Jump to content

Wufftype

Members
  • Posts

    16
  • Joined

  • Last visited

Posts posted by Wufftype

  1. This list is honestly mind blowing. A huge thank you as I've often rolled toons after glancing at some of the combos! 🙂

    That said, I dunno if the forum search engine is pants, or I am... Have you done a build for a Beam Rifle / Dark Sentinel? It's one combo that I've never seen in game so had to roll one, finding a decent build has been harder than playing the toon! XD

  2. I've not managed to bring Wolfsbane back to active as he was always a MA/Regen scrapper, but I've found a new main in Sistah Fistah on Indom and Excelsior.

    Speaking of which, I noticed GUNHED on Excelsior the other day. Would have sent a tell, but was just starting a TF.

  3. I really should check the forums a lot more.

     

    I'm playing on Indom at the moment, might move a few over to reunion, I still have my global name (Pre-Server merging, when I lost it, grr...)

    So yes, Wolfsbane formally of TANC / Force of Nature reporting in!

    Characters included:-

    Wolfsbane

    Tygrrstryke (NOT Tygrrfang, that was the husband!)

    Limited

    Vintage,

    Orthoclase

    Fatal Red

     

    No doubt I'll see you in game!

  4. Thanks for the feedback! It's been years since I really sat down and tried to work out a decent build, so it's nice to hear I'm not sucking entirely with it! 😉
    Concerning Consume... would Overwhelming Force be a better choice, or would you have something else in mind?

     

    I could drop the slot in Fiery Embrace and move it to Hasten, and get rid of the KB Prot in Conbat Jumping and move the slot to Fire Shield with the Steadfast Protection +3% Def?

  5. 5 hours ago, TyrantMikey said:

    There are too many destroyed zones. Faultline, the Hollows, Boomtown, Crey's Folly, Eden, and RWZ come to mind right off the top of my head.

     

    I'd have them fix some of them up. Restore Faultline. Turn Boomtown into a giant city scape, or something. Turn the Hollows into a giant park.

     

    For Rularuu's sake, we're approaching 2 decades. *Some* progress has to have been made.

     

     

     

    Boomtown was starting to be worked on just before Sunset. That's why the entrance to the zone has construction, fenced off areas and the start of a repaired monorail.
    Faultline had it's update but I dunno if there was talk of moving it further forward.

     

    I remember a bit of talk about a Moonbase Zone, to lead into the "Coming Storm" that was the Battalion, but that's about all I heard.

  6. 2 hours ago, MetaVileTerror said:

    So, I was doing a little research, and I found an official AMA answer to the bus question posed earlier in this thread:

     

    Source:  https://paragonwiki.com/wiki/Lore_AMA (2014)

    Q) Simple question… where were all the buses?? Plenty of Bus Stops, but no buses! Silly cosmetic thing really, but were buses ever planned? I’m sure I’m not the only one who’s asked this? (@Wolfybane)

    A) Matt Miller (Positron) Sadly no. The Paragon Transit Authority switched over to 100% Monorail system shortly before 2002, but the bus stops still brought in ad revenue, so they kept them around instead of demolishing them

    A) Melissa Bianco (War Witch) If someone didn't cap off a monorail correctly, you'd get buses, of a sort. Monorails would hop the tracks and wander down streets with the cars. My question is how, considering how many ambulances were part of the atmospheric SFX no one really noticed there weren't any on the streets.

    Hah! That was my question! I had to change my Global to Wolfybane after the server list merge as the NA Wolfsbane had that global already.

    • Haha 1
  7. Hey there!  I've been running a Fire/Fire farmer for a while now, and whilst it's not broken, I'm still running standard IO's in my build. I've been having a poke around in Pine's and I've come up with this build.  I tend to cycle through Burn, Fire Sword Circle with the odd attack in there once in a while. Could/Should I look at changing anything here?

     

    Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Horny Devil: Level 50 Mutation Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Pyre Mastery

    Villain Profile:
    Level 1: Scorch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
    Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-EndRdx/Rchg(9), Ags-ResDam/EndRdx/Rchg(9), Ags-ResDam(11)
    Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), SprBrtFur-Rech/Fury(15)
    Level 4: Healing Flames -- NmnCnv-Heal(A), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal/EndRdx(19)
    Level 6: Combat Jumping -- LucoftheG-Rchg+(A), Krm-ResKB(19)
    Level 8: Cremate -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(23), SprUnrFur-Rchg/+Regen/+End(25)
    Level 10: Temperature Protection -- Ags-ResDam(A), Ags-ResDam/EndRdx(25), Ags-ResDam/Rchg(27), GldArm-3defTpProc(50)
    Level 12: Incinerate -- Empty(A)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(27), Ags-EndRdx/Rchg(29), Ags-ResDam/EndRdx/Rchg(29), Ags-ResDam(31)
    Level 18: Build Up -- RechRdx-I(A)
    Level 20: Consume -- MckBrt-Rchg(A), MckBrt-Taunt(31), MckBrt-Taunt/Rchg(31), MckBrt-Taunt/Rchg/Rng(33), MckBrt-Acc/Rchg(33), MckBrt-Taunt/Rng(46)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(33), Ags-ResDam/Rchg(34)
    Level 26: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(36)
    Level 28: Burn -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(37), FuroftheG-Dam/End/Rech(37), FuroftheG-Acc/End/Rech(37), FuroftheG-Acc/Dmg/End/Rech(39), FuroftheG-ResDeb%(39)
    Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def/Rchg(42)
    Level 32: Hasten -- RechRdx-I(A), RechRdx-I(42)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(43)
    Level 38: Char -- Empty(A)
    Level 41: Melt Armor -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(42), ShlBrk-DefDeb/EndRdx/Rchg(50), ShlBrk-Acc/EndRdx/Rchg(50)
    Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
    Level 47: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), LucoftheG-Def/Rchg(48)
    Level 49: Taunt -- RechRdx-I(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury 
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(43), NmnCnv-Regen/Rcvry+(43)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(39)
    ------------

  8. I had a character on the Live servers that had this item of clothing, but for the life of me I cannot find the Japanese Pants for Females. Korean? Check. Chinese? Yup! Japanese? Men only! I need/want those pseudo Hakama on my Kat/SR scrapper. Giving her Korean pants feels wrong!  Is this a bug, or am I just being incredibly dense?

     

    Thanks in Advance!  

×
×
  • Create New...