I saw a 2 year old post on this board about cone blasters (we are from...France) and decided to give it a try. Below is what I came up with. Any thoughts or suggestions you have to improve the build would be welcomed. I purposefully downgraded to yellow sets from orange and purple due to a lack of funds at the moment, so I'd appreciate it if we could keep the sets down to minimal oranges, no purps except ATOs. Thanks.
Chet Higgins: ROCK GOD - Hero Blaster
Build plan made with Mids' Reborn v3.7.5 rev. 21
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Primary powerset: Sonic Attack
Secondary powerset: Energy Manipulation
Pool powerset (#1): Force of Will
Pool powerset (#2): Fighting
Pool powerset (#3): Leadership
Pool powerset (#4): Flight
Epic powerset: Soul Mastery
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Powers taken:
Level 1: Shriek
A: Thunderstrike: Accuracy/Damage
5: Thunderstrike: Damage/Endurance
5: Thunderstrike: Damage/Recharge
7: Thunderstrike: Accuracy/Damage/Recharge
7: Thunderstrike: Accuracy/Damage/Endurance
9: Thunderstrike: Damage/Endurance/Recharge
Level 1: Power Thrust
(Empty)
Level 2: Scream
A: Superior Blaster's Wrath: Accuracy/Damage
9: Superior Blaster's Wrath: Damage/Recharge
11: Superior Blaster's Wrath: Accuracy/Damage/Recharge
13: Superior Blaster's Wrath: Accuracy/Damage/Endurance
15: Superior Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
15: Superior Blaster's Wrath: Recharge/Chance for Fire Damage
Level 4: Build Up
A: Adjusted Targeting: To Hit Buff/Recharge
Level 6: Howl
A: Superior Defiant Barrage: Accuracy/Damage
19: Superior Defiant Barrage: Damage/RechargeTime
21: Superior Defiant Barrage: Accuracy/Damage/RechargeTime
23: Superior Defiant Barrage: Accuracy/Damage/Endurance
23: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime
25: Superior Defiant Barrage: RechargeTime/+Status
Level 8: Mighty Leap
A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
46: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
46: Blessing of the Zephyr: Knockback Reduction (4 points)
Level 10: Shout
A: Thunderstrike: Accuracy/Damage
11: Thunderstrike: Damage/Endurance
13: Thunderstrike: Damage/Recharge
17: Thunderstrike: Accuracy/Damage/Recharge
17: Thunderstrike: Accuracy/Damage/Endurance
19: Thunderstrike: Damage/Endurance/Recharge
Level 12: Amplify
A: Adjusted Targeting: To Hit Buff/Recharge
Level 14: Project Will
A: Invention: Accuracy
Level 16: Kick
(Empty)
Level 18: Shockwave
A: Detonation: Accuracy/Damage
40: Detonation: Damage/Endurance
43: Detonation: Damage/Recharge
45: Detonation: Damage/Range
45: Detonation: Accuracy/Damage/Endurance
45: Sudden Acceleration: Knockback to Knockdown
Level 20: Tough
A: Gladiator's Armor: TP Protection +3% Def (All)
21: Steadfast Protection: Resistance/+Def 3%
Level 22: Weave
A: Luck of the Gambler: Defense/Increased Global Recharge Speed
25: Luck of the Gambler: Defense/Endurance
27: Luck of the Gambler: Defense/Recharge
27: Luck of the Gambler: Endurance/Recharge
29: Luck of the Gambler: Defense/Endurance/Recharge
29: Luck of the Gambler: Defense
Level 24: Sirens Song
A: Detonation: Damage/Endurance/Range
Level 26: Maneuvers
A: Luck of the Gambler: Defense/Increased Global Recharge Speed
36: Luck of the Gambler: Defense/Endurance
36: Luck of the Gambler: Defense/Recharge
37: Luck of the Gambler: Endurance/Recharge
37: Luck of the Gambler: Defense/Endurance/Recharge
37: Luck of the Gambler: Defense
Level 28: Power Boost
A: Invention: Recharge Reduction
Level 30: Energize
A: Preventive Medicine: Heal/RechargeTime/Endurance
31: Preventive Medicine: Heal
31: Preventive Medicine: Heal/Endurance
31: Preventive Medicine: Endurance/RechargeTime
34: Preventive Medicine: Heal/RechargeTime
36: Preventive Medicine: Chance for +Absorb
Level 32: Dreadful Wail
A: Multi-Strike: Accuracy/Damage
33: Multi-Strike: Damage/Endurance
33: Multi-Strike: Damage/Recharge
33: Multi-Strike: Accuracy/Endurance
34: Multi-Strike: Accuracy/Damage/Endurance
34: Multi-Strike: Damage/Endurance/Recharge
Level 35: Boost Range
A: Invention: Recharge Reduction
Level 38: Night Fall
A: Detonation: Accuracy/Damage
39: Detonation: Damage/Endurance
39: Detonation: Damage/Recharge
39: Detonation: Damage/Range
40: Detonation: Accuracy/Damage/Endurance
40: Detonation: Damage/Endurance/Range
Level 41: Soul Tentacles
A: Detonation: Accuracy/Damage
42: Detonation: Damage/Endurance
42: Detonation: Damage/Recharge
42: Detonation: Damage/Range
43: Detonation: Accuracy/Damage/Endurance
43: Detonation: Damage/Endurance/Range
Level 44: Assault
A: Invention: Endurance Reduction
46: Invention: Endurance Reduction
Level 47: Tactics
A: Adjusted Targeting: To Hit Buff
48: Adjusted Targeting: To Hit Buff/Recharge
48: Adjusted Targeting: To Hit Buff/Endurance/Recharge
48: Adjusted Targeting: Endurance/Recharge
50: Adjusted Targeting: To Hit Buff/Endurance
50: Adjusted Targeting: Recharge
Level 49: Wall of Force
A: Force Feedback: Chance for +Recharge
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Inherents:
Level 1: Brawl
(Empty)
Level 1: Defiance
Level 1: Sprint
A: Celerity: +Stealth
Level 2: Rest
A: Invention: Interrupt Reduction
Level 1: Swift
A: Invention: Flight Speed
Level 1: Health
A: Miracle: +Recovery
50: Numina's Convalesence: +Regeneration/+Recovery
Level 1: Hurdle
A: Invention: Jumping
Level 1: Stamina
A: Performance Shifter: EndMod
3: Performance Shifter: Chance for +End
3: Invention: Endurance Modification
Level 8: Takeoff
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Accolades:
Freedom Phalanx Reserve
Portal Jockey
Task Force Commander
The Atlas Medallion
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Incarnates:
Musculature Core Paragon
Mighty Core Final Judgement
Diamagnetic Core Flawless Interface
Clarion Core Epiphany
Assault Core Embodiment
Polar Lights Core Superior Ally
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Stats Breakdown:
- Defense -
Smashing: 20.72%
Lethal: 20.72%
Fire: 24.47%
Cold: 24.47%
Energy: 35.4%
Negative: 35.4%
Toxic: 19.78%
Psionic: 19.78%
Melee: 21.65%
Ranged: 36.03%
AoE: 29.15%
- Resistance -
Smashing: 31.37%
Lethal: 31.37%
Fire: 4.5%
Cold: 4.5%
Energy: 9.75%
Negative: 9.75%
Toxic: 16.5%
Psionic: 16.5%
- HP & Endurance -
Regeneration: 514.68%
Max HP: 1572.45 |
End Recovery: 3.31/sEnd Use: 0.96/s End. (Net gain: 2.35/s)
Max End: 113.6
- Movement -
Run Speed: 46.01 mph
Jump Speed: 101.63 mph
Jump Height: 200 ft
Fly Speed: 0 mph
- Stealth & Perception -
Stealth (PvE): 30 ft
Stealth (PvP): 300 ft
Perception: 742.2 ft
- Misc -
Haste: 248.75% ToHit: 159.85% Accuracy: 56% Damage: 293% End Rdx: 122.95% Threat: 100
- Status Protection -
Held: 15 Stunned: 23.3 Sleep: 15 Immobilized: 15 Knockback: 19 Repel: 0 Confused: 21.49 Terrorized: 15 Taunt: 0 Placate: 0 Teleport: 0
- Status Resistance -
Held: 83.75% Stunned: 83.75% Sleep: 132.19% Immobilized: 132.19% Knockback: 0% Repel: 100% Confused: 126.14% Terrorized: 126.14% Taunt: 92.39% Placate: 92.39% Teleport: 100%
- Debuff Resistance -
Defense: 0% Endurance: 0% Recovery: 0% PerceptionRadius: 36.33%ToHit: 0% RechargeTime: 0% SpeedRunning: 0% Regeneration: 0%
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Set Effects Breakdown
Thunderstrike
(Shriek)
2% (0.03 End/sec) Recovery2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)+7% Enhancement(Accuracy)6% Movement Speed2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Superior Blaster's Wrath
(Scream)
+15% Enhancement(Accuracy)+10% Enhancement(Range)4% DamageBuff(All)+10% Enhancement(RechargeTime)5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Superior Defiant Barrage
(Howl)
4% DamageBuff(All)3.6% Max End36.14 HP (3%) HitPoints+10% Enhancement(RechargeTime)5% Defense(Energy,Negative), 2.5% Defense(Ranged)
Blessing of the Zephyr
(Mighty Leap)
1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)Knockback Protection (Mag 4)
Thunderstrike
(Shout)
2% (0.03 End/sec) Recovery2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)+7% Enhancement(Accuracy)6% Movement Speed2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Detonation
(Shockwave)
1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance1.5% Resistance(Energy,Negative), 2.5% Status Resistance13.55 HP (1.12%) HitPoints1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
Gladiator's Armor
(Tough)
3% Defense(All), 100% MezResist(Teleport) (20% chance)
Steadfast Protection
(Tough)
3% Defense(All)
Luck of the Gambler
(Weave)
10% (0.5 HP/sec) Regeneration13.55 HP (1.12%) HitPoints+9% Enhancement(Accuracy)3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance4.5% Resistance(Toxic,Psionic), 7.5% Status Resistance+7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
10% (0.5 HP/sec) Regeneration13.55 HP (1.12%) HitPoints+9% Enhancement(Accuracy)3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance4.5% Resistance(Toxic,Psionic), 7.5% Status Resistance+7.5% Enhancement(RechargeTime)
Preventive Medicine
(Energize)
2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance22.59 HP (1.87%) HitPoints3% Resistance(Fire,Cold), 5% Status Resistance3.75% Enhancement(EnduranceDiscount)+8.75% Enhancement(RechargeTime)GrantPower Preventive Medicine (10% chance), GrantPower Preventive Medicine
Multi-Strike
(Dreadful Wail)
1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance1.5% Resistance(Fire,Cold), 2.5% Status Resistance2.25% Resistance(Energy,Negative), 3.75% Status Resistance1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
Detonation
(Night Fall)
1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance1.5% Resistance(Energy,Negative), 2.5% Status Resistance13.55 HP (1.12%) HitPoints1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)3.75% Resistance(Toxic,Psionic), 6.25% Status Resistance
Detonation
(Soul Tentacles)
1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance1.5% Resistance(Energy,Negative), 2.5% Status Resistance13.55 HP (1.12%) HitPoints1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)3.75% Resistance(Toxic,Psionic), 6.25% Status Resistance
Adjusted Targeting
(Tactics)
2% DamageBuff(All)3% Resistance(Energy,Negative), 5% Status Resistance+9% Enhancement(Accuracy)+5% Enhancement(RechargeTime)3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance
Performance Shifter
(Stamina)
7.5% Movement Speed
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Set Buffs Totals
Damage(All) (10% Total)+4% Damage(All) (From Superior Blaster's Wrath in Scream)+4% Damage(All) (From Superior Defiant Barrage in Howl)+2% Damage(All) (From Adjusted Targeting in Tactics)
S/L Defense (6.94% Total)+3% S/L Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% S/L Defense (From Steadfast Protection: Resistance/+Def 3% in Tough)+0.94% S/L Defense (From Multi-Strike in Dreadful Wail)
Fire/Cold Defense (10.69% Total)+3% Fire/Cold Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% Fire/Cold Defense (From Steadfast Protection: Resistance/+Def 3% in Tough)+0.94% Fire/Cold Defense (From Blessing of the Zephyr in Mighty Leap)+0.94% Fire/Cold Defense (From Detonation in Shockwave)+0.94% Fire/Cold Defense (From Multi-Strike in Dreadful Wail)+0.94% Fire/Cold Defense (From Detonation in Night Fall)+0.94% Fire/Cold Defense (From Detonation in Soul Tentacles)
Energy/Negative Defense (21.63% Total)+5% Energy/Negative Defense (From Superior Defiant Barrage in Howl)+3% Energy/Negative Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% Energy/Negative Defense (From Steadfast Protection: Resistance/+Def 3% in Tough)+2.5% Energy/Negative Defense (From Thunderstrike in Shriek)+2.5% Energy/Negative Defense (From Superior Blaster's Wrath in Scream)+2.5% Energy/Negative Defense (From Thunderstrike in Shout)+1.25% Energy/Negative Defense (From Thunderstrike in Shriek)+1.25% Energy/Negative Defense (From Thunderstrike in Shout)+0.63% Energy/Negative Defense (From Blessing of the Zephyr in Mighty Leap)
Defense (Toxic) (6% Total)+3% Defense(Toxic) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% Defense(Toxic) (From Steadfast Protection: Resistance/+Def 3% in Tough)
Defense (Psionic) (6% Total)+3% Defense(Psionic) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% Defense(Psionic) (From Steadfast Protection: Resistance/+Def 3% in Tough)
Defense (Melee) (7.88% Total)+3% Defense(Melee) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% Defense(Melee) (From Steadfast Protection: Resistance/+Def 3% in Tough)+1.88% Defense(Melee) (From Multi-Strike in Dreadful Wail)
Defense (Ranged) (22.25% Total)+5% Defense(Ranged) (From Superior Blaster's Wrath in Scream)+3% Defense(Ranged) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% Defense(Ranged) (From Steadfast Protection: Resistance/+Def 3% in Tough)+2.5% Defense(Ranged) (From Thunderstrike in Shriek)+2.5% Defense(Ranged) (From Superior Defiant Barrage in Howl)+2.5% Defense(Ranged) (From Thunderstrike in Shout)+1.25% Defense(Ranged) (From Thunderstrike in Shriek)+1.25% Defense(Ranged) (From Blessing of the Zephyr in Mighty Leap)+1.25% Defense(Ranged) (From Thunderstrike in Shout)
Defense (AoE) (15.38% Total)+3% Defense(AoE) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+3% Defense(AoE) (From Steadfast Protection: Resistance/+Def 3% in Tough)+1.88% Defense(AoE) (From Blessing of the Zephyr in Mighty Leap)+1.88% Defense(AoE) (From Detonation in Shockwave)+1.88% Defense(AoE) (From Multi-Strike in Dreadful Wail)+1.88% Defense(AoE) (From Detonation in Night Fall)+1.88% Defense(AoE) (From Detonation in Soul Tentacles)
Max Endurance (3.6% Total)+3.6% Max Endurance (From Superior Defiant Barrage in Howl)
Enhancement (Accuracy) (56% Total)+15% Enhancement(Accuracy) (From Superior Blaster's Wrath in Scream)+9% Enhancement(Accuracy) (From Luck of the Gambler in Weave)+9% Enhancement(Accuracy) (From Luck of the Gambler in Maneuvers)+9% Enhancement(Accuracy) (From Adjusted Targeting in Tactics)+7% Enhancement(Accuracy) (From Thunderstrike in Shriek)+7% Enhancement(Accuracy) (From Thunderstrike in Shout)
Enhancement (EnduranceDiscount) (3.75% Total)+3.75% Enhancement(EnduranceDiscount) (From Preventive Medicine in Energize)
Enhancement (Range) (10% Total)+10% Enhancement(Range) (From Superior Blaster's Wrath in Scream)
Enhancement (RechargeTime) (48.75% Total)+10% Enhancement(RechargeTime) (From Superior Blaster's Wrath in Scream)+10% Enhancement(RechargeTime) (From Superior Defiant Barrage in Howl)+8.75% Enhancement(RechargeTime) (From Preventive Medicine in Energize)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Weave)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Maneuvers)+5% Enhancement(RechargeTime) (From Adjusted Targeting in Tactics)
HitPoints (126.5 HP Total / 10.5% of Base HP)+36.14 HP (3%) HitPoints (From Superior Defiant Barrage in Howl)+22.59 HP (1.87%) HitPoints (From Preventive Medicine in Energize)+13.55 HP (1.12%) HitPoints (From Detonation in Shockwave)+13.55 HP (1.12%) HitPoints (From Luck of the Gambler in Weave)+13.55 HP (1.12%) HitPoints (From Luck of the Gambler in Maneuvers)+13.55 HP (1.12%) HitPoints (From Detonation in Night Fall)+13.55 HP (1.12%) HitPoints (From Detonation in Soul Tentacles)
JumpHeight (19.5% Total)+7.5% JumpHeight (From Performance Shifter in Stamina)+6% JumpHeight (From Thunderstrike in Shout)+6% JumpHeight (From Thunderstrike in Shriek)
Mez (Knockback) (-4 Total)+Knockback (Mag -4) (From Blessing of the Zephyr: Knockback Reduction (4 points) in Mighty Leap)
Mez (Knockup) (-4 Total)+Knockup (Mag -4) (From Blessing of the Zephyr: Knockback Reduction (4 points) in Mighty Leap)
MezResist(All) (83.75% Total)+7.5% MezResist(All) (From Luck of the Gambler in Weave)+7.5% MezResist(All) (From Luck of the Gambler in Maneuvers)+6.25% MezResist(All) (From Adjusted Targeting in Tactics)+6.25% MezResist(All) (From Detonation in Soul Tentacles)+6.25% MezResist(All) (From Luck of the Gambler in Weave)+6.25% MezResist(All) (From Luck of the Gambler in Maneuvers)+6.25% MezResist(All) (From Detonation in Night Fall)+5% MezResist(All) (From Preventive Medicine in Energize)+5% MezResist(All) (From Adjusted Targeting in Tactics)+3.75% MezResist(All) (From Preventive Medicine in Energize)+3.75% MezResist(All) (From Multi-Strike in Dreadful Wail)+2.5% MezResist(All) (From Detonation in Soul Tentacles)+2.5% MezResist(All) (From Detonation in Soul Tentacles)+2.5% MezResist(All) (From Multi-Strike in Dreadful Wail)+2.5% MezResist(All) (From Detonation in Night Fall)+2.5% MezResist(All) (From Multi-Strike in Dreadful Wail)+2.5% MezResist(All) (From Detonation in Shockwave)+2.5% MezResist(All) (From Detonation in Night Fall)+2.5% MezResist(All) (From Detonation in Shockwave)
MezResist (Teleport) (100% Total)+100% MezResist(Teleport) (20% chance) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)
Recovery (4% Total)+2% (0.03 End/sec) Recovery (From Thunderstrike in Shriek)+2% (0.03 End/sec) Recovery (From Thunderstrike in Shout)
Regeneration (20% Total / 33.72 HP/s)+10% (0.5 HP/sec) Regeneration (From Luck of the Gambler in Weave)+10% (0.5 HP/sec) Regeneration (From Luck of the Gambler in Maneuvers)
S/L Resistance (19.5% Total)+3.75% S/L Resistance (From Luck of the Gambler in Weave)+3.75% S/L Resistance (From Luck of the Gambler in Maneuvers)+3.75% S/L Resistance (From Adjusted Targeting in Tactics)+2.25% S/L Resistance (From Preventive Medicine in Energize)+1.5% S/L Resistance (From Detonation in Shockwave)+1.5% S/L Resistance (From Multi-Strike in Dreadful Wail)+1.5% S/L Resistance (From Detonation in Night Fall)+1.5% S/L Resistance (From Detonation in Soul Tentacles)
Fire/Cold Resistance (4.5% Total)+3% Fire/Cold Resistance (From Preventive Medicine in Energize)+1.5% Fire/Cold Resistance (From Multi-Strike in Dreadful Wail)
Energy/Negative Resistance (9.75% Total)+3% Energy/Negative Resistance (From Adjusted Targeting in Tactics)+2.25% Energy/Negative Resistance (From Multi-Strike in Dreadful Wail)+1.5% Energy/Negative Resistance (From Detonation in Shockwave)+1.5% Energy/Negative Resistance (From Detonation in Night Fall)+1.5% Energy/Negative Resistance (From Detonation in Soul Tentacles)
Resistance (Toxic) (16.5% Total)+4.5% Resistance(Toxic) (From Luck of the Gambler in Weave)+4.5% Resistance(Toxic) (From Luck of the Gambler in Maneuvers)+3.75% Resistance(Toxic) (From Detonation in Night Fall)+3.75% Resistance(Toxic) (From Detonation in Soul Tentacles)
Resistance (Psionic) (16.5% Total)+4.5% Resistance(Psionic) (From Luck of the Gambler in Weave)+4.5% Resistance(Psionic) (From Luck of the Gambler in Maneuvers)+3.75% Resistance(Psionic) (From Detonation in Night Fall)+3.75% Resistance(Psionic) (From Detonation in Soul Tentacles)
SpeedFlying (19.5% Total)+7.5% SpeedFlying (From Performance Shifter in Stamina)+6% SpeedFlying (From Thunderstrike in Shout)+6% SpeedFlying (From Thunderstrike in Shriek)
SpeedJumping (19.5% Total)+7.5% SpeedJumping (From Performance Shifter in Stamina)+6% SpeedJumping (From Thunderstrike in Shout)+6% SpeedJumping (From Thunderstrike in Shriek)
SpeedRunning (19.5% Total)+7.5% SpeedRunning (From Performance Shifter in Stamina)+6% SpeedRunning (From Thunderstrike in Shout)+6% SpeedRunning (From Thunderstrike in Shriek)
Chet Higgins - ROCK GOD - Blaster (Sonic Attack - Energy Manipulation).mbd