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Sagenius

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Posts posted by Sagenius

  1. Look at my build. After you finish laughing, fix it!

     

    Sage Trollium - Villain Sentinel
    Build plan made with Mids' Reborn v3.6.6 rev. 3
    ──────────────────────────────

    • Primary powerset: Radiation Blast
    • Secondary powerset: Bio Armor
    • Pool powerset (#1): Flight
    • Pool powerset (#2): Leadership
    • Pool powerset (#3): Experimentation
    • Pool powerset (#4): Fighting
    • Ancillary powerset: Mu Mastery

    ──────────────────────────────

    Powers taken:

    Level 1: X-Ray Beam

    • A: Superior Sentinel's Ward: Accuracy/Damage
    • 3: Superior Sentinel's Ward: Damage/RechargeTime
    • 3: Superior Sentinel's Ward: Accuracy/Damage/RechargeTime
    • 7: Superior Sentinel's Ward: Accuracy/Damage/Endurance
    • 9: Superior Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • 9: Superior Sentinel's Ward: RechargeTime/Chance for +Absorb

    Level 1: Hardened Carapace

    • A: Gladiator's Armor: TP Protection +3% Def (All)
    • 11: Unbreakable Guard: +Max HP
    • 11: Aegis: Psionic/Status Resistance

    Level 2: Inexhaustible

    • A: Miracle: +Recovery

    Level 4: Environmental Adaptation

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 5: Kismet: Accuracy +6%
    • 7: Reactive Defenses: Scaling Resist Damage
    • 45: Reactive Defenses: Defense/RechargeTime

    Level 6: Fly

    • A: Winter's Gift: Slow Resistance (20%)
    • 47: Winter's Gift: Run Speed, Jump, Flight Speed, Range

    Level 8: Aim

    • A: Gaussian's Synchronized Fire-Control: Chance for Build Up
    • 17: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • 31: Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • 33: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
    • 33: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • 33: Gaussian's Synchronized Fire-Control: To Hit Buff

    Level 10: Adaptation


    Level 12: Electron Haze

    • A: Sudden Acceleration: Knockback/Damage/Recharge
    • 13: Sudden Acceleration: Knockback/Recharge
    • 13: Sudden Acceleration: Knockback to Knockdown
    • 15: Sudden Acceleration: Knockback/Accuracy/Damage
    • 15: Sudden Acceleration: Knockback/Damage/Endurance
    • 17: Sudden Acceleration: Knockback/Accuracy

    Level 14: Irradiate

    • A: Armageddon: Damage
    • 34: Armageddon: Damage/Recharge
    • 34: Armageddon: Damage/Recharge/Accuracy
    • 34: Armageddon: Recharge/Accuracy
    • 36: Armageddon: Damage/Endurance

    Level 16: Ablative Carapace

    • A: Preventive Medicine: Heal
    • 36: Preventive Medicine: Heal/Endurance
    • 37: Preventive Medicine: Endurance/RechargeTime
    • 40: Preventive Medicine: Heal/RechargeTime
    • 42: Preventive Medicine: Heal/RechargeTime/Endurance
    • 42: Preventive Medicine: Chance for +Absorb

    Level 18: Proton Stream

    • A: Superior Opportunity Strikes: Accuracy/Damage
    • 19: Superior Opportunity Strikes: Damage/RechargeTime
    • 19: Superior Opportunity Strikes: Accuracy/Damage/RechargeTime
    • 21: Superior Opportunity Strikes: Accuracy/Damage/Endurance
    • 21: Superior Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • 23: Superior Opportunity Strikes: RechargeTime/Chance for Opportunity

    Level 20: Rebuild DNA

    • A: Panacea: Heal/Endurance
    • 43: Panacea: Endurance/Recharge
    • 43: Panacea: Heal/Recharge
    • 43: Panacea: Heal/Endurance/Recharge
    • 45: Panacea: Heal

    Level 22: Neutron Bomb

    • A: Positron's Blast: Chance of Damage(Energy)
    • 23: Bombardment: Chance for Fire Damage
    • 25: Touch of Lady Grey: Chance for Negative Damage
    • 25: Shield Breaker: Chance for Lethal Damage
    • 31: Annihilation: Chance for Res Debuff
    • 48: Bombardment: Damage

    Level 24: Athletic Regulation

    • A: Invention: Flight Speed

    Level 26: Atomic Blast

    • A: Touch of Lady Grey: Chance for Negative Damage
    • 27: Armageddon: Chance for Fire Damage
    • 27: Eradication: Chance for Energy Damage
    • 29: Scirocco's Dervish: Chance of Damage(Lethal)
    • 29: Obliteration: Chance for Smashing Damage
    • 31: Achilles' Heel: Chance for Res Debuff

    Level 28: Genomic Evolution

    • A: Steadfast Protection: Resistance/+Def 3%

    Level 30: Parasitic Leech

    • A: Touch of the Nictus: Chance for Negative Energy Damage

    Level 32: Hover

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 42: Hypersonic: Flying / Increased Fly Protection

    Level 35: Evasive Maneuvers

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 45: Shield Wall: +Res (Teleportation), +5% Res (All)
    • 46: Shield Wall: Defense
    • 46: Shield Wall: Defense/Endurance
    • 46: Shield Wall: Defense/Endurance/Recharge
    • 47: Shield Wall: Endurance/Recharge

    Level 38: Cosmic Burst

    • A: Apocalypse: Chance of Damage(Negative)
    • 39: Touch of Lady Grey: Chance for Negative Damage
    • 39: Apocalypse: Damage/Endurance
    • 39: Apocalypse: Damage
    • 40: Apocalypse: Damage/Recharge
    • 40: Apocalypse: Damage/Recharge/Accuracy

    Level 41: Maneuvers

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 44: Assault

    • A: Invention: Endurance Reduction

    Level 47: Tactics

    • A: Invention: To Hit Buff

    Level 49: Vengeance

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed


    ──────────────────────────────

    Inherents:

    Level 1: Opportunity


    Level 1: Brawl

    • A: Hecatomb: Damage
    • 5: Hecatomb: Damage/Recharge
    • 48: Hecatomb: Damage/Recharge/Accuracy
    • 48: Hecatomb: Recharge/Accuracy
    • 49: Hecatomb: Damage/Endurance

    Level 1: Sprint

    • (Empty)

    Level 2: Rest

    • (Empty)

    Level 1: Swift

    • (Empty)

    Level 1: Hurdle

    • (Empty)

    Level 1: Health

    • A: Panacea: +Hit Points/Endurance
    • 36: Numina's Convalesence: +Regeneration/+Recovery

    Level 1: Stamina

    • A: Performance Shifter: Chance for +End
    • 37: Synapse's Shock: EndMod/Increased Run Speed
    • 37: Power Transfer: Chance to Heal Self

    Level 10: Defensive Adaptation


    Level 10: Efficient Adaptation


    Level 10: Offensive Adaptation


    Level 6: Afterburner


     

    Sage Trollium - Sentinel (Radiation Blast - Bio Armor).mbd

     

    Sage Trollium - Sentinel (Radiation Blast - Bio Armor).mbd

  2. I have decided on Psi/Bio thanks to some help.

     

    Maybe critique my build(s)? (God, I'm so needy)

    It's not exactly in the right order because I had a hard time deciding on things. 

     

    Psi/Bio

     

    Trollium - Villain Stalker
    Build plan made with Mids' Reborn v3.6.6 rev. 3
    ──────────────────────────────

    • Primary powerset: Psionic Melee
    • Secondary powerset: Bio Armor
    • Pool powerset (#1): Sorcery
    • Pool powerset (#2): Concealment
    • Pool powerset (#3): Speed
    • Pool powerset (#4): Fighting
    • Ancillary powerset: Soul Mastery

    ──────────────────────────────

    Powers taken:

    Level 1: Psi Blade

    • A: Superior Assassin's Mark: Accuracy/Damage/Endurance/RechargeTime
    • 33: Superior Assassin's Mark: Damage/Endurance/RechargeTime
    • 34: Superior Assassin's Mark: Accuracy/Damage/RechargeTime
    • 34: Superior Assassin's Mark: Damage/RechargeTime
    • 34: Superior Assassin's Mark: Accuracy/Damage
    • 42: Superior Assassin's Mark: RechargeTime/Rchg Build Up

    Level 1: Hide

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 43: Kismet: Accuracy +6%

    Level 2: Hardened Carapace

    • A: Impervious Skin: Status Resistance/Regeneration
    • 3: Gladiator's Armor: TP Protection +3% Def (All)
    • 3: Unbreakable Guard: +Max HP
    • 5: Steadfast Protection: Resistance/+Def 3%
    • 45: Unbreakable Guard: Resistance
    • 45: Impervious Skin: Resistance/Endurance

    Level 4: Mystic Flight

    • A: Blessing of the Zephyr: Knockback Reduction (4 points)
    • 40: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
    • 40: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance

    Level 6: Assassin's Psi Blade

    • A: Superior Stalker's Guile: Recharge/Chance to Hide
    • 7: Superior Stalker's Guile: Accuracy/Damage/Endurance/Recharge
    • 7: Superior Stalker's Guile: Accuracy/Damage
    • 9: Superior Stalker's Guile: Damage/Recharge
    • 9: Superior Stalker's Guile: Accuracy/Damage/Recharge
    • 11: Superior Stalker's Guile: Damage/Endurance/Recharge

    Level 8: Concentration

    • A: Gaussian's Synchronized Fire-Control: Chance for Build Up
    • 11: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • 13: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • 13: Gaussian's Synchronized Fire-Control: To Hit Buff
    • 15: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
    • 42: Gaussian's Synchronized Fire-Control: Recharge/Endurance

    Level 10: Boundless Energy

    • A: Preventive Medicine: Chance for +Absorb
    • 17: Synapse's Shock: EndMod/Increased Run Speed
    • 48: Preventive Medicine: Heal

    Level 12: Environmental Modification

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 39: Shield Wall: +Res (Teleportation), +5% Res (All)
    • 39: Shield Wall: Defense
    • 39: Shield Wall: Defense/Endurance
    • 43: Shield Wall: Defense/Endurance/Recharge
    • 43: Shield Wall: Endurance/Recharge

    Level 14: Placate

    • A: Perfect Zinger: Chance for Psi Damage

    Level 16: Adaptation


    Level 18: Boggle

    • A: Coercive Persuasion : Contagious Confusion
    • 19: Coercive Persuasion : Confused/Recharge
    • 19: Coercive Persuasion : Recharge/Accuracy
    • 21: Coercive Persuasion : Confused/Recharge/Accuracy
    • 21: Coercive Persuasion : Confused

    Level 20: Ablative Carapace

    • A: Regenerative Tissue: +Regeneration

    Level 22: Greater Psi Blade

    • A: Hecatomb: Chance of Damage(Negative)
    • 23: Hecatomb: Damage/Endurance
    • 23: Hecatomb: Recharge/Accuracy
    • 33: Hecatomb: Damage/Recharge/Accuracy
    • 33: Hecatomb: Damage
    • 42: Hecatomb: Damage/Recharge

    Level 24: DNA Siphon

    • A: Eradication: Damage/Recharge
    • 25: Eradication: Damage
    • 25: Touch of the Nictus: Chance for Negative Energy Damage
    • 27: Eradication: Chance for Energy Damage
    • 27: Obliteration: Chance for Smashing Damage
    • 29: Scirocco's Dervish: Chance of Damage(Lethal)

    Level 26: Mass Levitate

    • A: Armageddon: Chance for Fire Damage
    • 29: Armageddon: Damage
    • 31: Armageddon: Damage/Recharge
    • 31: Armageddon: Damage/Recharge/Accuracy
    • 31: Armageddon: Recharge/Accuracy
    • 45: Armageddon: Damage/Endurance

    Level 28: Telekinetic Blow

    • A: Overwhelming Force: Accuracy/Damage
    • 37: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • 37: Overwhelming Force: Accuracy/Damage/Endurance

    Level 30: Parasitic Aura

    • A: Theft of Essence: Chance for +Endurance
    • 37: Touch of the Nictus: Chance for Negative Energy Damage

    Level 32: Stealth

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 35: Moonbeam

    • A: Sting of the Manticore: Chance of Damage(Toxic)
    • 36: Sting of the Manticore: Accuracy/Damage
    • 36: Sting of the Manticore: Damage/Endurance
    • 36: Sting of the Manticore: Damage/Endurance/Recharge
    • 40: Sting of the Manticore: Damage/Interrupt/Recharge

    Level 38: Shadow Meld

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 41: Hasten

    • A: Invention: Recharge Reduction
    • 49: Invention: Recharge Reduction

    Level 44: Boxing

    • A: Mako's Bite: Chance of Damage(Lethal)
    • 46: Mako's Bite: Accuracy/Damage
    • 46: Mako's Bite: Damage/Recharge
    • 46: Mako's Bite: Damage/Endurance
    • 48: Mako's Bite: Accuracy/Damage/Endurance/Recharge

    Level 47: Tough

    • A: Aegis: Psionic/Status Resistance
    • A: Aegis: Resistance
    • A: Aegis: Resistance/Endurance
    • 48: Aegis: Resistance/Endurance/Recharge

    Level 49: Grant Invisibility

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed


    ──────────────────────────────

    Inherents:

    Level 1: Assassination


    Level 1: Brawl

    • (Empty)

    Level 1: Sprint

    • (Empty)

    Level 2: Rest

    • (Empty)

    Level 1: Swift

    • A: Invention: Run Speed

    Level 1: Hurdle

    • A: Invention: Jumping

    Level 1: Health

    • A: Numina's Convalesence: +Regeneration/+Recovery
    • 15: Miracle: +Recovery
    • 17: Panacea: +Hit Points/Endurance

    Level 1: Stamina

    • A: Performance Shifter: Chance for +End
    • 5: Performance Shifter: EndMod

    Level 1: Insight


    Level 16: Defensive Adaptation


    Level 16: Efficient Adaptation


    Level 16: Offensive Adaptation


    Level 4: Translocation


    Level 49: Quick Form


     

     

    Trollium - Stalker (Psionic Melee - Bio Armor).mbd

  3. Hello!

     

    Title says most of it. I'm having a hard time deciding which to pick. I have a solid concept for both and I think this character will end up being my 3rd most played (Behind my Ill/Energy Dom and Crabmancer) so making both is not in the cards right now.

     

    Any advice?

  4. I realize this build is very expensive, but please give me pointers on it! Thanks! 

    (Hopefully I shared this right because I'm not great with Mids yet)

     

    Character: "TrollSagenius" A Level 50 Mutation Dominator (Villain)

    Primary Power Set: Illusion Control

    Secondary Power Set: Energy Assault

    Power Pool: Concealment

    Power Pool: Speed

    Power Pool: Leadership

    Power Pool: Force of Will

    Epic Power Pool: Soul Mastery

     

    Selected Powers

    Level 1: Blind

    • Slot Level 1: Basilisk's Gaze: Accuracy/Recharge
    • Slot Level 3: Basilisk's Gaze: Recharge/Hold
    • Slot Level 3: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Slot Level 5: Basilisk's Gaze: Endurance/Recharge/Hold

    Level 1: Bone Smasher

    • Slot Level 1: Hecatomb: Damage
    • Slot Level 5: Hecatomb: Damage/Recharge
    • Slot Level 7: Hecatomb: Damage/Recharge/Accuracy
    • Slot Level 7: Hecatomb: Damage/Endurance
    • Slot Level 9: Hecatomb: Recharge/Accuracy

    Level 2: Deceive

    • Slot Level 2: Coercive Persuasion : Contagious Confusion
    • Slot Level 9: Coercive Persuasion : Confused/Recharge
    • Slot Level 11: Coercive Persuasion : Confused/Recharge/Accuracy
    • Slot Level 11: Coercive Persuasion : Recharge/Accuracy
    • Slot Level 13: Coercive Persuasion : Confused

    Level 4: Infiltration

    • Slot Level 4: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 6: Spectral Terror

    • Slot Level 6: Glimpse of the Abyss: Chance of Damage(Psionic)
    • Slot Level 13: Glimpse of the Abyss: Accuracy/Recharge
    • Slot Level 15: Glimpse of the Abyss: Accuracy/Fear/Recharge
    • Slot Level 15: Glimpse of the Abyss: Accuracy/Endurance
    • Slot Level 17: Glimpse of the Abyss: Fear/Range

    Level 8: Superior Invisibility

    • Slot Level 8: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 10: Power Blast

    • Slot Level 10: Decimation: Chance of Build Up
    • Slot Level 17: Decimation: Accuracy/Endurance/Recharge
    • Slot Level 19: Decimation: Damage/Recharge
    • Slot Level 21: Decimation: Accuracy/Damage/Recharge
    • Slot Level 40: Decimation: Damage/Endurance

    Level 12: Gleam

    • Slot Level 12: Superior Ascendency of the Dominator: Recharge/Chance for +Damage
    • Slot Level 19: Superior Ascendency of the Dominator: Accuracy/Control Duration
    • Slot Level 21: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge
    • Slot Level 23: Superior Ascendency of the Dominator: Control Duration/Recharge
    • Slot Level 23: Superior Ascendency of the Dominator: Endurance/Recharge
    • Slot Level 25: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance

    Level 14: Hasten

    • Slot Level 14: Recharge Reduction
    • Slot Level 25: Recharge Reduction

    Level 16: Power Up

    • Slot Level 16: Recharge Reduction

    Level 18: Phantom Army

    • Slot Level 18: Soulbound Allegiance: Damage
    • Slot Level 29: Soulbound Allegiance: Damage/Recharge
    • Slot Level 31: Soulbound Allegiance: Damage/Recharge/Accuracy
    • Slot Level 31: Soulbound Allegiance: Recharge/Accuracy
    • Slot Level 40: Soulbound Allegiance: Damage/Endurance

    Level 20: Maneuvers

    • Slot Level 20: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 22: Tactics

    • Slot Level 22: Gaussian's Synchronized Fire-Control: Chance for Build Up

    Level 24: Total Focus

    • Slot Level 24: Absolute Amazement: Stun/Recharge
    • Slot Level 31: Absolute Amazement: Stun/Recharge/Accuracy
    • Slot Level 33: Absolute Amazement: Recharge/Accuracy
    • Slot Level 33: Absolute Amazement: Stun
    • Slot Level 33: Absolute Amazement: Stun/Endurance

    Level 26: Phantasm

    • Slot Level 26: Sudden Acceleration: Knockback to Knockdown

    Level 28: Sniper Blast

    • Slot Level 28: Sting of the Manticore: Chance of Damage(Toxic)
    • Slot Level 34: Sting of the Manticore: Accuracy/Damage
    • Slot Level 34: Sting of the Manticore: Damage/Endurance
    • Slot Level 34: Sting of the Manticore: Damage/Endurance/Recharge
    • Slot Level 36: Sting of the Manticore: Damage/Interrupt/Recharge

    Level 30: Power Burst

    • Slot Level 30: Apocalypse: Chance of Damage(Negative)
    • Slot Level 36: Apocalypse: Damage/Recharge
    • Slot Level 36: Apocalypse: Damage
    • Slot Level 37: Apocalypse: Damage/Endurance
    • Slot Level 37: Apocalypse: Damage/Recharge/Accuracy

    Level 32: Grant Invisibility

    • Slot Level 32: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 35: Dark Embrace

    • Slot Level 35: Aegis: Resistance
    • Slot Level 37: Aegis: Resistance/Endurance
    • Slot Level 43: Aegis: Psionic/Status Resistance
    • Slot Level 43: Unbreakable Guard: +Max HP
    • Slot Level 45: Unbreakable Guard: Resistance

    Level 38: Dark Obliteration

    • Slot Level 38: Ragnarok: Chance for Knockdown
    • Slot Level 39: Ragnarok: Recharge/Accuracy
    • Slot Level 39: Ragnarok: Damage/Recharge
    • Slot Level 39: Ragnarok: Damage/Recharge/Accuracy
    • Slot Level 40: Ragnarok: Damage

    Level 41: Soul Drain

    • Slot Level 41: Armageddon: Chance for Fire Damage
    • Slot Level 42: Armageddon: Damage
    • Slot Level 42: Armageddon: Damage/Recharge
    • Slot Level 42: Armageddon: Damage/Recharge/Accuracy
    • Slot Level 43: Armageddon: Recharge/Accuracy

    Level 44: Vengeance

    • Slot Level 44: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 47: Dark Consumption

    • Slot Level 47: Obliteration: Damage
    • Slot Level 48: Obliteration: Accuracy/Recharge
    • Slot Level 48: Obliteration: Damage/Recharge
    • Slot Level 50: Obliteration: Accuracy/Damage/Recharge
    • Slot Level 50: Obliteration: Accuracy/Damage/Endurance/Recharge

    Health:

    • Slot Level 1: Miracle: +Recovery
    • Slot Level 27: Numina's Convalesence: +Regeneration/+Recovery

    Stamina:

    • Slot Level 1: Power Transfer: Chance to Heal Self
    • Slot Level 27: Performance Shifter: Chance for +End
    • Slot Level 29: Performance Shifter: EndMod

     

     

    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

  5. On 3/19/2024 at 12:31 PM, MoonSheep said:

    mind, plant, grav, fire primary

     

    fire, energy, earth secondary

     

    The posts I saw might be old, but is grav decent on doms now? Seeing it sucks is disheartening

  6. Hello!

     

    I just hit 50 for the first time on a Bio/Spines and I want to make a good (eventually expensive?) build. This is my first 50 since live servers, so I don't really know much about sets or what I need to do to improve my character. Any help/advice would be appreciated. I have downloaded MidsReborn to start looking at things.

     

    Thanks in advance!

  7. On 2/27/2024 at 11:38 AM, Jiro Ito said:

    I love theorycrafting!  Radiation Control for Controllers and Dominators:

     

    image.png.135ad7b1ae27950526a1f28f618897f6.png Electron Shackles: ranged, single target, immobilize, minor DoT (energy), additional damage if ingested Radionuclides 

    image.png.87c6a0dafe4852673555e39265691fcf.png Mutate: ranged, single target, hold, minor DoT (energy), additional damage if ingested Radionuclides 

    image.png.45d67e14c633be384f223d771fe2eb39.png Radionuclides: ranged, targeted AoE, immobilize, -speed, minor DoT (energy), Special

    image.png.c3bc1aedac87d09564f21d1f5b3e82d6.png Radiation Poisoning:  ranged, targeted AoE, sleep, -defense if ingested Radionuclides

    image.png.ffb128373cc6b50c148e8895c1dff1cd.png Radioactive: Toggle, PBAoE, minor energy DoT, -speed, -defense if ingested Radionuclides

    image.png.409ae285bda3ccfcc3f161e2c2010206.png Low Yield: PBAoE, knockback, stun, minor energy DoT, -defense if ingested Radionuclides

    image.png.809bb7d8063eb442c359bc5f2da7d036.png Nuclear Winter: ranged, targeted AoE, hold, -defense if ingested Radionuclides

    image.png.bcd0cec8173a5e29f27581af48c7c408.pngNuclear Flash: ranged, targeted AoE, blind, energy/fire DoT, additional damage if ingested Radionuclides 

    image.png.05414a90b57b8911f4fa4c2cd0cb715a.png Nuclear Disaster: single pet, high damage resists and regen, does radioactive melee energy/smashing damage.  More of a tanky pet like Earth Control's.  Looks like a hydra with radiation armor.

    image.png.ad46ec21e98f1d8255d21f97ad27503d.png

    Love the pet and the picture! Seems like it could work. Would the pet be capable of spreading radionuclides?

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