Thank you for the kind words.
This thread was pretty much the only result that had any life left in it, especially now the servers are more populated again.
I'm hoping that my attempt to collate the data leads to someone else having fun with it.
I noted a few errors in the last upload. I'm trying to solve those and work on a more descriptive style guide section for the next upload.
There's a need to find a balance between the hardcore Clockwork code language and something more readable for roleplay partners.
I've been running various Clockwork characters on server, trying to make a mental distinction between the ones in Nova Praetoria & Imperial City, Neutropolis, and the Keyes Reactor respectively. (Not to forget the Malfunctioning Units and those reprogrammed by the Resistance.)
There are definitive differences between them and they should be respected as such. I'm going to try to put each group in their own section at some point, but that does mess up the plaintext file format I've been using so far.
Big rewrite takes time.