radiantskys
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Posts posted by radiantskys
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As stated, looking for a Rad/Fire Farming build for under 200 mill, what do you guys got??
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On 10/21/2022 at 7:32 AM, Meknomancer said:
50-100 mill? hmmm. No idea what costs what it usually depends when you make it. Page 5 domi and mm sets are going sky high so a controller maybe cheaper. No purples no AT sets but i can't see it coming in under 100 mill. 50 mill. No way. Aiming for perma hasten and AM and Phantom Army. Maybe you could swap preventetive for 5 doctored wounds and toss the free slot in elswhere. Juts crapes 32.5% ranged but you could easily swap in mace/ice if you prefer s/l defence i'm sure. With some shuffled slots.
This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornCHEAP?: Level 49 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic MasteryHero Profile:
------------
Level 1: Spectral Wounds
(A) Decimation - Accuracy/Endurance/Recharge
(3) Decimation - Damage/Recharge
(3) Decimation - Damage/Endurance
(5) Decimation - Accuracy/Damage
(5) Decimation - Accuracy/Damage/Recharge
Level 1: Radiant Aura
(A) Preventive Medicine - Chance for +Absorb
(7) Preventive Medicine - Heal/RechargeTime
(7) Preventive Medicine - Endurance/RechargeTime
(9) Preventive Medicine - Heal/Endurance
(9) Preventive Medicine - Heal
(11) Preventive Medicine - Heal/RechargeTime/Endurance
Level 2: Blind
(A) Basilisk's Gaze - Accuracy/Hold
(13) Basilisk's Gaze - Accuracy/Recharge
(15) Basilisk's Gaze - Endurance/Recharge/Hold
(15) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
(17) Ghost Widow's Embrace - Chance of Damage(Psionic)
(17) Neuronic Shutdown - Chance of Damage(Psionic)
Level 4: Deceive
(A) Malaise's Illusions - Chance of Damage(Psionic)
(19) Malaise's Illusions - Confused/Range
(19) Malaise's Illusions - Accuracy/Endurance
(21) Malaise's Illusions - Endurance/Confused
(21) Malaise's Illusions - Accuracy/Recharge
(23) Malaise's Illusions - Accuracy/Confused/Recharge
Level 6: Flash
(A) Basilisk's Gaze - Accuracy/Hold
(23) Basilisk's Gaze - Accuracy/Recharge
(25) Basilisk's Gaze - Endurance/Recharge/Hold
(25) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 8: Superior Invisibility
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(27) Red Fortune - Defense/Endurance
(27) Red Fortune - Defense
Level 10: Radiation Infection
(A) Dark Watcher's Despair - Recharge/Endurance
(29) Dark Watcher's Despair - To Hit Debuff
(29) Dark Watcher's Despair - To Hit Debuff/Endurance
(31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(31) Achilles' Heel - Chance for Res Debuff
Level 12: Accelerate Metabolism
(A) Preemptive Optimization - EndMod/Endurance/Recharge
(31) Preemptive Optimization - EndMod/Accuracy/Recharge
(33) Preemptive Optimization - EndMod/Accuracy/Endurance
(33) Preemptive Optimization - EndMod/Recharge
(33) Preemptive Optimization - EndMod/Endurance
(34) Preemptive Optimization - Accuracy/Recharge
Level 14: Enervating Field
(A) Endurance Reduction IO
(34) Endurance Reduction IO
Level 16: Hasten
(A) Recharge Reduction IO
(34) Recharge Reduction IO
Level 18: Phantom Army
(A) Expedient Reinforcement - Accuracy/Recharge
(36) Expedient Reinforcement - Accuracy/Damage
(36) Expedient Reinforcement - Accuracy/Damage/Recharge
(36) Expedient Reinforcement - Endurance/Damage/Recharge
(37) Call to Arms - Accuracy/Recharge
(37) Call to Arms - Accuracy/Damage/Recharge
Level 20: Lingering Radiation
(A) Tempered Readiness - Accuracy/Endurance
(37) Tempered Readiness - Range/Slow
(39) Tempered Readiness - Damage/Slow
(39) Tempered Readiness - Accuracy/Slow
(39) Tempered Readiness - Endurance/Recharge/Slow
(40) Tempered Readiness - Accuracy/Damage/Slow
Level 22: Hover
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(48) Kismet - Accuracy +6%
Level 24: Fly
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(40) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Spectral Terror
(A) Glimpse of the Abyss - Chance of Damage(Psionic)
(40) Glimpse of the Abyss - Accuracy/Fear/Recharge
(42) Glimpse of the Abyss - Accuracy/Endurance
(42) Glimpse of the Abyss - Endurance/Fear
(42) Glimpse of the Abyss - Fear/Range
Level 28: Combat Jumping
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(43) Red Fortune - Defense
(43) Red Fortune - Defense/Endurance
Level 30: Kick
(A) Empty
Level 32: Phantasm
(A) Expedient Reinforcement - Accuracy/Damage
(43) Expedient Reinforcement - Damage/Endurance
(45) Expedient Reinforcement - Endurance/Damage/Recharge
(45) Expedient Reinforcement - Accuracy/Damage/Recharge
(45) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 35: Tough
(A) Steadfast Protection - Resistance/+Def 3%
(46) Reactive Armor - Resistance/Endurance
(46) Reactive Armor - Resistance
(46) Reactive Armor - Resistance/Endurance/Recharge
Level 38: Evasive Maneuvers
(A) Winter's Gift - Slow Resistance (20%)
Level 41: Weave
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(47) Red Fortune - Defense
(47) Red Fortune - Defense/Endurance
Level 44: Indomitable Will
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(47) Recharge Reduction IO
(48) Recharge Reduction IO
Level 47: Mind Over Body
(A) Unbreakable Guard - +Max HP
(48) Unbreakable Guard - Resistance/Endurance
Level 49: Mutation
(A) Recharge Reduction IO
Level 1: Brawl
(A) Empty
Level 1: Containment
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Swift
(A) Empty
Level 1: Health
(A) Miracle - +Recovery
(11) Numina's Convalesence - +Regeneration/+Recovery
Level 1: Hurdle
(A) Empty
Level 1: Stamina
(A) Performance Shifter - Chance for +End
(13) Performance Shifter - EndMod
Level 24: Afterburner
------------| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|Can you give me a decent build for it now, I ended up farming a Bill this weekend lol
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Hi Guys, looking to see what y'all have out there for a Budget Illusion/Rad Controller build maybe between 50-100m ?
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Hi there guys,
As title says, i'm looking for a budget maybe between 50-100m, Water Blast/ Storm Corruptor. A cheaper version of something like this:
What do yall got out there??
This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Fierce Nature 2.8: Level 50 Mutation Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu MasteryHero Profile:
Level 1: Hydro Blast- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Gale
- (A) Accuracy IO
Level 2: Water Burst
- (A) Superior Scourging Blast - Accuracy/Damage
- (7) Superior Scourging Blast - Damage/RechargeTime
- (9) Superior Scourging Blast - Accuracy/Damage/RechargeTime
- (9) Superior Scourging Blast - Damage/Endurance/RechargeTime
- (11) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
- (11) Superior Scourging Blast - RechargeTime/PBAoE +End
Level 4: O2 Boost
- (A) Preventive Medicine - Heal/RechargeTime/Endurance
- (15) Preventive Medicine - Heal/Endurance
Level 6: Fly
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 8: Whirlpool
- (A) Superior Malice of the Corruptor - Accuracy/Damage
- (15) Superior Malice of the Corruptor - Damage/Recharge
- (17) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
- (17) Superior Malice of the Corruptor - Damage/Endurance/Recharge
- (19) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
- (19) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
Level 10: Steamy Mist
- (A) Luck of the Gambler - Defense/Endurance
- (21) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (23) Steadfast Protection - Resistance/+Def 3%
- (23) Gladiator's Armor - TP Protection +3% Def (All)
Level 12: Hover
- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (27) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 14: Hasten
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
Level 16: Freezing Rain
- (A) Pacing of the Turtle - Accuracy/Slow
- (29) Pacing of the Turtle - Damage/Slow
- (29) Pacing of the Turtle - Accuracy/Endurance
- (31) Pacing of the Turtle - Range/Slow
- (31) Pacing of the Turtle - Endurance/Recharge/Slow
- (31) Pacing of the Turtle - Chance of -Recharge
Level 18: Water Jet
- (A) Thunderstrike - Accuracy/Damage
- (33) Thunderstrike - Damage/Endurance
- (33) Thunderstrike - Damage/Recharge
- (33) Thunderstrike - Accuracy/Damage/Recharge
- (34) Thunderstrike - Accuracy/Damage/Endurance
- (34) Thunderstrike - Damage/Endurance/Recharge
Level 20: Hurricane
- (A) Dark Watcher's Despair - To Hit Debuff
- (34) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (36) Dark Watcher's Despair - To Hit Debuff/Endurance
- (36) Dark Watcher's Despair - To Hit Debuff/Recharge
Level 22: Evasive Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 24: Tidal Forces
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 26: Steam Spray
- (A) Artillery - Accuracy/Damage
- (36) Artillery - Damage/Endurance
- (37) Artillery - Damage/Recharge
- (37) Artillery - Accuracy/Damage/Recharge
- (37) Artillery - Accuracy/Recharge/Range
- (39) Artillery - Endurance/Recharge/Range
Level 28: Boxing
- (A) Empty
Level 30: Tough
- (A) Titanium Coating - Resistance/Endurance
- (39) Titanium Coating - Resistance/Recharge
- (39) Titanium Coating - Resistance/Endurance/Recharge
- (40) Titanium Coating - Resistance
Level 32: Geyser
- (A) Ragnarok - Damage
- (40) Ragnarok - Damage/Recharge
- (40) Ragnarok - Damage/Recharge/Accuracy
- (42) Ragnarok - Recharge/Accuracy
- (42) Ragnarok - Damage/Endurance
- (42) Annihilation - Chance for Res Debuff
Level 35: Tornado
- (A) Overwhelming Force - Endurance/Recharge
- (43) Overwhelming Force - Accuracy/Damage/Endurance
- (43) Overwhelming Force - Damage/Endurance/Recharge
- (43) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
- (45) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
- (46) Soulbound Allegiance - Damage/Recharge
Level 38: Lightning Storm
- (A) Superior Winter's Bite - Accuracy/Damage
- (45) Superior Winter's Bite - Damage/RechargeTime
- (45) Superior Winter's Bite - Accuracy/Damage/Endurance
- (46) Superior Winter's Bite - Accuracy/Damage/Recharge
- (46) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
Level 41: Power Sink
- (A) Preemptive Optimization - EndMod/Recharge
- (48) Preemptive Optimization - EndMod/Endurance/Recharge
Level 44: Weave
- (A) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 47: Charged Armor
- (A) Titanium Coating - Resistance/Endurance
- (50) Titanium Coating - Resistance/Recharge
- (50) Titanium Coating - Resistance/Endurance/Recharge
- (50) Titanium Coating - Resistance
Level 49: Conserve Power
- (A) Recharge Reduction IO
Level 1: Scourge
Level 1: Brawl| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1796;758;1516;HEX;| |78DA6594C94F137114C7DF74A6942E08C85AD652B64265A0B8C49B069444A58648A| |2C7A681019BB49D3A9D26FA6F78E1E47A1265F5A0C6A3673D7B718D87822278D598| |8C8F79F3E4D7E9244D3FF396EFEFFDDEEFCD2F79FB42E8DDDBD9F320D54F67D3C56| |26A5A378C52C1D48DDA64C94C9B193D0FF834CE643463418B5C4D9B25438B4CAA67| |7D68EDFA1F9CBA96CE2F6B8BEA8DB4A919A92954327B8E9C53A5A525751E29979A2| |FE5727A3E935F86E09CAE67D5996C66F9A619B079BEA0698B75643EB46254C87E9B| |D5D2057C095F2C6416D423D9642995C48534E34E3B163382BF6C3F888FE505B887F| |F09053C709FE10181020F191E11D4C06382B2542983BF0EF2E47001495C408201C5| |491E24A8852186618200C418460876504316642419F664DB730C760982D860AF588| |3173E786C4F1E6BF049420D3E58E3E4758206D860D824380E5B0CDB04DF51C22FC8| |287E68906C4F333433B410B4421B42F7214C52B61FCB0B0AD97290B3DB39BB9DB33| |BE00A254531A94E4892EA207ED8573F8638F003DDF56283EB619D54BA60836193A0| |07B618B6199E13DCC21E358A3D6AE44188F020447810223C087D3C087D3C087B28D| |124542337C10B8F13F28AA01F5E33BC2478330AD0229E5C0B3742C7AADA444F1BAC| |528E819EB0B8ED30C85E47562118002F430D838F60086A09246C70A7B8402758F88| |08CF66EF1B4BA61547252E30C6304C3A01214B1A65EB187BD30E971424E329C2218| |81D30C6718CA74E8FB281115B716858FE419854F0C9F19BE109C80AF0463708EF40| |E506650905106E189E2C4AE323C559CA4670C6B0445548B1D7D73961483DFE41987| |BF040AF6282E6CD713E7891EE7891EE78334514815FBA9723F13DCCF04F733C1FDF| |C160298100F6782865E814B58015E2B2C68595D4AD505649FE36CB5DD4FED99532A| |2F267CB1337E06D02E55D8C768D1FD6A4F8C3C072E0FF275DA42082E23E0B5F6AB3| |A64C5E384DC2528B756D66AEDB80DBB6E035E2F15779EF5070D09D110C00F2B21AC| |6BAD465D11E16657C4FB2657C48ADBF00FD675E954| |-------------------------------------------------------------------|
Looking for Rad/Fire Farm build under 200 Mill?
in Brute
Posted
I appreciate all of your feedback and extensive reply. I understand the builds are going to cost more on average now, I'm just kind of looking I guess for someone to tell me approximately at the moment what an average farming build might run. Are we looking at a range of 400-600 mill, are we looking at 600-800 mill or what the numbers might be. I have already Leveled 3 Rad/Fire Brutes, a Illusion/Radiation Controller, a Empathy/Radiation Defender, Water Blast/Storm Corruptor. Just looking to see what I might do to maximize my income, if maybe I should be doing something else consistently instead to make lets say 200-300m a day. Really just trying to avoid playing Auction House, but have a stable decent amount of inf coming in