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TroyMcG

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Posts posted by TroyMcG

  1. 3 hours ago, Player2 said:

    I would definitely love to see Arcane options in Primary/Secondary for one or more ATs.

     

    An Arcane Blast set that does generic energy damage but could use a mechanic like Dual Pistols Swap Ammo to add damage type (but with fire, negative, & psi instead of fire, ice, & toxic) and special effect options.  It would be a good opportunity to reuse some animations from the Kinetic Melee set for "casting".  Ideally it should have effects like the Sorcery Pool but let there be power customization options to remove that effect so that the mechanics remain but the end result looks more generic for people who don't want to play it as actual magic (could be represented as innate mutant power or a natural "alien" ability or even technology gathering ambient energies and redirecting them... because "Arcane" does not implicitly mean "Magic").

     

    Complementing for blasters would be an Arcane Manipulation set which would follow a fairly standard formula they've gotten into with blaster secondaries... but as a special synergy bonus, some of the powers could benefit from the Swap Ammo like power of Arcane Blast.

     

    Arcane Control could be represented with the same mix of damage types but spread out over specific powers.  I'd probably do something similar to Illusion Control with summoned pets, but instead of indestructible Phantom Army this set's pets would be energy constructs that could be damaged and destroyed... maybe make them deal more damage but have a longer recharge and shorter duration so they're good for a quick burst of damage but can't be made perma.

     

    Arcane Armor and Arcane Melee for melee types, Arcana for Defenders/Corruptors... and a combination of Arcane Blast & Melee for a dominator secondary of Arcane Assault.  Finally, Arcane Adepts for Masterminds which can summon summon "caster" trainees that follow the mastermind, with the tier 3 pet using the Carnie Illusionist model (but not actually being an illusionist because pets summoning pets might be too much).

    The kinetic melee animations for the magic is a cool idea. That could be interesting in having the different magic types to switch between. Thanks for your input. I like to hear about what others are thinking up as well. Looking forward to the future of this game.

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  2. 1 hour ago, Saiyajinzoningen said:

    i'm not sure about the cot MM set.

    isn't that just demons with a CoT costume?

    but yes more plz 🙂

     

    CoT has a decent variety of enemies. Was thinking it could be a mix of their humanoids (Melee and ranged), Behemoth and Spectral Demons.

  3. First post here. I wanted to start this by including some ideas I have for the game. I want to make it clear that I am not knowledgeable at all in terms of how these would be implemented, so just take it as a fan that has an abundance of ideas and passion for the game as well as genuine heartfelt respect and appreciation for all of the content that has already been added by the ones working on this server. To you all I want to say thanks.

     

    More Power Pools

     

    I would love to see some weapons power pools available for characters that are a more civilian type or do not possess "powers" to expand the role playing aspect that I know a lot of players enjoy. A "Ballistics" pool set could maybe work by combining some smaller powers into a set from the Thugs MM set such as Pistols, Dual Wield and Empty Clips. There could also be powers pulled from Assault Rifle such as Burst and Buckshot to have the options for a shotgun or rifle. Additionally, other sets similar to this could be made to offer more variety such as entry level powers from the game's archetypes. Powers that are not OP but allow more use than a temporary power.

     

    I know I can buy the revolver from the P2W or create a blaster with the full set of pistols, but as I said, having the options in a pool set would be a nice touch for certain characters who might be a police officer or detective who are mainly using Street Justice as an example, but wish to also carry a pistol for a more role playing result.

     

    Arc Rewards

     

    It would be awesome to unlock certain costume pieces, permanent buffs or powers from finishing certain arcs or missions from enemy groups like Circle of Thorns, Nemesis, The Council, etc. This would add a whole new way of looking at these stories and missions and would be a great addition to what is already here.

     

    Circle of Thorns MM Set

     

    Need I say more? CoT are awesome.

     

    Arcane & Sorcery Power Sets

     

    Would love to have some more sorcery power options to play with adding onto the Sorcery power pool. Love the look and feel of this and would love to see a whole primary and secondary blaster or corrupter set of powers like this.

     

    MORE

     

    More of everything. Powers, costumes, archetypes, zones and animations. Long live Homecoming and City of Heroes.

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