Hi all - been (slowly) making sense of Dominators and believe I've slowly started to grok them properly.
I've got an Illusion / Earth Assault toon that I quite like and have done an end-game build for - and am looking for considerations / recommendations, etc (along with the "why", rather than just "change X"), so I can get to a better understanding of them.
No Incarnates set up yet - will see how thos are going to go - any recommendations on that fron (mainly for ALPHA slot)?
Thanks.
Build is here in copy & paste form..
And here as a file for convenience...
Myxlmynx - Dominator (Illusion Control - Earth Assault).mbd
Feedback (along with explanations, please, as the Dominator AT has been causing me quite a few headaches of properly getting to grips with) would be welcome. [I prefer keeping a travel power, am aware I could switch out FLY for Combat Jumping (for another LOTG), but am on perma DOMINATION as is, and that's without any +recharge procks from Kick, etc.]
Thanks for any thoughts.
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Addenda:
In case folks wonder about the "Celerity > Stealth" in Sprint, that's just for the option of "more stealth", since that's the only one that actually stacks with the existing stealth from Superior Invisibility.