Seeing as this is a now officially licensed game (Bless you, Devs!!), I was wondering it would be possible to create a 'reverse' Blaster archetype.
What I mean by this is a class with it's primary powers as melee based, and the secondary powers being ranged. Like for example, taking Broadswords/Axes as your primary and having options like the assault rifle or gadgets as secondary power options.
It seems silly to me that the one real way to play this is to go blaster and be limited to only ninja weapons. I'd be totally fine with the ranged weapons being nerfed to balance it out, and I think it would add some fun flavor to the game.
I mean, even I get the secondary option for ninja weapons is to fill the wise-cracking mercenary character niche, but why limit it 'only' ninja weapons? This game has so much amazing variety, it's kinda headscrating that this wasn't an available archetype from the beginning.
Where's the Thunder God rocking his hammer and castering lightening niche? Or the energy sword and kinetic powers space wizard niche? These would be amazing additions to the game, IMO.
Anyhoo, just my personal 2 cents. Thanks for you time and consideration!!