lumendrako
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Posts posted by lumendrako
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NICE ONE! thanks alot for this pal, i m useless at building toons and even more so with a MM (iv never played one) lol so thanks 🙂
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Hey guys, firstly thanks for stopping by 🙂 As the title says im looking for a Demon/Dark MM build focused on max possible damage without sacrficing def/res for iTrials, TF's etc etc.
Thanks
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hey avalon, i made a post regarding this already (https://forums.homecomingservers.com/index.php/topic,3858.0.html) but the TL;DR is this is the most optimal build that we could collaboratively come up with..... obv 90% resist with 42.9% fire def, rage on a 57 sec CD and perma hasten, even without incarnate absolutely zero endurance/defence issues even during rage crash footstomp on 4 sec CD and burn on 5.6sec CD
Hero Plan by Mids' Hero Designer 1.962
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Jab -- Empty(A)
Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam/Rchg(34)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Dmg/EndRdx/Rchg(25)
Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Absorb%(13), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)
Level 6: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(7), ShlWal-Def(7), ShlWal-Def/EndRdx(19)
Level 8: Knockout Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(11)
Level 10: Super Jump -- BlsoftheZ-ResKB(A)
Level 12: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(13), StdPrt-ResKB(19)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(17)
Level 18: Rage -- RechRdx-I(A)
Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(21), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(43), MckBrt-Rchg(46)
Level 22: Boxing -- Dmg-I(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam/EndRdx(40)
Level 26: Weave -- LucoftheG-Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/EndRdx/Rchg(36)
Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(40)
Level 30: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(31), MckBrt-Taunt/Rchg/Rng(31), MckBrt-Acc/Rchg(31), MckBrt-Taunt/Rng(34), MckBrt-Rchg(50)
Level 32: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(37)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50)
Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(50)
Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43)
Level 44: Mu Lightning -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46)
Level 47: Stealth -- LucoftheG-Rchg+(A)
Level 49: Grant Invisibility -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48), Mrc-Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(43), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(48)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Banished Pantheon Radial Superior Ally
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I like the changes. Even though it is a slight change to defense it means you would be hit around 24% more often but with that much recharge and resisting 90% of the damage, the self heal should take care of any issues there. Considering I was fine with the rage crash without using inspirations I doubt it will even be a noticeable change in survivability, I was trying to figure out a way to fit in the FF proc but everything I thought of dropped too much for my comfort level but being able to add even more recharge with a minimal loss in defense is an acceptable and welcome modification.
Awesome :) its always reassuring to have someone experienced validate things :P thanks again helen
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That is why I like sharing builds. Someone somewhere thought of something that I didn't. I'm at work so can't see the end numbers but can see what was done. Dropped some fire defense from the resist sets and used the extra slots to throw in taunt set into consume. This, if momory serves adds some fire defense back and adds even more recharge. Ill look at the details when I get home.
yea he said i drop about 1.5% fire def in favor of about about another 20%ish recharge reduction from the proc + the 7.5% from mocking beratement it looks tempting but as i previously mentioned im not knowledgeable enough to say if its an improvement XD
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hey helen, thanks again for your advice.... a friend of mine wanted my build so he could use it and made some changes that look interesting, would u take a look at it and see what u think....
Hero Plan by Mids' Hero Designer 1.962
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Jab -- Empty(A)
Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam/Rchg(34)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Dmg/EndRdx/Rchg(25)
Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Absorb%(13), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)
Level 6: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(7), ShlWal-Def(7), ShlWal-Def/EndRdx(19)
Level 8: Knockout Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(11)
Level 10: Super Jump -- BlsoftheZ-ResKB(A)
Level 12: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(13), StdPrt-ResKB(19)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(17)
Level 18: Rage -- RechRdx-I(A)
Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(21), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(43), MckBrt-Rchg(46)
Level 22: Boxing -- Dmg-I(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam/EndRdx(40)
Level 26: Weave -- LucoftheG-Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/EndRdx/Rchg(36)
Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(40)
Level 30: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(31), MckBrt-Taunt/Rchg/Rng(31), MckBrt-Acc/Rchg(31), MckBrt-Taunt/Rng(34), MckBrt-Rchg(50)
Level 32: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(37)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50)
Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(50)
Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43)
Level 44: Mu Lightning -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46)
Level 47: Stealth -- LucoftheG-Rchg+(A)
Level 49: Grant Invisibility -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48), Mrc-Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(43), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(48)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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thank you very much helen, i really appreciate you taking the time to explain were i went wrong as i can avoid the same mistakes in the future :) again my sincerest thanks for all your help :)
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Thats just...Purples in Boxing? Taunt in KO blow? I'm at work. I'll show you something faster to work with when I get home. Its horribly expensive but will eventually make it all back. Are we talking AE fire farms or other stuff? Because those are very different builds
thanks for checking it out helen, im sticking to strictly AE farming with the occasional itrial for incarnate mats but AE focused is what im aiming for. i appreciate any and all help you can provide very much :)
thanks in advance
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hey guys as the title says im looking for someone with a little more know-how or experience to proof my build please, have scoured every post i can find about SS/fire farming brute builds and i think this is the best of all offerings... if im wrong please let me know :)
Thanks in advance
Villain Plan by Mids' Villain Designer 1.962
Click this DataLink to open the build!
Level 50 Technology Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(11)
Level 1: Fire Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(11), TtnCtn-EndRdx/Rchg(13), TtnCtn-ResDam/EndRdx/Rchg(13), TtnCtn-ResDam(15), TtnCtn-EndRdx(15)
Level 2: Blazing Aura -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(21)
Level 4: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(27), Pnc-Heal/Rchg(27), Pnc-Heal/EndRedux/Rchg(34), Pnc-Heal(36)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Knockout Blow -- MckBrt-Rchg(A), MckBrt-Taunt/Rng(36), MckBrt-Acc/Rchg(36), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Taunt/Rchg(37), MckBrt-Taunt(37)
Level 10: Temperature Protection -- GldArm-3defTpProc(A)
Level 12: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(39)
Level 14: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(23), GssSynFr--ToHit/Rchg(25), GssSynFr--Rchg/EndRdx(25)
Level 16: Plasma Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(39), TtnCtn-EndRdx/Rchg(39), TtnCtn-ResDam/EndRdx/Rchg(40), TtnCtn-ResDam(40), TtnCtn-EndRdx(40)
Level 18: Boxing -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(48)
Level 20: Consume -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(42), PrfShf-EndMod/Acc/Rchg(42), PrfShf-Acc/Rchg(43), PrfShf-EndMod/Acc(43)
Level 22: Rage -- Empty(A)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(50), UnbGrd-ResDam(50)
Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(43)
Level 28: Burn -- Arm-Dmg(A), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(31), Arm-Dam%(31)
Level 30: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(48), Ksm-ToHit+(50)
Level 32: Foot Stomp -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(33), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(34)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Char -- Empty(A)
Level 41: Fire Blast -- GldJvl-Acc/Dmg(A), GldJvl-Dam/Rech(42)
Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Knock%(46)
Level 47: Super Speed -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), RgnTss-Regen+(3), NmnCnv-Heal(3), NmnCnv-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)
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[Request] earth/rad troller
in Controller
Posted
hey guys, ill start by saying i dont know my A**e from my elbow when it comes to making builds lol so if one of you lovely people has a decent well rounded build for an earth/rad troller id be eternally gratefull 🙂
thanks in advance all