A)
    Level 28: The Lotus Drops -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(31), Erd-Dmg(40), Erd-%Dam(40), Erd-Acc/Rchg(40), Erd-Dmg/Rchg(42)
    Level 30: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33)
    Level 32: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(33), ShlWal-Def/EndRdx(33), ShlWal-Def/EndRdx/Rchg(34)
    Level 35: Soaring Dragon -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(42), TchofDth-Dam%(42), SprMghoft-Dmg/Rchg(43), SprMghoft-Dmg/EndRdx/Rchg(43), SprMghoft-Acc/Dmg/EndRdx/Rchg(50)
    Level 38: Golden Dragonfly -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(46), OvrFrc-Dam/KB(48), FrcFdb-Rechg%(48)
    Level 41: Focused Accuracy -- GssSynFr--Build%(A)
    Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45), PrfShf-EndMod/Rchg(45), NmnCnv-Heal/EndRdx(45), NmnCnv-Heal(46), RgnTss-Regen+(48)
    Level 47: Strength of Will -- UnbGrd-Max HP%(A)
    Level 49: Dragon's Roar -- PrfZng-Dam%(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Gauntlet 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- UnbLea-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(17), Mrc-Heal/EndRdx(25)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50), PrfShf-EndMod/Rchg(50)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 50: Cimeroran Total Core Improved Ally 
    Level 50: Vigor Core Paragon 
    Level 50: Rebirth Core Epiphany 
    Level 50: Reactive Radial Flawless Interface 
    Level 50: Ion Core Final Judgement 
    ------------

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  13. Here is my Elec/SD Scrapper build.  Tons of fun.  Not much left standing after all my AoE's are fired off.  lol

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    oOStatic ChargeOo: Level 50 Technology Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Havoc Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
    Level 1: Deflection -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(29), Ksm-Def/Rchg(34), Ksm-Def/EndRdx/Rchg(37)
    Level 2: Jacobs Ladder -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(7), SprScrStr-Acc/Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(9), SprScrStr-Acc/Dmg/EndRdx/Rchg(11), SprScrStr-Rchg/+Crit(11)
    Level 4: True Grit -- StdPrt-ResDam/Def+(A), RctArm-ResDam(42), RctArm-ResDam/EndRdx(42), RctArm-ResDam/Rchg(42), RctArm-ResDam/EndRdx/Rchg(43), Pnc-Heal/+End(43)
    Level 6: Battle Agility -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(17), Ksm-Def/Rchg(27), Ksm-Def/EndRdx/Rchg(29)
    Level 8: Thunder Strike -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(13), OvrFrc-Acc/Dmg/End(13), OvrFrc-Dmg/End/Rech(15), OvrFrc-Acc/Dmg/End/Rech(15), OvrFrc-Dam/KB(17)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(40)
    Level 12: Combat Jumping -- ShlWal-ResDam/Re TP(A)
    Level 14: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(48)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Chain Induction -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Dmg/Rchg(19), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(21), Mk'Bit-Dam%(23)
    Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(43), Ksm-Def/Rchg(46), Ksm-Def/EndRdx/Rchg(50)
    Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(23), Ksm-Def/Rchg(25), Ksm-Def/EndRdx/Rchg(27)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
    Level 26: Boxing -- Acc-I(A)
    Level 28: Grant Cover -- Rct-ResDam%(A)
    Level 30: Tough -- RctArm-EndRdx(A), RctArm-ResDam(31), RctArm-ResDam/EndRdx(31), RctArm-ResDam/EndRdx/Rchg(31), GldArm-3defTpProc(40)
    Level 32: Lightning Rod -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
    Level 35: Shield Charge -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(36), SprCrtStr-Acc/Dmg/Rchg(36), SprCrtStr-Dmg/EndRdx/Rchg(36), SprCrtStr-Acc/Dmg/EndRdx/Rchg(37), SprCrtStr-Rchg/+50% Crit(37)
    Level 38: Weave -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(39), Ksm-Def/Rchg(39), Ksm-Def/EndRdx/Rchg(39)
    Level 41: Mu Bolts -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)
    Level 44: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: One with the Shield -- UnbGrd-Max HP%(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(40)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A)
    Level 0: Portal Jockey 
    Level 0: The Atlas Medallion 
    Level 50: Agility Partial Core Revamp 
    ------------

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  14. I found my old WP/SS Tank from live and tweaked it to have TW instead.  Here is the build I came up with.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    oOGroupieOo: Level 50 Natural Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Titan Weapons
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(3), Prv-Absorb%(3), Trg-Heal/EndRdx(5), Trg-Heal/Rchg(5), Trg-Heal/EndRdx/Rchg(7)
    Level 1: Defensive Sweep -- Ksm-ToHit+(A), OvrFrc-Acc/Dmg(34), OvrFrc-Acc/Dmg/End/Rech(34), SprMghoft-Dmg/EndRdx/Rchg(36), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Rchg/Res%(36)
    Level 2: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9)
    Level 4: Titan Sweep -- FrcFdb-Rechg%(A), OvrFrc-Dmg/End/Rech(37), OvrFrc-End/Rech(37), SprMghoft-Acc/Dmg(37), SprMghoft-Dmg/Rchg(39), SprMghoft-Acc/Dmg/Rchg(39)
    Level 6: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-Def(9), ShlWal-Def/EndRdx(11), ShlWal-Def/EndRdx/Rchg(11)
    Level 8: Rise to the Challenge -- Pnc-Heal/+End(A), Pnc-Heal(13), Pnc-Heal/EndRedux(13), Pnc-Heal/EndRedux/Rchg(15)
    Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(21)
    Level 12: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(19)
    Level 14: Super Jump -- WntGif-ResSlow(A)
    Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(21)
    Level 18: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(23), ShlWal-Def/EndRdx(23), ShlWal-Def/EndRdx/Rchg(25)
    Level 20: Follow Through -- Mk'Bit-Dmg/Rchg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(40), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dam%(42)
    Level 22: Mind Over Body -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/Rchg(27), RctArm-ResDam/EndRdx/Rchg(29)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(29)
    Level 26: Boxing -- Acc-I(A)
    Level 28: Build Momentum -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)
    Level 30: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33)
    Level 32: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(33), ShlWal-Def/EndRdx(33), ShlWal-Def/EndRdx/Rchg(34)
    Level 35: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), FrcFdb-Rechg%(43)
    Level 38: Arc of Destruction -- Obl-Dmg/Rchg(A), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), FrcFdb-Rechg%(48), OvrFrc-Acc/Dmg/End(48), OvrFrc-Dam/KB(50)
    Level 41: Focused Accuracy -- GssSynFr--Build%(A)
    Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45), PrfShf-EndMod/Rchg(45), RgnTss-Regen+(45), NmnCnv-Heal(46), NmnCnv-Heal/EndRdx(46)
    Level 47: Strength of Will -- UnbGrd-Max HP%(A)
    Level 49: Taunt -- PrfZng-Dam%(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Gauntlet 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(17), Mrc-Heal/EndRdx(25)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50), PrfShf-EndMod/Rchg(50)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 50: Cimeroran Total Core Improved Ally 
    Level 50: Vigor Core Paragon 
    Level 50: Rebirth Core Epiphany 
    Level 50: Reactive Radial Flawless Interface 
    Level 50: Ion Core Final Judgement 
    Level 1: Momentum 
    ------------

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  15. For a WP Tank you will want to try to go for as much +HP and +Regen as you can manage while still trying to Hard-cap your Resists to S/L (if possible).  The thing with WP is that it really is what Regen should have been all along.  So if you go with +HP and +Regen you should be able to out Regen the amount of damage you take.  The Resists and Defenses will help to try to mitigate some of that damage you do take while the Regen kicks in and starts taking over.  TW is one of the strongest attack sets available.  I highly recommend taking all the attacks that do KD.  The more the enemies are on their butts, the less damage they can do to you.  WP can be pretty amazing if you do it right.  I had a WP/SS Tank on live that was pretty dang near unkillable.

    • Thanks 1
  16. Will Power is what Regen should have been the whole time.  The best way to slot for WP is to try to get as much +HP as you can with some good Regen % as well.  You'll also want to try to cap out your S/L Resists while trying to get your F/C, En/Neg, and Tox/Psi Defenses to soft-cap.  This usually works better for Tanks as they have access to higher Max HP.  For a Stalker I would just try to worry about Hard-capping S/L Resists while Soft-capping your defenses as much as possible.  You won't be able to Regen as much HP and out Regen the amount of damage you take like a Tanker would.  I don't know what your Primary is, but here is a Nin/WP/Body Stalker I made.

     

    Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Stalker
    Primary Power Set: Ninja Blade
    Secondary Power Set: Willpower
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Villain Profile:
    Level 1: Sting of the Wasp -- PlvFst-Acc/Dmg(A), PlvFst-Acc/Dmg/Rchg(33), PlvFst-Acc/Dmg/EndRdx/Rchg(33), PndSlg-Acc/Dmg(33), PndSlg-Dmg/EndRdx(34), PndSlg-Dmg/Rchg(34)
    Level 1: Hide -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(3), Ksm-Def/Rchg(3), Ksm-Def/EndRdx/Rchg(5)
    Level 2: Flashing Steel -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(34), SprAssMar-Acc/Dmg/Rchg(36), SprAssMar-Dmg/EndRdx/Rchg(37), SprAssMar-Acc/Dmg/EndRdx/Rchg(37), SprAssMar-Rchg/Rchg Build Up(37)
    Level 4: High Pain Tolerance -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(5), RctArm-ResDam/EndRdx(7), RctArm-ResDam/Rchg(7), RctArm-ResDam/EndRdx/Rchg(9), RctArm-ResDam(9)
    Level 6: Assassin's Blade -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/Rchg(39), SprStlGl-Dmg/EndRdx/Rchg(39), SprStlGl-Acc/Dmg/EndRdx/Rchg(39), SprStlGl-Rchg/Hide%(40)
    Level 8: Reconstruction -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(11), Mrc-Heal/Rchg(11), Mrc-Heal/EndRdx/Rchg(13), Mrc-Heal(13)
    Level 10: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam/EndRdx/Rchg(15), RctArm-ResDam(17)
    Level 12: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(17)
    Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(50)
    Level 16: Indomitable Will -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(19), Ksm-Def/Rchg(19), Ksm-Def/EndRdx/Rchg(21)
    Level 18: Divine Avalanche -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(40), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(42)
    Level 20: Heightened Senses -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(21), Ksm-Def/Rchg(23), Ksm-Def/EndRdx/Rchg(23)
    Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(27)
    Level 24: Weave -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(27), Ksm-Def/Rchg(29), Ksm-Def/EndRdx/Rchg(29)
    Level 26: Soaring Dragon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(46)
    Level 28: Fast Healing -- Pnc-Heal/+End(A)
    Level 30: Maneuvers -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(31), Ksm-Def/Rchg(31), Ksm-Def/EndRdx/Rchg(31)
    Level 32: Golden Dragonfly -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48)
    Level 35: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(36)
    Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(50)
    Level 41: Physical Perfection -- Prv-Absorb%(A)
    Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
    Level 47: Placate -- Range-I(A)
    Level 49: Assault -- EndRdx-I(A)
    Level 1: Assassination 
    Level 1: Brawl -- Acc-I(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(36)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
    Level 50: Agility Partial Core Revamp 
    Level 0: Born In Battle 
    Level 0: High Pain Threshold 
    Level 0: Invader 
    Level 0: Marshal 
    ------------

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    • Like 3
  17. If you want to do PvP I would recommend anything with Toxic, Neg En, and Psy as those are the least resisted types in the game.  Tox and Psy being tops.  Dual Blades is one of those, "It's fun!" set.  It's not the most powerful and doesn't do the most damage, but the animations are fun and the combos are neat if you plan them right.  I tried it for a bit and other than concept builds, I usually stay away from it.

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