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WuTang

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  1. Just curious if you'd be willing to post a build where you've managed to get 45% to all or 90% to all on any Brute combo? Not calling you out, but I'm newish to building out top end toons and have yet to meet either of those recommendations. I don't play "star" content but regularly main tank ITF +4x8 with my SS/Inv Brute and I think 38% is my highest Def on S/L with everything else falling in the 31-32%, except for Toxic and Psi. And my resists are 90% S/L, ~65% E/NE/F/C, and T/P is lower. and I run ITF with any level 35+. I also run a combination of Hyperstrike and Infinitum SS/Inv build. But very intrigued about your builds, would love to see one for sure. I have managed to almost max out a Scrapper's Resist on 6 of the 8, almost, but he's an Ele/Ele, so it was kind of easy.
  2. Ok... I read your post where you said "Claws/Fire held a PR for the fastest run." I have a good idea how to slot Claws...except for Shockwave and Focus as a Brute do we really wanna be knocking people back? And I know there are different claws to pick from, but my Scrapper Claws is a Wolvey clone, so I didn't go any further after finding the right ones for him. I'm wondering now if, thematically, there'd be a set that would look right for my dragon. Have to check that out this afternoon. I'm not opposed to Claws at all, it a fun and fast primary. The Savage/Fire build is really good! I made the changes needed to include flight and only lost the immobilize protection CJ got me, still has 10 though. Res and Def remained, practically, identical. The End use is real though! Guessing Ageless Core for sure and/or Agility Core... Hmm but I bet you'd Go Cardiac Core for the End reduction and Res boost and then Barrier to plug some holes if only for a short time? Or does Consume slotted out like you have it fill the hole good enough? I was wondering, about defenses though... I heard mention of changes to S/L that made the "old" way of building not so good now. Are we still building for higher S/L Def for general gameplay, or are we supposed to focus on positional Def, or just average out all of them best we can? Just to get your thought on... well my thought 🙂 .... I know 2 travel powers is cray cray, buuuut what if instead of taking Hover to mule a recharge I took Super Speed to mule a touch more knockback protection? I was looking and the loss of 7.5% recharge only adds 4 seconds on Hasten's CD and on the attacks it's in the hundredths of a second increase. Thanks for all the help...again!! :)
  3. Gonna ask the stupid question... How does the tanker build translate over to a Brute build? Edit: Oh I see you had a Claws/Fire Brute too. I'd lean toward Savage, I think.
  4. No I want Radiation melee. I tried Fire melee but don't like the sword animations. But yeah...Savage Melee... That didn't cross my mind. I was in the whole "fire effect" mindset when I was choosing my primary. But can Fiery Aura be made for general content? I'm open to another that might work better. Just the only talk I found about Rad/Fire was all farm talk.
  5. Just tossing this out but there is no rush. Still working my Inf back up...but looking for suggestions from folks a little more creative and knowledgeable about the game's looks and mechanics. I'm kicking around a dragon concept build. I've got the costume ironed out and I want Radiation for my primary and I want Fly but not hover as I want to fight in Beast travel form. However, I'm on the fence about my secondary choice. I've initially went with Fire, ya know...cause dragon, but I'm having a difficult time figuring out how to make that playable in general. I'm guessing it's all about melting face before being melted and fire resist....lots of fire resist. My SG mate has a dragon that is Ele/Ele so I don't really wanna duplicate his thing, and I've already got a Scrapper and a Blaster that are both Ele/Ele, so really, I'm all electric'd out at the moment. So is it possible to make Fire Aura work for general play? Cause I like the thought of all the fire around him. All I've really been able to find is farm builds. OR...what would be a good secondary that works well with Rad melee and could be all dragony? Energy? Bio? SR maybe? Too vague? Let me know. I'm really want to make this work, the costume is one of my best yet. I run alot of ITFs (it's my favorite) and any other TF people will have me on. Thanks!!
  6. Saved me from blowing a lot of inf.
  7. So if Gaussian buffs both, then logically the pet one does as well?
  8. I forget the name of the set, it's in the Pet Damage category, but it has a chance for build up. Before I blow 20ish mil on it I wanted to understand it a lil better. Does its build up apply to both you and them or just them? Thanks!
  9. Oh heck! I forgot about the recovery in Particle Shield...I bet I wasn't keeping it up. *door opened* Crap lol...gonna CTRL+ Left Click it and run again before I make any changes. I'm still swapping to Speed though. Hover+Fly feels odd and slow for some reason. Is the slowness in my head?? It has a cool look and keeping a travel power with a vertical is ideal, though it makes the Bone Smasher animation look funny. Since he can't go all the way to the ground it looks like he's playing leap frog. Does Hover retard Fly speed? Oh did you notice I slid in a Winter's Gift to max out my RDR? Thought that was a better option than Knockback protection since apparently, I didn't realize he had 10000% knockback resist. Any ways thanks for straightening me out....AGAIN lol
  10. OK Got the build completed and....I'm not digging the hover Bruting and there are some serious End issues. In game I'm using 2/3rds sitting idle with nothing but my toggles running. Radiation Therapy does helps but apparently there is only a chance for +End and it misfired a couple times in small mobs and that lead to some hasty inspiration clicking. Also, I don't think Performance Shifter is doing anything in Gamma Boost. The damage, however, is good...real good. And I might have to agree, Ground Zero is slightly OP, but needed, I think. And you were 100% right about the procs! I retooled the build a little. Switched to Super Speed and dove deeper into Energy Master to grab Physical Perfection and dipped into the Leadership pool for Maneuvers to replace the Def lost from no Hover. Overall, it's basically the same, little more Def, team buff gained from Maneuvers, little bit more End recovery, a bit slower global recharge. I switched the PS-+End out of Gamma Boost for a generic +5 End Mod and that did make the bar move in Mids. I'm pretty sure the Performance Shifter wasn't working. So how important is recharge to this build, ya think? Because that's the biggest change/loss. I'll attach it but it's basically the same as it was. Thanks!! Brute (Energy Melee - Radiation Armor)-Sovera-Speed.mbd
  11. AWESOME! Then back in it goes. Thanks!
  12. Anyone know if a knockdown proc would work in Lightning Field? I had it in originally but couldn't see that it worked when I moused over the damge to see the proc %, so I swapped it out for another.
  13. No you are right....I forgot that it has 100% end and recovery.
  14. I loaded out my attacks and capped-out Res on all but 2 types of damage and still was able to get max Def on Melee and S/L, not sure how else to do it. Besides you had a hand in my build education. I think it was you, maybe, but someone told me on my first toon when I focused on my primary attacks and didn't realize the importance of the secondary, that "you do zero DPS when you're dead." I learned a great deal from @Sovera the other day also. Seriously though, been so many people that's helped me...great community. Gonna need to come up with a third build though...a hybrid of the two. The Ageless build doesn't have Power Sink and that'll be needed to shore up endurance use or loss from Mu's and Sappers etc.... Just means losing Fold Space, I think. And I could prob just leave PS at 1 slot, that'll still net me 70ish endurance leach from just 2 baddies. Thanks!!
  15. Hi all! So I'm finally getting around to gearing my Electric Scrapper...my altoholism is in full swing 🙂 and my bank account is showing it. Any who it's all funny money so blow it I shall. I am torn between two builds. I was dying to make Teleport work for me because up til now I leaned on Fly or a Super Jump as my final build's travel power and well...I needed a change. What I am trying to decide between is the Destiny incarnate power: Ageless Core vs. Barrier Core. I like both builds, one has a bit more survivability the other has slightly less survivability but with Fold Space; which I haven't personally ever used but have witnessed, and it's a great utility in groups, in my opinion, and good fun imagining the look on the bad guys' faces when the ambush goes all sideways on them. I'm posting both...and yes Imma junior "Mids warrior" blah blah and I know these builds are not perfect BUT the only way for me to learn is ask questions and test things out. And, as my Inf is thinning out a bit, and this will probably be my last geared 50 for a few weeks, at least until I shore up my finances again, I wanna give the better one a go. So which do y'all think is better? All opinions are welcome. (yes, I just said that to people on the internet...) I want this dude to be good at solo and group. Solo: maybe +3/8 hopefully... Group: anything and everything Thanks!! EB - Scrapper (Electrical Melee - Electric Armor)-AgelessCore.mbd EB - Scrapper (Electrical Melee - Electric Armor)-BarrierCore.mbd
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