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Vitruvius

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Posts posted by Vitruvius

  1. So, after some experimenting, and a lot of laughs, I think we came up with an entertaining, just for fun, PvP format, similar to Super Smash Brothers. Basically, pick a rooftop in RV and go at it. You lose if you fall off the roof or are defeated. You can jump off as long as you land back on the roof, but be aware of incoming mez and casting your own powers at the wrong time! So far, teleport, fly, and webnade type powers seem to ruin the dynamic so those are "banned" to preserve the fun factor. There's one building in particular that's ideal, with obstacles and several small platforms at different heights, but it's easier to start on a simpler large flat, or even small flat roof. There are also a couple places where we can jump from roof to roof, if desired. We've only really messed around with 1 v 1, but seems like larger battles would be fun, too, and there are roofs of all sizes. Find me, @vitruvius, on Indomitable, in RV...

  2. i have an ss/fire, spines/fire, and rad/fire... all brutes

     

    preferred the rad/fire until i realized i'm just being greedy about the damage buff... 1 rage is plenty...

     

    yeah, the defense debuff can be deadly in certain situations, so i carry purples... playing a brute in pve, i pretty much only carry purples anyway... what else do you need?

     

    and with /ah being accessible almost anywhere, and insp vendors on every corner, its very easy to stay stocked

     

    now my ss/fire is by favorite by far... i don't see a need for a change... feel like there are a lot of melee powersets that could use more lovin than ss at this point

  3. 20 minutes ago, justicebeliever said:

    I've been quite tenacious lately in my defense of PvP, but the reason I don't play is because the worst experiences I have ever had in game or on the forums have been due to PvPer's who behave what I would call the opposite of friendly...I am sure there are some very nice PvP'ers out there...you sound like you could be one of them...but I'm just not down for the broadcast PvP and the absolute mockery of civility that I've seen from some on the forums...

    i'm totally with you there... trolls are trolls no matter the context... there's no reason to feed them unless you enjoy it, and the game gives us tools to mute/ignore/block and even report people... we're in control of the environment we play in and who we choose is worth responding to... growing up in the pvp world since ultima online has been quite the ride... was about 10 yrs old playing with 20+ yr old immature asshats

     

    edit: it's very easy to befriend these trolls, too... have to look passed the words and see the pain 🙂

  4. On 8/30/2019 at 8:37 PM, Bentley Berkeley said:

    First of all, I will respond to and state whatever points I wish and do so ina  civil manner. You are totally in the wrong to try and tell me how to post. As long as I am not violating  the forums rules Ill post as often  as I like and respond to whomever I wish. So you can just keep your efforts at being a forum dictator to yourself. I am Bentley bloody Berkeley and you are no one of import to me.

     

    As to your first complaint. Ive laready stated multiple times I am fine with an alternative that does not work in pvp as long as it preserves the QoL factor for base builders and the expanded cityscapes people are making. As for cheating death, a break free and a ethereal shift does just the same in any and every situation. In outdoor zones or on TFs people just use /ah to restock as needed some even use AH storage to stock pile meds and larges to access via the /command quickly. Death is merely an annoyance these days costing travel time at most outside of purely for bragging rights master of badges. Most would argue that travel inbetween actual playing of content is less fun then anything else.

     

    Most modern online games allow for instant to mission travel to make grouping as easy and painless as possible which encourages pugging over just soloing.

     

    You also admit you dont actually stay in pvp zones while leveling you clearly are one that only hangs in them after making a pvp uber build taht basically destroys all balance and fun for anyone more casual daring to enter a pvp area. Which highlights ofcourse the poor quality of the pvp design of coh as there is just too much of a possible imbalance between players in pvp even at the same lvl.

    he was only mentioning cheating death in relation to pvp zones... no one cares about dying in pve... most don't care about dying in pvp either, except for a select few who like to abuse this command... exploiting the system spoils the fun...

    i'm not following your logic behind pvp zones... they were never designed to be the exclusive place for pvpers to gain experience, in any game, ever... in fact, if anything, some games give pvpers full access to everything so they don't have to even bother with earning xp... the pvp zones were designed for.......... you guessed it, pvp.

     

    you're correct about the huge imbalance between players in pvp... that's how pvp in any MMO works (seems like you want pvp to be more like a first person shooter where everyone is the same)... everyone has different strengths and weaknesses, you learn them, learn how to play with others, and together learn how to play against others... or you can learn how to play 1 vs 1 if that's your cup of tea, but it is an MMO afterall...

     

    what it really sounds like is you tried to build yourself an uber pvper by pve'ing, and are bitter because it didn't work out how you expected... which is something actual pvpers see all the time... you didn't want to pvp, you just wanted to be the best, and you're weren't, so instead of learning the mechanics of pvp and how to play effectively within that system, you just bash it... how am i doing?

    everything can be improved, but there's plenty of people enjoying pvp as it is

  5. On 8/30/2019 at 3:51 PM, Bentley Berkeley said:

    Ive yet to see one PvPer chime in and state hey I spend all my game time in the pvp zones, and that includes staying in one like bloody bay once they reach the min level and street sweep there to lvl further. That is what someone has to do to really qualify as an active pvp zone player in coh, and no one does that. If you spend less then a fraction of your total play time in the pvp zone you cant really defend it as meaningful enough to be a reason for devs to do anything concerned with it in my book.

    as an avid pvper, i really have no issue with the command as long as it cannot be abused in the middle of pvp like it is now...

    most of us don't bother to check/post on the forums cause we too busy pvping 😉

    i myself know at least 100 people that focus exclusively on pvp in this game on 1 server
     

    i feel like most people would really enjoy pvp if they give it a chance... there's nothing to lose, nothing to gain.. like playing board games or throwing a ball around... there's no "winner"

     

    yeah, you may die a bunch as you're learning... but you being the focus of attention may have given your team mates the opportunity to get a kill... just like pve, its all about learning your strengths and weaknesses and playing to them, and learning how to cooperate with others and their strengths and weaknesses, against others with their own strengths and weaknesses...

     

    pve is like playing with your friends against robots

     

    pvp is like playing with your friends against more friends

     

    what sounds like more fun?

     

    if you'd like to check it out but don't know where to start, feel free to reach out... most pvpers, like the rest of the coh community, are happy to help... the pvp discord is a good place as well

     

    yes, there are a few toxic people, just like in pve... best just not to interact with them as most pvpers are wonderful people...

    can always start with a stalker (hide + stealth IO + stealth = can't be seen by other players, except the rare spider) which allows you to observe and learn on your own time, by choosing when to pop out and strike, rather than always being a potential target

     

    i'm sure the devs will come up with a logical fix for this passcode command, doesn't seem like a complicated issue... but i wanna see more of you enjoying everything this game has to offer, damnit! ❤️ 

     

    /endrant

  6. Name: Vit

    Global: @Vitruvius

    Preferred Role(s): Ice/Regen Sentinel

    Available Characters:

     

    Vitruvius - Ice/Regen Sentintel

     

    Availability: Ice/Regen Sentinel, whenever ya need it 😉

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