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Posts posted by Faelia
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MMs were the red-headed stepchild on live and they're the red-headed stepchild here as well.
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Agreed but it'll be like pulling teeth with these devs.
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37 minutes ago, kelika2 said:
First, there was Winter Lord Babies.
15 years later..
I knew it was reminding me of something.
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4 hours ago, Ukase said:
I think I understand the frustration. I know, anecdotally, I've had missions fail due to things like this. I even had a character fail to rescue the fortune teller. I was surprised to say the least. It never occurred to me this could be failed! My character did just fine, but I was on a brute - with no taunt, heck, didn't even occur to me the fortune teller was in trouble, because there's no way to tell how she's doing unless I target her, and if I'm targeting her, I can't effectively clobber any of the ambush.
Some times, there will be a mission objective, and I'm just in there clobbering, not really trying to speed through like normal, as I'm looking for XP, or perhaps I need these family goons to die for Gangbuster badge, and prefer to get it organically, rather than hunt for them. And suddenly, mission fails because I neglected to keep some hostage alive, and I wasn't even looking for a hostage. Now, that's my fault for not paying attention, but I do think a health bar, like the one Desdemona gets in the Underground trial would be useful for missions like this.Did you run the healthbar script? /optionset ShowVillainName 1 and /optionset ShowVillainBars 1 shows name+health bar on enemies and combat npcs
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Kinetic Melee
Mastermind pets(just make all pets scale with level, the level difference just doesn't work out tbh)
Mercenaries and Beasts, maybe ninjas
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Can you post the export data? I get SSL errors trying to open the build
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bumping this
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I got Muffle on Excelsior, currently my spines/bio brute
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Money is no issue as I plan to get all the enhancements(for the build) over time anyways.
Spooky Season Approaches! Homecoming's Halloween Event 2022!
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I'm ready~