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Sapphire Lotus

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Posts posted by Sapphire Lotus

  1. I am returning to the game, I enjoy farming and still do it, but its not as good as it was. assumed there was nerfs at some point. I have never played the market nor done anything like it, how hard is it to get into? is there a guide on what to do? Is it incredibly tedious? 

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  2. So I have a max level SR/SS Brute and fought some Devouring Earth in the Maria Jenkins arc with my GF, I am max capped for Defense, I am literally getting get by everything, is there something with DE that just shreds SR? 

  3. Thanks guys for the tips. Its been a struggle, I got to 50 last night and finished slotting out all but the Web Envelope power (farming on my Fire/Rad brute to get the inf to buy the Gravitational Anchor set)

     

    As Redlynne said, I am going for a Buff bot route with my bots.

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Time Manipulation
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Flight
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Battle Drones -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(3), SprCmmoft-Acc/Dmg/EndRdx/Rchg(3), SprCmmoft-Rchg/PetAoEDef(5), SlbAll-Build%(5), CaltoArm-+Def(Pets)(7)
    Level 1: Time Crawl -- ImpSwf-Acc/EndRdx(A), ImpSwf-Dam%(46)
    Level 2: Temporal Mending -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(13)
    Level 4: Time's Juncture -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/EndRdx(17), DarWtcDsp-ToHitdeb/Rchg/EndRdx(17), DarWtcDsp-Rchg/EndRdx(19), ImpSwf-Dam%(19)
    Level 6: Equip Robot -- EndRdx-I(A)
    Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), ShlWal-ResDam/Re TP(50)
    Level 10: Assault -- EndRdx-I(A)
    Level 12: Protector Bots -- SprMarofS-Dmg(A), SprMarofS-Acc/Dmg/EndRdx(21), BldMnd-Acc/Dmg/EndRdx(21), ExpRnf-+Res(Pets)(23), LucoftheG-Def/Rchg+(23), LucoftheG-Def/EndRdx(25)
    Level 14: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(25), AdjTrg-ToHit/EndRdx/Rchg(27), AdjTrg-EndRdx/Rchg(27), AdjTrg-ToHit/EndRdx(29), AdjTrg-Rchg(50)
    Level 16: Distortion Field -- ImpSwf-Dam%(A), ImpSwf-EndRdx/Rchg/Slow(29), NrnSht-Dam%(31), GhsWdwEmb-Dam%(31), GldNet-Dam%(31), Lck-%Hold(33)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(33)
    Level 20: Time Stop -- GhsWdwEmb-Dam%(A), GhsWdwEmb-Acc/EndRdx(33), NrnSht-Acc/EndRdx(34), NrnSht-Dam%(34), GldNet-Dam%(34), UnbCns-Dam%(50)
    Level 22: Hover -- LucoftheG-Def/Rchg+(A)
    Level 24: Fly -- BlsoftheZ-ResKB(A)
    Level 26: Assault Bot -- SprMarofS-EndRdx/+Resist/+Regen(A), SprMarofS-Acc/Dmg(45), SvrRgh-Acc/Dmg(45), SvrRgh-PetResDam(45), EdcoftheM-PetDef(46), OvrFrc-Dam/KB(46)
    Level 28: Farsight -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(37)
    Level 30: Afterburner -- LucoftheG-Def/Rchg+(A)
    Level 32: Upgrade Robot -- EndRdx-I(A)
    Level 35: Slowed Response -- ShlBrk-Acc/DefDeb(A), ShlBrk-DefDeb/EndRdx/Rchg(37), ShlBrk-Acc/EndRdx/Rchg(39), ShlBrk-%Dam(39), AchHee-ResDeb%(39), TchofLadG-%Dam(40)
    Level 38: Chrono Shift -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(40), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(42), Pnc-Heal(42)
    Level 41: Web Envelope -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(43), GrvAnc-Acc/Rchg(43), GrvAnc-Immob/EndRdx(43)
    Level 44: Power Boost -- EndRdx-I(A)
    Level 47: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
    Level 49: Super Speed -- WntGif-ResSlow(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-EndRdx(A), Clr-Stlth(7)
    Level 1: Supremacy 
    Level 2: Rest -- EndMod-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(15)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
    Level 1: Battle Drone 
    Level 26: Assault Bot 
    Level 12: Protector Bot 
    ------------

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  4. Started a MM recently got it up to 49, pets die like way to easy. Stiff breeze... dead.. Have them on follow and defensive doesnt seem to be helping in the slightest. 

     

    Is there a way to make them not die when something looks at them? I spend more time in combat resummoning then they do attacking, its maddening. 

  5. Running into an issue. Have 2 accounts for PLing, main account has my full T4 Spines/Fire and is able to 49 fire farm, however my SS/Fire on my alternate account, even when set to Earn XP and Double while exemplared still pulls in only 89,713 per boss

    Level Minion LT         Boss     
    50 10,251 29,048 89,713
    49 14,523 37,592 115,346

     

    TLDR; Spines/Fire on main account earns 115,346; SS/Fire on secondary account earns 89,713 = same settings. 

     

    How do I fix?

  6. Updated to add a section on Force Feedback. It's possible I just talked myself into making an Energy Blast/Radiation Sentinel.

     

    my girlfriend loves the Energy/Rad sentinel. Thanks for the build btw.

     

    Why specifically have you might have talked yourself into Eng/Rad? is there something good?

  7. While not a Brute build, I did build a Scrapper using these sets perhaps you could use most of this as a guide.

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

                            : Level 50 Magic Scrapper

    Primary Power Set: Street Justice

    Secondary Power Set: Radiation Armor

    Power Pool: Leaping

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leadership

    Ancillary Pool: Darkness Mastery

     

    Hero Profile:

    Level 1: Heavy Blow -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Acc/Dmg/EndRdx/Rchg(3)

    Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7), StdPrt-ResDam/Def+(7)

    Level 2: Gamma Boost -- Pnc-Heal/+End(A)

    Level 4: Sweeping Cross -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/EndRdx/Rchg(11), SprScrStr-Rchg/+Crit(13), OvrFrc-Acc/Dmg/End(46), OvrFrc-Dam/KB(48)

    Level 6: Combat Readiness -- GssSynFr--Build%(A)

    Level 8: Rib Cracker -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg(9), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(43)

    Level 10: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(11)

    Level 12: Fallout Shelter -- GldArm-End/Res(A), GldArm-3defTpProc(13)

    Level 14: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(43)

    Level 16: Radiation Therapy -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Dmg(31), Obl-Dmg/Rchg(40), Obl-Acc/Rchg(40)

    Level 18: Spinning Strike -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(19), SprFrzBls-Acc/Dmg/Rchg(19), SprFrzBls-Acc/Dmg/EndRdx(21), SprFrzBls-Dmg/EndRdx(21), SprFrzBls-Acc/Dmg(23)

    Level 20: Beta Decay -- AchHee-ResDeb%(A), SphIns-%ToHit(23), SphIns-Acc/EndRdx/Rchg(25), SphIns-ToHitDeb/EndRdx/Rchg(25), SphIns-Acc/ToHitDeb(27), SphIns-ToHitDeb(27)

    Level 22: Super Speed -- BlsoftheZ-Travel/EndRdx(A)

    Level 24: Kick -- FrcFdb-Rechg%(A)

    Level 26: Shin Breaker -- TchofDth-Dam%(A), TchofDth-Dmg/EndRdx/Rchg(42), TchofDth-Acc/Dmg/EndRdx(42), TchofDth-Dmg/Rchg(42), TchofDth-Dmg/EndRdx(46), TchofDth-Acc/Dmg(50)

    Level 28: Particle Shielding -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(29), Prv-Heal/Rchg(29), Prv-EndRdx/Rchg(34), Prv-Heal/EndRdx(37), Prv-Heal(40)

    Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(31)

    Level 32: Crushing Uppercut -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg(34)

    Level 35: Ground Zero -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg(37)

    Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39), Rct-ResDam%(39), Rct-Def/EndRdx(39)

    Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(43), ShlWal-ResDam/Re TP(45), ShlWal-Def/EndRdx(50)

    Level 44: Petrifying Gaze -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Rchg/Hold(45), BslGaz-Acc/Hold(46)

    Level 47: Meltdown -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(48), Ags-ResDam/EndRdx/Rchg(48)

    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)

    Level 1: Brawl -- Empty(A)

    Level 1: Critical Hit

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Empty(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- NmnCnv-Regen/Rcvry+(A)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- EndMod-I(A)

    Level 50: Agility Core Paragon

    Level 50: Support Core Embodiment

    Level 0: Freedom Phalanx Reserve

    Level 0: Portal Jockey

    Level 0: Task Force Commander

    Level 0: The Atlas Medallion

    Level 1: Combo Level 1

    Level 1: Combo Level 2

    Level 1: Combo Level 3

    ------------

     

     

     

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  8. Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

                  : Level 50 Magic Blaster

    Primary Power Set: Fire Blast

    Secondary Power Set: Fire Manipulation

    Power Pool: Leadership

    Power Pool: Sorcery

    Power Pool: Fighting

    Power Pool: Leaping

    Ancillary Pool: Mace Mastery

     

    Hero Profile:

    Level 1: Fire Blast -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg(23)

    Level 1: Ring of Fire -- Acc-I(A)

    Level 2: Fire Ball -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Acc/Dmg/EndRdx(5), SprFrzBls-Dmg/EndRdx(5), SprFrzBls-Dmg/EndRdx/Acc/Rchg(9), SprFrzBls-Rchg/ImmobProc(23), SprFrzBls-Acc/Dmg(34)

    Level 4: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Rchg/HoldProc(42)

    Level 6: Maneuvers -- LucoftheG-Rchg+(A), Rct-Def(13), Rct-Def/EndRdx(13)

    Level 8: Fire Breath -- SprDfnBrr-Acc/Dmg/EndRdx(A), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(21), SprDfnBrr-Acc/Dmg(25), SprDfnBrr-Rchg/+Status Protect(42)

    Level 10: Fire Sword Circle -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Acc/Dmg/Rchg(17), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg(40)

    Level 12: Mystic Flight -- BlsoftheZ-ResKB(A)

    Level 14: Spirit Ward -- Prv-Absorb%(A), Prv-Heal(43)

    Level 16: Build Up -- RechRdx-I(A)

    Level 18: Boxing -- Dmg-I(A)

    Level 20: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Max HP%(29), UnbGrd-Rchg/ResDam(43)

    Level 22: Aim -- RechRdx-I(A)

    Level 24: Blaze -- Apc-Dam%(A), Apc-Dmg(25), Apc-Dmg/EndRdx(31), Apc-Acc/Rchg(31), Apc-Acc/Dmg/Rchg(31), Apc-Dmg/Rchg(37)

    Level 26: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33)

    Level 28: Weave -- LucoftheG-Rchg+(A), Rct-Def(34), Rct-Def/EndRdx(46)

    Level 30: Combat Jumping -- Rct-Def(A), Rct-ResDam%(34)

    Level 32: Inferno -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/Rchg(36), SprBlsWrt-Dmg/Rchg(40), SprBlsWrt-Acc/Dmg(40)

    Level 35: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(37), LucoftheG-Rchg+(37), ShlWal-ResDam/Re TP(45)

    Level 38: Burn -- Erd-Dmg/Rchg(A), Erd-Dmg(39), Erd-Acc/Dmg/Rchg(39)

    Level 41: Summon Spiderlings -- SlbAll-Build%(A), SlbAll-Dmg/EndRdx(42), SlbAll-Acc/Dmg/Rchg(43), SlbAll-Acc/Rchg(45), SlbAll-Dmg/Rchg(46), SlbAll-Dmg(46)

    Level 44: Cauterizing Aura -- Erd-%Dam(A), Erd-Dmg(45), Erd-Acc/Dmg/Rchg(48)

    Level 47: Web Cocoon -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(48), SprEnt-Acc/Hold(48), SprEnt-Hold/Rchg(50), SprEnt-End/Rchg(50), SprEnt-Acc/Hold/End(50)

    Level 49: Tactics -- ToHit-I(A)

    Level 1: Brawl -- Empty(A)

    Level 1: Sprint -- UnbLea-Stlth(A)

    Level 2: Rest -- Empty(A)

    Level 1: Defiance

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(27), Pnc-Heal/+End(27)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(29)

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 50: Agility Core Paragon

    ------------

     

     

     

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  9. Here is my proposed Dark/Energy, currently im running up a Dark/Rad atm but will eventually run this one....

     

    Soft Capped on S/L/En/F/C/

     

    I think its pretty decent, fairly expensive though.

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Natural Blaster

    Primary Power Set: Dark Blast

    Secondary Power Set: Energy Manipulation

    Power Pool: Leadership

    Power Pool: Fighting

    Power Pool: Speed

    Ancillary Pool: Mace Mastery

     

    Hero Profile:

    Level 1: Dark Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)

    Level 1: Power Thrust -- Acc-I(A)

    Level 2: Gloom -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(15), SprBlsWrt-Rchg/Dmg%(39)

    Level 4: Umbral Torrent -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(7), Rgn-Acc/Rchg(9), Rgn-Dmg/EndRdx(9), Rgn-Knock%(11), OvrFrc-Dam/KB(17)

    Level 6: Build Up -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(31)

    Level 8: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(33), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Rchg/SlowProc(34)

    Level 10: Aim -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(13)

    Level 12: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx(29), Ksm-ToHit+(29)

    Level 14: Tactics -- GssSynFr--ToHit(A), AdjTrg-ToHit(34), ToHit-I(34), ToHit-I(36)

    Level 16: Tenebrous Tentacles -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/Rchg(21), SprFrzBls-Dmg/EndRdx/Acc/Rchg(21), SprFrzBls-Rchg/ImmobProc(40)

    Level 18: Energize -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31)

    Level 20: Energy Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(23), SprBlsCol-Acc/Dmg/EndRdx(23), SprBlsCol-Acc/Dmg/Rchg(25), SprBlsCol-Dmg/EndRdx/Acc/Rchg(25), SprBlsCol-Rchg/HoldProc(27)

    Level 22: Stun -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(39), AbsAmz-Stun/Rchg(43)

    Level 24: Boxing -- KntCmb-Acc/Dmg(A)

    Level 26: Life Drain -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(42), Thn-Acc/Dmg/Rchg(42), Thn-Dmg/Rchg(42), GldJvl-Dam/End/Rech(43)

    Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), Ags-ResDam/EndRdx(36), Ags-ResDam/EndRdx/Rchg(37), Ags-ResDam(37)

    Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(40), LucoftheG-Def/EndRdx(40)

    Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46)

    Level 35: Scorpion Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46)

    Level 38: Boost Range -- RechRdx-I(A)

    Level 41: Web Envelope -- GrvAnc-Acc/Immob/Rchg(A)

    Level 44: Web Cocoon -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(48), SprEnt-End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-Acc/Hold/End/Rchg(50), SprEnt-Rchg/AbsorbProc(50)

    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)

    Level 49: Vengeance -- LucoftheG-Rchg+(A)

    Level 1: Brawl -- KntCmb-Acc/Dmg(A)

    Level 1: Defiance

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Clr-Stlth(A)

    Level 2: Rest -- RechRdx-I(A)

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- Pnc-Heal/+End(A)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- EndMod-I(A)

    Level 50: Melee Core Embodiment

    Level 50: Intuition Radial Paragon

    ------------

     

     

     

    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  10. This is how I would do one up, been fiddling with it.

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

            : Level 50 Science Scrapper

    Primary Power Set: Claws

    Secondary Power Set: Dark Armor

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leaping

    Power Pool: Leadership

    Ancillary Pool: Soul Mastery

     

    Hero Profile:

    Level 1: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Knock%(46)

    Level 1: Dark Embrace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(5), StdPrt-ResDam/EndRdx(5)

    Level 2: Slash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(7), KntCmb-Knock%(9), AchHee-ResDeb%(9)

    Level 4: Death Shroud -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(11), Arm-Dmg/EndRdx(13), Arm-Dam%(13), FuroftheG-ResDeb%(15)

    Level 6: Spin -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(19)

    Level 8: Super Speed -- BlsoftheZ-ResKB(A)

    Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(25), UnbGrd-Max HP%(25)

    Level 12: Murky Cloud -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(27), Ags-EndRdx/Rchg(27), Ags-ResDam/EndRdx/Rchg(29)

    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23)

    Level 16: Dark Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(33)

    Level 18: Boxing -- Empty(A)

    Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(33)

    Level 22: Focus -- Apc-Dmg(A), Apc-Dmg/Rchg(34), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dam%(36), FrcFdb-Rechg%(36)

    Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx(37)

    Level 26: Eviscerate -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(37), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(39), SprScrStr-Rchg/+Crit(40)

    Level 28: Cloak of Fear -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(40), DarWtcDsp-ToHitDeb/EndRdx(40), DarWtcDsp-Slow%(42)

    Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)

    Level 32: Shockwave -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(43), SprCrtStr-Acc/Dmg/Rchg(43), SprCrtStr-Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg/EndRdx/Rchg(45), SprCrtStr-Rchg/+50% Crit(45)

    Level 35: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(45), ShlWal-ResDam/Re TP(46)

    Level 38: Dark Blast -- RechRdx-I(A)

    Level 41: Follow Up -- Hct-Dmg(A), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(50), Hct-Acc/Rchg(50), Hct-Dam%(50)

    Level 44: Shadow Meld -- LucoftheG-Rchg+(A), LucoftheG-Def/Rchg(46)

    Level 47: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)

    Level 49: Assault -- EndRdx-I(A)

    Level 1: Brawl -- Empty(A)

    Level 1: Critical Hit

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Empty(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Empty(A)

    Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(21)

    Level 2: Hurdle -- Empty(A)

    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(21)

    Level 50: Cardiac Core Paragon

    Level 50: Melee Core Embodiment

    Level 50: Ageless Core Epiphany

    Level 50: Reactive Radial Flawless Interface

    ------------

     

     

     

    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  11. So this is for a friend in game. Looking at their build they have seemingly achieved both perma hasten and perma dom. Would anyone be willing to look over her attempt at a planned build? She is going for perma-dom, but I am not really sure how to get it with good survivability.

     

    Personally I am not versed in Dominator's (never played one beyond early levels)Also I am not particularly sure where she wants to get more survivable

     

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    JIbber-Jabber - PERMA: Level 50 Natural Dominator

    Primary Power Set: Darkness Control

    Secondary Power Set: Fiery Assault

    Power Pool: Leaping

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Flight

    Ancillary Pool: Fire Mastery

     

    Villain Profile:

    Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), Lck-%Hold(17), BslGaz-Acc/Rchg(33), BslGaz-Rchg/Hold(33), BslGaz-Acc/EndRdx/Rchg/Hold(34)

    Level 1: Flares -- Dvs-Hold%(A)

    Level 2: Living Shadows -- AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), AscoftheD-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(11), AscoftheD-EndRdx/Rchg(13), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), AscoftheD-Rchg/+Dmg%(15)

    Level 4: Super Jump -- BlsoftheZ-ResKB(A)

    Level 6: Incinerate -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(7), Hct-Dmg/Rchg(7), Hct-Acc/Rchg(9), Hct-Dmg/EndRdx(11)

    Level 8: Fearsome Stare -- GlmoftheA-Acc/Rchg(A), GlmoftheA-Acc/Fear/Rchg(9), GlmoftheA-EndRdx/Fear(23), GlmoftheA-Acc/EndRdx(25), GlmoftheA-Fear/Rng(25)

    Level 10: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/EndRdx(31), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Rchg/SlowProc(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)

    Level 12: Heart of Darkness -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(19), AbsAmz-Acc/Stun/Rchg(19), AbsAmz-Acc/Rchg(21), AbsAmz-EndRdx/Stun(21)

    Level 14: Possess -- CrcPrs-Conf(A), CrcPrs-Acc/Conf/Rchg(34), CrcPrs-Conf/Rchg(37), CrcPrs-Acc/Rchg(40), CrcPrs-Conf/EndRdx(42), CrcPrs-Conf%(42)

    Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)

    Level 18: Embrace of Fire -- RechRdx-I(A)

    Level 20: Kick -- FrcFdb-Rechg%(A)

    Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(50)

    Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(34)

    Level 26: Shadow Field -- UnbCns-Hold(A), UnbCns-Hold/Rchg(27), UnbCns-Acc/Hold/Rchg(27), UnbCns-Acc/Rchg(29), UnbCns-EndRdx/Hold(29), SprDmnGrs-Rchg/Fiery Orb(45)

    Level 28: Hover -- LucoftheG-Rchg+(A)

    Level 30: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48), PstBls-Acc/Dmg/EndRdx(50)

    Level 32: Umbra Beast -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(45), ExpRnf-Dmg/EndRdx(45), ExpRnf-Acc/Dmg/Rchg(46), ExpRnf-EndRdx/Dmg/Rchg(46), ExpRnf-+Res(Pets)(46)

    Level 35: Fire Ball -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg(36), SprFrzBls-Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/Rchg(37), SprFrzBls-Dmg/EndRdx/Acc/Rchg(37)

    Level 38: Blaze -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(40), Apc-Dam%(40)

    Level 41: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(43), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(43)

    Level 44: Rise of the Phoenix -- OvrFrc-Dam/KB(A)

    Level 47: Melt Armor -- AnlWkn-%ToHit(A)

    Level 49: Combat Jumping -- LucoftheG-Rchg+(A)

    Level 1: Brawl -- PndSlg-Stun%(A)

    Level 1: Domination

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Clr-Stlth(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5), EndMod-I(5)

    ------------

     

     

     

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  12. Is there a reason why I shouldnt buy attuned IO's? I mean you can buy a 50 Aegis: Resistance/Endurance or an Attuned version, they seem to be the same price and give the same statistics.

     

    Any light that can be shed on this?

  13. Have this build, amazing fun. I'd like to add that Praetorian Resistance tends to rebuff the confusion opener as well. Attempted the Nighstar AV mission in the underground, and the first pack completely ignored the confuse. Nearly got torn apart, as they also debuff your defense as well.

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