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bloodymarvel

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  1. My experience was that, when set to -1, ,every enemy in the whole place was +1. All the minions were yellow. Then I set it to +0 and sanity returned. All the minions were white. I generally play on -1/+4 for the first 20 levels, with bosses and AV's in single player. The idea is then I don't have to bother with enhancements until I'm ready to place my sets and stuff. The bosses were wiping me out in 2 to 4 hits.
  2. Setting my difficulty to +0 still gets me +0. So from what I can tell, the bug is that -1 is getting flipped to +1.
  3. bloodymarvel

    Ninjas

    When he was switching between weapons, pulling out a sword to enter melee combat, I suddenly realized you can't switch weapons unless you're willing to drop your bow on the ground. There's just no time to stow it properly. And no hero is going to willingly drop their bow on the ground!!! So I guess you have no choice but to go ahead and keep using it.
  4. If you have kick and cross punch, I'm guessing you're also taking Tough so you have a mule for the two +3% def procs? But also if you were to take Sorcery, you could put FF on magic bolt, and then your mule for those procs would be Protection Ward, which is way more useful than Tough.
  5. Wonderful news! I've always wanted to try this, and it looks like it just might be survivable with the right pools.
  6. Probably beens asked a gazillion times but I'm trying to plan out a purist stone/fire tank and the description for granite is kind of unclear. It says the other "armor" powers will be turned off, but that include rooted and mud pots? Also says no super speed leaping or flight, but does that include the powers from sorcery, force of will, and experimentation?
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